Beyond did literally nothing to help the grind.

EDIT: tl;dr The worst aspect of the grind in 2.4 was the HGE and g5 grind. Other than a few special cases, finding g3 and g4 mats was a cake walk compared to HGE hunting for me. Nothing in beyond addresses this, since the prices for trading up and across are so bad they might as well not be there.


I spent a decent amount of time during the beta playing the game as I would on the main server in order to get a feel of how the changes would impact my experience when beyond went live. I said pretty much the same thing am going to say in this thread, but it was all dismissed by sandy when he said on the livestream that they weren't going to change any of the exchange rates despite the almost universal feedback to do so because they wanted to see how things would play out on the live server. Well the game is live and lo and behold, we're running into the exact same problems myself and others ran into during beta. It's almost like the purpose of an open beta test is to get player feedback on how the update impacts their game or something. That all being said, let's begin.

First, the material traders DO help in some areas. Namely in getting unusually hard to get g3 and g4 materials like cif. They also definitely make it easier to afford the prerequisites to for g5 rolls as you can trade down for those materials. However, both of those pluses are mostly canceled out by the fact that we HAVE to roll the previous grades. This is not a bad thing, but it does mean that there is a large gap in the grind reduction of engineers, namely when it comes to getting g5 materials.

I'll explain why with an example: I was doing a lot of lightweight mods. This meant I needed a lot of proto light and proto radiolic alloys. I ended up running out of both, partially due to the fact that I had to roll so many g4 upgrades in order to even unlock g5. No big deal I thought, I'll just go HGE hunting in a boom system.

Oh how I was wrong.

I found a high pop boom system, but it was imperial. I spent quite a while in that system, and I got several HGE, but the either had proto heat radiators or imperial shielding. So I moved on to a independent system, I got more proto heat radiators and HGE were spawning less frequently because it had a lower pop. So I moved on the an ultra high pop fed system to pick up some core dynamics composites while I was at it. About 45 minutes later I had gotten 3 proto heat HGE and 2 fed HGE, but STILL no proto alloys. When I had started I had 30 proto heat radiators. Now I have 100.

The big issue here, other than the amount of time it took me to find these mats, is the huge amount of RNG involved. I know I could have stacked the odds in my favor a bit more by avoiding fed and imp space, and I'm sure the "git gud" parade is going to point that out below, but that doesn't change the fact that I came across half a dozen proto heat HGE's and NO proto alloy HGE's. I just got bad luck. Now I'm not anti-rng, but the amount of rng in this process is massive, and it leads to a very negative experience if you get the short end of the stick.

The rng wouldn't have been as much of an issue if I could have converted some of the excess imperial shielding or proto heat radiators that I got for proto alloys. But I can't, at least at an acceptable rate. That 72 proto heat radiators that I picked up? I would get just 12 proto radiolic alloys for that. That's 1 mid sized HGE's worth. Maybe enough for 2 or 3 g5 max outs if I am lucky. And that would mean giving up a lot of efficient weapons rolls, and even more heat exchangers and heat vanes that I could trade down for, both of which aren't exactly easy to come by.

The material trader's biggest attraction was the fact that it would give players a way to mitigate rng. Yeah, you got a few bad drops in a row and didn't get what you were after, but you got enough other stuff that you can trade it in for what you are after. But the 6:1 rates kill that. ANYONE who plays the game could have told the devs that, and many of us did. Yet the devs ignored it all for some reason.

It's pretty frustrating. It feels like pulling teeth to even get frontier to acknowledge a problem, and then when they finally do they don't bother actually listening to our feedback on their supposed solution and it ends up not actually changing much.

That was a bit of a rant, but I felt that I needed to get the conversation started.

Frontier does not make fixes, unless the prosecutor has them caught, red-handed, on tape, with the goods, and has the power to convict on all charges, with hard jail time and no parole.

In other words, software development at it's finest, and they lose their jobs if they don't fix it.

Grinding for the goodie effects for the mods is the worst.

They ignored the 6/1 rates because...personal narrative. They all grew up as the victims in ens novels. Everybody else has to go through the hazing of the Hooligan/Thatcher Generation too. :(
 
#prayforgalahad2069

Thanks for the sympathy, but I'm afraid those prayers did not help.
I've given up.

System (just to let others know where NOT to search for Improvised Components): ANLAVE
Allegiance: Independent
Population: 5,120,213,960
State: Civil Unrest

A grand total of about 60-70 min of game time wasted for literally naught. About 1/3rd of it in shipping lane, the rest in deep space. I had 16 limpets to begin with, only 2 were left when I logged off. I've jumped into (roughly) every second Combat Aftermath and Encoded USS to get some mats, I guess this tells something about the time invested in this crappy USS hunting, even if we take into account those two stupid limpets that decided to suicide-ram into some wreckage floating around the mats.

Number of Degraded and Convoy Dispersal USS: countless.
HGE USS encountered: zero, naught, nada

Please Frontier, pretty please with sugar on top, do something already about the unavailability of HGE mats like IC, PI and suchlike, because this be madness and there's NO method in't.
 
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Working as intended.
A year from now, timed with some other game releases thegood stuff will come.

Mat bingo wall is, can be, sometimes is relaxing.

Know your place!

So many whine on that they deserve to spend their time on more sophisticated gameplay; scavenger hunting has been, always will be a central pillar of
Freemium games.

Wait...
 
Working as intended.
A year from now, timed with some other game releases thegood stuff will come.

Mat bingo wall is, can be, sometimes is relaxing.

Know your place!

So many whine on that they deserve to spend their time on more sophisticated gameplay; scavenger hunting has been, always will be a central pillar of
Freemium games.

Wait...

A year, then a year, then another year. Lol. Yawn. Still, the best advice around is not to obsess over Engineers.
 
I think grind is lower due to trader and mass material reward when allied.
after, i agree that some material are quite paintful to have.
 
Have you tried doing missions? Some of the optional rewards offer large amounts of materials now. Not saying it isn't still grindy...

The only g5 mission materials are exquisite focus, biotech and a few datas. I am looking for proto light and proto radiolic alloys.
 
Have you tried doing missions? Some of the optional rewards offer large amounts of materials now. Not saying it isn't still grindy...

I could have filled my ship with exquisite focus crystals from the boards. Sadly today I'm looking for abnormal compact emissions data. Just spent 30 minutes in a CZ scanning every ship. Total obtained = none. Now about to fly around looking for encoded emissions whilst praying for Anacondas to scan and then praying that the RNG gods smile on me if I do find some by giving me the required scan data from the vast array of more likely possibilities. All still with absolutely nothing I can do to influence my chance of getting them, which was the one thing that I complained about over and over again with engineers pre-3.0.

Just to be absolutely clear about this, I'm one of the handful of players on here who didn't even care much about engineering itself (i.e. the process at the engineer) being changed to begin with. All the moaning from people about needing thousands of rolls, never engaged with it at all. Literally all I wanted was a way to avoid spending hours and hours of agency-free gaming just praying to the RNG gods for spawns and it hasn't changed one frakking iota. That's the part material brokers were supposed to help with but it seems the developers literal obsession with forcing us to participate in mind-numbingly boring hours of fishing in the bran tub if we want to engage with this content is alive and well.

A year, then a year, then another year. Lol. Yawn. Still, the best advice around is not to obsess over Engineers.

Actually the best advice around is to seriously stop categorising people wanting to actually use the new content delivered by this update as 'obsessing'. I get that you don't care about it, really I do, I mean you've mentioned it enough times now. Frankly though, your own preferences don't have anything to do with what is objectively poor design.



I swear if Sandy came round and took a crap on some people here's living room floor, all they would do is compliment him on texture and volume.
 
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Actually the best advice around is to seriously stop categorising people wanting to actually use the new content delivered by this update as 'obsessing'. I get that you don't care about it, really I do, I mean you've mentioned it enough times now. Frankly though, your own preferences don't have anything to do with what is objectively poor design.

Yet, it's fine for others to tread the same ground about 'the grind' over and over again. You don;t like my opinion, so it shouldn't appear. I get it. Just don't expect me to take your advice, you won't take mine.
 
I swear if Sandy came round and took a crap on some people here's living room floor, all they would do is compliment him on texture and volume.

Actually, when I took a look at Harry Potter's grandfathered frag cannons that are 260% more powerful than a frag cannon possible within the new system, I felt like Sandy did in fact take a dump on my living room floor.
 
Just to be absolutely clear about this, I'm one of the handful of players on here who didn't even care much about engineering itself (i.e. the process at the engineer) being changed to begin with. All the moaning from people about needing thousands of rolls, never engaged with it at all.

Same here, I was actually one of the few people actively arguing against said whiners during the beta, going so far as to calculate just how many g5 roll's you would need to trade to max out the earlier levels (it was 2.3 in the worst case scenario).

But I wouldn't want anyone to let that get in the way of dismissing my opinion. ;)
 
The high valued engineering materials are now the only thing worth obtaining. In doing so makes gathering the lower grade pointless. Which now leave us with everyone being "railroaded" into specific materials, with specific gameplay... at the mercy of the RNG of course.
So we went from having to find vast amounts of different materials, to now finding specific materials.
Does this mean the grind is better? Or does this mean FD now have more control over controlling the "grind" for engineering requirements?
 
Actually, when I took a look at Harry Potter's grandfathered frag cannons that are 260% more powerful than a frag cannon possible within the new system, I felt like Sandy did in fact take a dump on my living room floor.


I thought old mods were downgraded to grade 4 with current system, how is that possible?
 
Yet, it's fine for others to tread the same ground about 'the grind' over and over again. You don;t like my opinion, so it shouldn't appear. I get it. Just don't expect me to take your advice, you won't take mine.

Considering that you still haven't even bothered to read my own concern with sufficient attention to grasp that it's not actually just a big moan about 'teh grind' you've just done a great job of highlighting exactly what I meant. Seriously, you're so triggered that you can't stop spluttering invective for long enough to open your eyes. It's actually pretty funny.

It's not that I don't like your opinion. It's that when we're discussing game content, 'hurr just don't do it' is about as asinine a response as it's possible to give - I mean do you think that's what FDev intend, to create content so devoid of entertainment that nobody bothers with it?

I suggest you take your own advice mate, if it pains you so much to keep seeing people discuss this issue try just not reading it.
 
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Considering that you still haven't even bothered to read my own concern with sufficient attention to grasp that it's not actually just a big moan about 'teh grind' you've just done a great job of highlighting exactly what I meant. Seriously, you're so triggered that you can't stop spluttering invective for long enough to open your eyes. It's actually pretty funny.

Bored I am. Triggered I get. Lol. I'm triggered? Sweetness.
 
You've sure come out as being rude, dismissive, and pretty inconsiderate of anyone's opinion or play style doesn't echo your own. I thought you saved that attitude for the PvP sub:)
 
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