I think people will always justify usage of exploits because why not, I am just here for Cutter and why you say how I should blaze my own trail.
And that's fine. But eventually we all know exploits are boring. Yes, they might give you something to do in a game you don't click with or don't understand but you still want to fly some of ships for some reason. But overall they won't solve your issues with game.
I just wonder - why do it? Why keep piling at it? There's so much fun in the world to do anything else if you don't enjoy small things in game.
All this does is create some alternate universe for people who don't really don't want to be here.
I think people will always justify usage of exploits because why not, I am just here for Cutter and why you say how I should blaze my own trail.
And that's fine. But eventually we all know exploits are boring. Yes, they might give you something to do in a game you don't click with or don't understand but you still want to fly some of ships for some reason. But overall they won't solve your issues with game.
I just wonder - why do it? Why keep piling at it? There's so much fun in the world to do anything else if you don't enjoy small things in game.
All this does is create some alternate universe for people who don't really don't want to be here.
Perish the thought that people find different things fun. Some people use these 'exploits' so they can get back to the things they do find fun with upgraded ships. If in the process they've ruined the game for themselves, well, that's their fault, not mine and not yours. It's not difficult to notice if that fast progression is killing it for you, it's happened to me and I stopped doing what I was doing immediately. You really can't blame people for playing the game as it was released, exploit or not.
People actually coming back to the game and clamoring to take advantage of this sort of gold rush, what was it like 30k players in system, is pretty telling.
I mean, let's be real here, no one on this forum is really concerned with why people do these things. When these questions are asked, you're just looking for logic to tear down so you can continue valiantly defending 'the way things are meant to be'.
Why ask a question when you obviously already know ALL the answers?
Seriously, though, a different perception... I am not here to make money, I am here to enjoy the game. In order to do that, I need cash.
But no one really 'blames' people exploiting this. I am sad but I don't say - hey, take their credits away. That ship has sailed. FD has been treading this very carefully and they didn't remove credits this time too. And there's zero envy about this from me.
What I said that in my opinion exploits are boring, it won't solve issues player has with the game, it won't game it fun. Players think it will, I think it won't. After destroying Anaconda five times they will have issues with rebuys again. I have seen this already. It just goes in circles.
Also it is quite visible with reaction after FD applying hot fix/removal. Lashing out to people who reported about it, and so on and so forth.
I don't care about 'exploits'. I care what they do to game and community. It isn't healthy. Rushing to endgame content has never been. Find a way to have fun with game as it is. Not as cheat codes offer you.
There were same numbers - and btw, it is 2 - 3k players visiting system multiple times - which engaged with passenger mission exploit. Yes, it is pretty telling there are some player groups not wanting to engage with game as whole and want specific parts of it, mostly endgame. It is not really surprise.
I am not looking for logic to tear down. I am arguing that while they might dismiss as doing something wrong, I believe it is just not good in long term.
I'm glad they didn't take the 130m I made in 3 hours of skimmer missions last night. That would have been highly unreasonable. This is part of the problem, everyone thinks that skimmer missions give 300m an hour, they don't. They don't even give 100m an hour unless you're lucky and in the right place. Even witht he inflated payouts, I was making 40m an hour high risk work, not fish in a barrel and being very hppy, I was even having fun playing the game, I didn't feel like I was grinding an exploit (though technically, I was, apparently). Funny it didn't feel like it and the reward felt right, and I don't exploit or grind. Strange indeed.
I am sorry it happened. If FD could hotfixed this without waiting for patch...well, they should have done that.
Let's hope missions come back and are fun for you when they do.
But no one really 'blames' people exploiting this.
Do you really?
I appreciate the sentiment, but they won't be worth the risk again, like they weren't before 3.0. <sigh> I wish they could just fis the specific spawn cases of nosec bases, and only have these missions to med and hisec, and don't touch the rewards! 24 skimmers is worth 8m the way I was doing it.
Because *they* then grow bored as predicted and come on forums and try to bend game into something it's not or have been intended.
If they just exploited and owned that, I would care less. But someone reports exploit and gets hate threats on forums....nope, it is not just my opinion.
I'm a bit confused now, did something change with skimmer mission in 3.0? (aside from the payout thing everybodys talking about) If I read that right they are high risk now, hows that happend? Done many in the past never faced any risk so that got my curiosity. Skimmers aren't exactly very threatening from what I expierenced.
How about they reset everyones credits to zero who took part in this? That would send a message, that cheating is not acceptable.
How about they reset everyones credits to zero who took part in this? That would send a message, that cheating is not acceptable.
If I give you 50% of my ill gotten gains in the form of a cashiers cheque, will you just shut up?