Exploits are boring and they twist perception about game into something it's not

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I think people will always justify usage of exploits because why not, I am just here for Cutter and why you say how I should blaze my own trail.

And that's fine. But eventually we all know exploits are boring. Yes, they might give you something to do in a game you don't click with or don't understand but you still want to fly some of ships for some reason. But overall they won't solve your issues with game.

I just wonder - why do it? Why keep piling at it? There's so much fun in the world to do anything else if you don't enjoy small things in game.

All this does is create some alternate universe for people who don't really don't want to be here.

Exploits are killing a game.

Earning something and playing game is a pleasure. Cheating through the exploits is giving things too fast, and then they are not please in same way as achieved in non-exploit game.

I played 2 weeks to have an ASP when game was released, next two weeks to get a Clipper - OMG how happy i was when i did 'rare circles' to buy FSD grade A to my cobra. When i bought an ASP i almost had for two rebuys. I got a python after month.... and Anaconda after a 1,5 year...
Best earns what i had was around 8 mln hour in T9 on well known Igal-Yab camalo trade route.

And that was great time. After that, FDev introduced Approved exploits(TM) as robigo, ceos, sothis, skimmers, massacres, and then game lost her original charm.

Board flipping aka relogo - need to be fixed.
 
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Perish the thought that people find different things fun. Some people use these 'exploits' so they can get back to the things they do find fun with upgraded ships. If in the process they've ruined the game for themselves, well, that's their fault, not mine and not yours. It's not difficult to notice if that fast progression is killing it for you, it's happened to me and I stopped doing what I was doing immediately. You really can't blame people for playing the game as it was released, exploit or not.

People actually coming back to the game and clamoring to take advantage of this sort of gold rush, what was it like 30k players in system, is pretty telling. I'm not ashamed to admit that I was planning on heading over to this new one purely for the material rewards, simply because it sounded much more efficient than flying to however many systems and scanning however many data points to get the amount of MEF or whatever other mats I'd have been satisfied with, credits would have been a side note since I have enough. I missed this one though, so the old fashioned way it is.

The good news is, you've always enjoyed the game as is and enjoy collecting credits and mats the way they've always been, so there's that. I'm just not sure what everyone else doing bothers you the way it does. I think it's often thrown around "just play the game", so just play the game already and not worry about when, how, what and why everyone else does what they do. By all means report bugs or whatever you feel is an exploit, but having the same conversations every time and making it your concern whether other people take advantage is a bit silly. No one needs you to nanny their enjoyment of a game.

I mean, let's be real here, no one on this forum is really concerned with why people do these things. When these questions are asked, you're just looking for logic to tear down so you can continue valiantly defending 'the way things are meant to be'.
 
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with 3.0 they made it harder for the type of person who griefs. so their new way of doing it, is to come onto the boards and laugh at the people that liked the skimmer missions. some of the people on here said they would never do them, but want them stopped for the people that do. there are people in the world that simply get something out of ruining other peoples fun, they get something out of making other people feel crap, shrug. me personally i do exploits when there available, but i like it when they stop also, its sort of a timed bonus, its fun to find stuff, get what you can out of it, it would be boring if it lasted forever, this time, i missed out on the skimmers, because i wanted to spend some time with family, and by the time i got back they were removed, shrug, next time fun for a bit, until it ends, its like sex.
 
I think people will always justify usage of exploits because why not, I am just here for Cutter and why you say how I should blaze my own trail.

And that's fine. But eventually we all know exploits are boring. Yes, they might give you something to do in a game you don't click with or don't understand but you still want to fly some of ships for some reason. But overall they won't solve your issues with game.

I just wonder - why do it? Why keep piling at it? There's so much fun in the world to do anything else if you don't enjoy small things in game.

All this does is create some alternate universe for people who don't really don't want to be here.

Why ask a question when you obviously already know ALL the answers?

Seriously, though, a different perception... I am not here to make money, I am here to enjoy the game. In order to do that, I need cash.

Making that cash wasn't enjoyable in the first place because the risk/reward system doesn't exist. The game doesn't scale based on how much money you have, it is random most of the time, and arbitrary based on reputation the rest. This means that you do the same task for wildly variable pay based not on difficulty but on how well repped you are.

That said and given that I want to do things that require cash not as a reward but as a gate to perform, why does it matter that I am taking advantage of a generally available mechanic in a location that has no impact on the BGS because it is in the middle of nowhere?

P.S. An "exploit" is an abuse of a function that gives unfair advantage to a limited element of the player base, which the gold rushes do not since they work for everyone without nonstandard efforts.
 
Perish the thought that people find different things fun. Some people use these 'exploits' so they can get back to the things they do find fun with upgraded ships. If in the process they've ruined the game for themselves, well, that's their fault, not mine and not yours. It's not difficult to notice if that fast progression is killing it for you, it's happened to me and I stopped doing what I was doing immediately. You really can't blame people for playing the game as it was released, exploit or not.

But no one really 'blames' people exploiting this. I am sad but I don't say - hey, take their credits away. That ship has sailed. FD has been treading this very carefully and they didn't remove credits this time too. And there's zero envy about this from me.

What I said that in my opinion exploits are boring, it won't solve issues player has with the game, it won't game it fun. Players think it will, I think it won't. After destroying Anaconda five times they will have issues with rebuys again. I have seen this already. It just goes in circles.

Also it is quite visible with reaction after FD applying hot fix/removal. Lashing out to people who reported about it, and so on and so forth.

I don't care about 'exploits'. I care what they do to game and community. It isn't healthy. Rushing to endgame content has never been. Find a way to have fun with game as it is. Not as cheat codes offer you.


People actually coming back to the game and clamoring to take advantage of this sort of gold rush, what was it like 30k players in system, is pretty telling.

There were same numbers - and btw, it is 2 - 3k players visiting system multiple times - which engaged with passenger mission exploit. Yes, it is pretty telling there are some player groups not wanting to engage with game as whole and want specific parts of it, mostly endgame. It is not really surprise.

I mean, let's be real here, no one on this forum is really concerned with why people do these things. When these questions are asked, you're just looking for logic to tear down so you can continue valiantly defending 'the way things are meant to be'.

I am not looking for logic to tear down. I am arguing that while they might dismiss as doing something wrong, I believe it is just not good in long term.

Why ask a question when you obviously already know ALL the answers?

Seriously, though, a different perception... I am not here to make money, I am here to enjoy the game. In order to do that, I need cash.

Do you really?
 
But no one really 'blames' people exploiting this. I am sad but I don't say - hey, take their credits away. That ship has sailed. FD has been treading this very carefully and they didn't remove credits this time too. And there's zero envy about this from me.

What I said that in my opinion exploits are boring, it won't solve issues player has with the game, it won't game it fun. Players think it will, I think it won't. After destroying Anaconda five times they will have issues with rebuys again. I have seen this already. It just goes in circles.

Also it is quite visible with reaction after FD applying hot fix/removal. Lashing out to people who reported about it, and so on and so forth.

I don't care about 'exploits'. I care what they do to game and community. It isn't healthy. Rushing to endgame content has never been. Find a way to have fun with game as it is. Not as cheat codes offer you.




There were same numbers - and btw, it is 2 - 3k players visiting system multiple times - which engaged with passenger mission exploit. Yes, it is pretty telling there are some player groups not wanting to engage with game as whole and want specific parts of it, mostly endgame. It is not really surprise.



I am not looking for logic to tear down. I am arguing that while they might dismiss as doing something wrong, I believe it is just not good in long term.

I'm glad they didn't take the 130m I made in 3 hours of skimmer missions last night. That would have been highly unreasonable. This is part of the problem, everyone thinks that skimmer missions give 300m an hour, they don't. They don't even give 100m an hour unless you're lucky and in the right place. Even witht he inflated payouts, I was making 40m an hour high risk work, not fish in a barrel, and being very happy, I was even having fun playing the game, I didn't feel like I was grinding an exploit (though technically, I was, apparently). Funny it didn't feel like it and the reward felt right, and I don't exploit or grind. Strange indeed.

On the subject of rushing to endgame, how about World of Warcraft? If you refer a friend they get a free jump up to 5 levels off cap. Yeh. no good ever came from speding up the process to endgame, that didn't bring in untold revenue and new top end raiders in wow. Oh wait, yeh it did.
 
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I'm glad they didn't take the 130m I made in 3 hours of skimmer missions last night. That would have been highly unreasonable. This is part of the problem, everyone thinks that skimmer missions give 300m an hour, they don't. They don't even give 100m an hour unless you're lucky and in the right place. Even witht he inflated payouts, I was making 40m an hour high risk work, not fish in a barrel and being very hppy, I was even having fun playing the game, I didn't feel like I was grinding an exploit (though technically, I was, apparently). Funny it didn't feel like it and the reward felt right, and I don't exploit or grind. Strange indeed.

I am sorry it happened. If FD could hotfixed this without waiting for patch...well, they should have done that.

Let's hope missions come back and are fun for you when they do.
 
I am sorry it happened. If FD could hotfixed this without waiting for patch...well, they should have done that.

Let's hope missions come back and are fun for you when they do.

I appreciate the sentiment, but they won't be worth the risk again, like they weren't before 3.0. <sigh> I wish they could just fis the specific spawn cases of nosec bases, and only have these missions to med and hisec, and don't touch the rewards! 24 skimmers is worth 8m the way I was doing it.
 
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But no one really 'blames' people exploiting this.


Do you really?

Plenty do blame people exploiting it, those 'exploiters' are subject to name calling and berating often enough. Do I believe these things should be normal? No, but nor am I going to judge people or tell people they shouldn't take advantage of something that is put in the game and helps them progress faster. Much in the same way I won't go after people for using cheat codes in their single player game. Now, if this was a competitive game and it seriously affected people in the ways that aimbots affect people's experience in an FPS game, then yea, let's knock it off. That isn't where we are with this though.

There's balance to be had, though it's hard to pinpoint where that should be. I thought credit gains were in a good place a while ago, some minor balance issues between careers aside. There is still an issue with the journey being a bit dull in places along the way and for some these big boosts to income help, especially when being Elite rank means essentially nothing in regards to that. I think if you are an Allied Elite pilot, you probably should be making tons of money, though these unintended methods aren't ideal. So in a way, I am with you, but not to the extend where I expect people to not take advantage or judge them for doing so, not in a non-competitive game where modes are shared and exclusive at the same time. They really aren't affecting what I do.
 
I'm a bit confused now, did something change with skimmer mission in 3.0? (aside from the payout thing everybodys talking about) If I read that right they are high risk now, hows that happend? Done many in the past never faced any risk so that got my curiosity. Skimmers aren't exactly very threatening from what I expierenced.
 
I appreciate the sentiment, but they won't be worth the risk again, like they weren't before 3.0. <sigh> I wish they could just fis the specific spawn cases of nosec bases, and only have these missions to med and hisec, and don't touch the rewards! 24 skimmers is worth 8m the way I was doing it.

Who knows how they will balance it. Fact they said they will take time with it gives a bit hope.
 
Because *they* then grow bored as predicted and come on forums and try to bend game into something it's not or have been intended.

If they just exploited and owned that, I would care less. But someone reports exploit and gets hate threats on forums....nope, it is not just my opinion.

I pointed this out in the previous thread, which fell on deaf ears. People don't enjoy thinking much further than the tips of their noses.
 
In fairness, exploits like this are an important part of the Food Chain of Lulz. It goes something like this:

- Noobs or lazy players hear about a cr/hr exploit
- Said players grind their way into an Anaconda in a day or two
- That Anaconda is handily wasted by a PvP player who devoted his or her time in gitting gud instead of credit accumulation.
- Noob posts forum or Reddit salt, demanding that PvP be nerfed. PvP players harvest saltylulz.
- The exploit is closed after days or weeks. Things settle down.
- A new cr/he exploit is discovered. The cycle begins anew.

It's a circle of life kind of thing.
 
How about they reset everyones credits to zero who took part in this? That would send a message, that cheating is not acceptable.
 
I'm a bit confused now, did something change with skimmer mission in 3.0? (aside from the payout thing everybodys talking about) If I read that right they are high risk now, hows that happend? Done many in the past never faced any risk so that got my curiosity. Skimmers aren't exactly very threatening from what I expierenced.

I'm not aware of them being high risk at any point, including recently.
 
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