Do u know how hard it is to impact a Cobra with a Cutter or my personal Type-10?
I've nothing against PvP (though its a trifle stale in Elite....Get my G5s with special effects...kaufman retrograde, 4-0-2, snipe with KAM...its hardly a contest of player skill...If I want to dogfight I'll head over to IL2 BOS or DCS thank you very much) BUT why would a player with no cargo, no bounty and no Power affiliation expect to be attacked? There's no IN GAME benefit...so the only reason to do it is whatever's going on in the attackers mind...
Its not about NOT expecting to get attacked...its about not expecting to get attacked for NO REASON...what you're talking about is the wquivilent of shooting down your own Tanker...or being blasted off the runway by someone on your own tea...NOT something I have ever encountered...so maybe my experiences AREN'T Normal...or perjaps you're talking about something like World of Warcraft///which lets be honest is played by "a certain demographic" isn't it?
The lack of reading comprehension in these 15 pages is cringe-worthy, including all the memes about rebuys, station speed, etc. that have absolutely NOTHING to do with the situation.
Last post I'll make in this thread and it can continue for another 100 pages if people want to argue what was already written in the first 2 pages. I'll make the facts crystal clear here:
- my friend is new to the game, and he doesn't know all the techniques required to avoid a griefer
- a cobra is still a learning ship
- this happened at a beacon, not a station. Station speed limits are not relevant
- he was flying with a rebuy. After he was murdered, he couldn't afford his next rebuy. Memes about "fly before rebuy" are not relevant
- I was not playing with him at the time, so I couldn't have helped. He related the story to me afterwards
Finally....the point of me making this thread isn't to complain about how the Crime & Punishment system should have prevented him losing his ship.
I'll repeat that. This isn't about C&P preventing ship loss.
I want the C&P system to PUNISH a rammer. Period.
I thought 3.0 would bring improvements to the C&P system, because as someone pointed out, ramming hasn't been addressed up to this point.
Absolutely agree with this, Elite is a game in which combat happens, but its not a game in which combat is supposed to happen for no reason....
Let take a real-life situation and some smuck starts smacking you around. Are you going to stay in that same spot and play dumb while someone hit you? Or are you going to say ouch and try to defend your self or retreat?As per the features of 3.0:So what about new players that get griefed by players in big ships? They just get away with it?
Oh boo hoo. Was your friend even at the computer when this happened? If someone hitting while you are scanning something. You seen your sheild go down the sounds of the ship coming close. Then take action so you would not be hit.My friend just got rammed to death in his Cobra by an Imp Clipper, and now he doesn't even have enough money for his rebuy. So much for "improved" crime and punishment.
What a total loophole.
When I'm entering or exiting a mailslot I'm my Type-10, and you try to squeeze by... YOU DESERVE TO DIE AN EXPLOSIVE DEATH.
Hello Commanders!
For the record, ramming is something we're still looking at, along with combat logging. Regardless though, I would offer all Commanders this advice:
* Always try to keep awareness of your sensor dislpay for hollow signatures, which represent other Commanders, and never ignore them.
* Always switch to a flight pattern that allows you to at least see how other Commanders' ships are flying relative to you.
* Immediately check power and power distribution management to ensure your vessel is combat/escape capable when other ships are present.
* Always keep an eye on Comms chatter and info panel messages when other ships are present.
* Treat proximity by any vessel as suspsicious.
* Always have a hyperspace route plotted.
I want the C&P system to PUNISH a rammer. Period.
I'll repeat that. This isn't about C&P preventing ship loss.
I want the C&P system to PUNISH a rammer. Period.
Has anyone confirmd that this was actually a player? The player the OP is referencing appears to be fairly new. It's also very rare that there would be a commander waiting at a beacon. To me it just sounds like it was likely an NPC clipper.
Do you know that the attacker didn't get a murder bounty and all the associated new C&P stuff? i.e. hot ship, notoriety increase etc.
Absolutely agree with this, Elite is a game in which combat happens, but its not a game in which combat is supposed to happen for no reason....
He went to a beacon to scan it for a mission, and the clipper was waiting there for players to show up. He kept ramming him out of position so he couldn't scan it, and eventually blew him up.
And seriously...the "git gud" comments are just ridiculous.
But you've been given lots of reasons. You just don't like them.The simplest reason that I attack you is "because I want to". It perfectly justifies my actions in the context of E: D.
Well likewise, the reason I don't play in Open is 1. I can deny you your 'because I want to' and 2. Everything else is available in other modes. See how that works?![]()
He went to a beacon to scan it for a mission, and the clipper was waiting there for players to show up. He kept ramming him out of position so he couldn't scan it, and eventually blew him up.
And seriously...the "git gud" comments are just ridiculous.
I've nothing against PvP (though its a trifle stale in Elite....Get my G5s with special effects...kaufman retrograde, 4-0-2, snipe with KAM...its hardly a contest of player skill...If I want to dogfight I'll head over to IL2 BOS or DCS thank you very much) BUT why would a player with no cargo, no bounty and no Power affiliation expect to be attacked? There's no IN GAME benefit...so the only reason to do it is whatever's going on in the attackers mind...
Its not about NOT expecting to get attacked...its about not expecting to get attacked for NO REASON...what you're talking about is the wquivilent of shooting down your own Tanker...or being blasted off the runway by someone on your own tea...NOT something I have ever encountered...so maybe my experiences AREN'T Normal...or perjaps you're talking about something like World of Warcraft///which lets be honest is played by "a certain demographic" isn't it?
Absolutely agree with this, Elite is a game in which combat happens, but its not a game in which combat is supposed to happen for no reason....