- the facial interface thingy tickles my nose
I also agree with the nose bit tickling. That is okay one day, get-this-thing-off-my-face, the next.
The foam on mine started to come away from the plastic, I'd only had it a matter of months. Had to glue it back on. Not impressed with the Rift build quality or choice of materials considering the cost.
And to add one more thing to my mini-rant - my biggest gripe is having to spend 4 days troubleshooting an issue with jitters and frame drops and having to fresh-start Windows in order to fix it. As I type it occurs to me that I really should berantingproviding this useful feedback on the Oculus forum.
leather, they gotta offer replacement faceplates with leather covered padding, just like Samsung does.I'm using a VR Cover thingy; it's softer but still tickles!
As the title.
Mine is not been able to drink my tea (or other beverage) with the HMD on [where is it]
Using a straw means i can not use Voice Attack [ugh]
Gal maps poor implementation, if they are going to leave it fully 3D it needs to support touch controllers but my preferred option would be for FD to offer the option to have it work exactly as it does in the none VR game, just displayed on a big VR screen.
I hate using it with the HOTAS, it's like using a console game controller, having to wait for a cursory to slowly meander across the screen drives me mad, mouse and keyboard sooo much faster but I know there are some masochists who lioke it so just a 2d big screen option would be enough then they can keep their version.
^ Yes, PLEASE. I want to use a mouse to interact with BOTH maps. I have a joystick, not a HOTAS, and the map is a pain to use with the joystick.2. The Galaxy Map..... just make it 2D, for the love of everything that is holy....please.
Cant type in the Galmap where i want to go ......
I use a straw and use VA?
Why can't you do both?
Low resolution but thats not on FD.
I agree with this: Forced third person camera modes; MC Ship turrets
For multicrew weapons control i would have liked to see something first person, maybe like this:
Still sitting in your seat but sort of in a bubble like the SRV or SLF cockpit, instead of glass you would be surrounded by a screen, effectively making the ship around you transparent, with the firing arcs of the weapons superimposed, you would turn independently of the ship like the current MC setup but it would still be first person.
The current way its handled feels too arcadey, a step clear away from "always first person" like a concession to the console segment.
I have no issues touch typing, navigating the galmap using my hotas or drinking from a bottle without seeing it and consistently fail to see why some find it so hard.
You can speed up the cursor moment by zooming out
I know, it's still crap, I have a PC that comes with a mouse, which is about the best solution to putting a cursor exactly where you want it and then grabbing and moving things on a screen that has ever been developed, its PERFECT for using a pseudo 3D map on a 2D screen, no amount of faffing about with joystick controls, hot keys or gamepads will improve upon it.