3.0 offers absolutely no protection against big player ships griefing small player ships

Being randomly blown up by a psychopath is an entirely valid way of dying in ED. There are NPCs like that too

1,000 Hours in...and I've only EVER been attacked by NPCs if I'm Wanted, Mission Running, via Powerplay or if I Have Cargo NEVER been attacked without one of those "Flags"
IS that even coded into NPC actions/reactions?
 
I see you've mentioned various simulation, Stellaris and EVE/WOW and somehow tried to compare their communities
And in your comparison, here is what you missed: of all the communities you have brought up, only WoW and EVE are MMOs.

All the others communities were organized around small (therefore friendly) forums of users sharing their experience and love of the games...If there was competition, it was friendly competition. Stellaris is pretty much the same.

EVE, WOW, and ED to an extent, are MMOs...Nobody can afford to be friends with everybody else, and there is naturally going to be a lot more toxicity

Haven't you just made precisely my point? other Games/Flight/Sim/Strategy/Games with higher Learning Curves have great, friendly supportive communities...MMOs don't they're confrontational Toxic Communities...
 

ALGOMATIC

Banned
Haven't you just made precisely my point? other Games/Flight/Sim/Strategy/Games with higher Learning Curves have great, friendly supportive communities...MMOs don't they're confrontational Toxic Communities...

Which makes it so much more entertaining and exciting. I for example only play for the salt and the forum drama. The regular game play dried up for me long time ago.
As long as people will keep on providing salt in the game, reddit, here, YT comments and so forth, the mining will go on.
 

Deleted member 115407

D
Never said it was non-existent, I said it was dead. Again, you're relying on the kindness of others NOT to Combat Log or be in another instance when they know they have everything to lose. Which brings my question full circle: What's so bad about "FLAGS" (with everything we've come to thus far, the Combat logging and the different modes that negate piracy, the gankers and rich people that won't stop killing and trolling and the fact that the social aspec of Elite: Dangerous is important for gameplay)

With those videos in mind, the reason that flags are a bad idea is because while playing in Open mode I shouldn't have to wade through a bunch of ineligible targets just so I can see that one PvP flag and think "Oh, cool, that guys is down to get pirated!"

The fact is that while playing in Open mode as it is now (without the flags you are suggesting), all of the players in that video (including myself) were at risk of of piracy whether it was an opportune time for them or not. Open mode is about accepting the risk that you may be acted upon by other players at any time, for better or for worse.

As a pirate, my goal is to prey upon the weakest of players who I know that I can dominate and coerce into giving over their cargo, either through threat or use of force. If you add "PvP flags" to this game you remove that dynamic and you turn Open mode into Goldshire, where half the players run around with impunity and the other half just stand around challenging each other to duels. I don't want to have to challenge other players to duels in the hopes that they accept. I want to find them and rob them against their will. That's what Open mode is for. Players who are uncomfortable with that are welcome to avail themselves of the private modes of play, at the cost of not being able to freely socialize and interact with the player base at large.

Notice in that video where all of that piracy took place? It took place in Anarchy space where I, as the aggressor, was free to aggress without interference of authority ships or any other type of limiting game mechanic. That's the purpose of Anarchy space in this game, and if players were free to just flag themselves immune to PvP then it completely removes that purpose.

It's my opinion that you are discussing game mechanics for which you haven't fully considered their role in the game holistically.

Lastly, those videos I posted for that series were but a handful of the piracy videos that I've taken. I have plenty of others that didn't make the cut for one reason or another. In all of those videos not a single CMDR combat logged on me. Yes, it has happened one time, but that was the exception, not the rule. If another player chooses to operate without integrity and combat log then I will report them and move on. As for instancing, that isn't a choice of the player, it's just how the servers work.
 
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The Replicated Man

T
So destroying another CMDR's ship in Elite makes one a Psychopath?

No. It's a game. Get over it
 

Deleted member 115407

D
Quickly becoming a Pirate Vindelanos fanboy, to the point of it being embarrassing.

Maybe we should make it official. Can I be your cheerleader wingman? I got the pom-poms and everything.

As long as those pom poms are real​ big, I'm down :D
 
As long as those pom poms are real​ big, I'm down :D
Think about it. I could introduce you. I'll interdict first: "Here he is, the scourge of the seven systems, the prince of pillage, the lieutenant of loot, heeeeeeere's .... crap. Instance lost".

On a short trip at the mo, we'll arrange something when I get back. After I PvP Jason that is.
 
So destroying another CMDR's ship in Elite makes one a Psychopath?

No. It's a game. Get over it

A psycopath is one who lacks empathy with others, not necessarily one who kills others.

So by destroying someone's ship for 'fun' without any reasonable justification or motivation you certainly are not showing a good character trait.
 
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Deleted member 115407

D
Think about it. I could introduce you. I'll interdict first: "Here he is, the scourge of the seven systems, the prince of pillage, the lieutenant of loot, heeeeeeere's .... crap. Instance lost".

On a short trip at the mo, we'll arrange something when I get back. After I PvP Jason that is.

Come along zig! I'll be happy to wing up with you for some piracy :)

(And frankly I think some of these traders would enjoy a big show like that :D)
 
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So by destroying someone's ship for 'fun' without any reasonable justification or motivation you certainly are not showing a good character trait.

This can be reversed very easily. I'd suggest that someone having fun in a computer game by blowing other people up (which is allowed in that game, even encouraged) is simply enjoying the game. Those that can't accept it are not showing a good character trait.

Incidentally, both statements (yours and mine) are complete rubbish.

Think about it. I could introduce you. I'll interdict first: "Here he is, the scourge of the seven systems, the prince of pillage, the lieutenant of loot, heeeeeeere's .... crap. Instance lost".

On a short trip at the mo, we'll arrange something when I get back. After I PvP Jason that is.

Come along zig! I'll be happy to wing up with you for some piracy :)

(And frankly I think some of these traders would enjoy a big show like that :D)


Forget traders, I'd enjoy that show too. Can I come? :D
 

Deleted member 115407

D
This can be reversed very easily. I'd suggest that someone having fun in a computer game by blowing other people up (which is allowed in that game, even encouraged) is simply enjoying the game. Those that can't accept it are not showing a good character trait.

Incidentally, both statements (yours and mine) are complete rubbish.


Forget traders, I'd enjoy that show too. Can I come? :D

The more the merrier :D
 

The Replicated Man

T
A psycopath is one who lacks empathy with others, not necessarily one who kills others.

So by destroying someone's ship for 'fun' without any reasonable justification or motivation you certainly are not showing a good character trait.

Yeah IRL. But this is a virtual world. Real world vs Virtual world is quite different. I could be the nicest guy IRL but roleplay a real mean dude in game. That doesnt make me a mean dude. That would be like saying i enjoy killing turtles because I play Super Mario Brothers
 

ALGOMATIC

Banned
Yeah IRL. But this is a virtual world. Real world vs Virtual world is quite different. I could be the nicest guy IRL but roleplay a real mean dude in game. That doesnt make me a mean dude. That would be like saying i enjoy killing turtles because I play Super Mario Brothers

I think its ok if you eat them after.
 
This game inspires an incredible amount of terrible armchair psychology. "This person enjoys combat, and doesn't always ask consent, obviously a textbook psychopath."
Dude, I'm an adrenaline junkie. Combat provides that, especially combat that isn't agreed upon. It's fun, so I do it. Mining is boring. Exploring is boring. Trading is boring. PvE used to be fun, but then I found PvP. I do the activity i enjoy. Proving that I'm the better pilot is part of that fun as well, but it isn't necessary for fun.

But no, obviously I'm a sociopath that completely lacks empathy because I schwacked that shieldless cutter instead of doing the boring thing and saying hi while letting him go on his way.
 
Popping a shieldless Cutter is correcting heresy and therefore the work of the Space cat.

YOU'RE DOING HOLY WORK.
Just don't forget to "You shall not pass!" Before they die
 
To me, there's an obvious solution (may have been suggested before, but I haven't checked) : Instead of fines being fixed amounts, make them percentages of your total net worth (not liquid assets, as then you could just stockpile ships.)

Imagine you're a billionaire with a fleet's worth of ships and then you're slapped with a fine for 10% of your total net worth. (Figures are for illustration, not a suggestion.) In a game where making money isn't hard, percentages are the easiest way to hurt billionaires.

That's a great idea, yes, a REALLY great idea, but the problem is you can't kill the Billionares or the Griefers because they'll just Log Out before they're destroyed. There isn't a punishment for Logging Out and in turn doesn't solve the problem. They go after smaller ships/new players that don't know Combat Logging is a thing and in turn makes them invincible and ruins the game for the new/inexperienced player, you know? that's why PVP "FLAGS" should be a thing because Combat Logging won't be punished. Mainly because ELITE an online game and innocent people might get punished for being disconnected by either Froniter Servers or Home technical difficuties.
 
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