Should fdevs feel under pressure?

His point is that none of that is relevant to ED. I can be a great cook, but that is not a good reason to make a Formula One mechanic.

Sorry Sleut, but that makes zero sense what so ever. It's like saying that an aerodynamicist on an F1 car can't do it on an Indy Race car which is incorrect. While they are different types of car they still use the same skill set and will be able to work on both effectively. It will be the same in game development. They will use the same skill sets.
 
No. That's the beauty of elite's development, i've never known them for a day to actually care (ignoring community management hyperbole on livestreams).

I think that's why elite is the way it is, because frontier don't care like that.

What i mean is i don't think pressure from us has ever been in the equation for frontier. Just look at the features. If they did care we'd be playing xwing alliance with space legs on gas giants right now, instead we're playing gearcheck progression engineers and gijoe bug hunts.. oh wait... hmm.
 
No. That's the beauty of elite's development, i've never known them for a day to actually care (ignoring community management hyperbole on livestreams).

I think that's why elite is the way it is, because frontier don't care like that.

What i mean is i don't think pressure from us has ever been in the equation for frontier. Just look at the features. If they did care we'd be playing xwing alliance with space legs on gas giants right now, instead we're playing gearcheck progression engineers and gijoe bug hunts.. oh wait... hmm.

Yes, that's exacly how development works. Every member of the community gets one free wish and voilà, somehow it's done and great again.

Come on, you're not suggesting "Beyond" was always in the books and NOT a change of plan on FD's part, are you ?

People spend much time and effort to convince me that FDEV never even planned to support the game for years and now you are telling me they had exact release plans and a feature roadmap 6 years prior to release?
 
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OP - Disagree.

C&P only need the thresholds tweaked.

Engineers is great no.

Graphics getting better.

Mission boards good, iron out bugs.
 
People spend enormous times and effort to convince me that FDEV never even planned to support the game for ten years and now you are telling me they had exact release plans and a feature roadmap 6 years prior to release?

You're dodging the question, do you believe "Beyond" was a long time intention and not a FD reaction to issues they found needed adressing ?
 
No, im sure the game is still selling and more than enough ppl are playing, and quite content with whatever they have.

The forum user base is but a fraction of the player base. Its just the one who thinks if I shout loud enough FD might listen.

The game has many faults, but its more them that say than them that do.
 
Come on, you're not suggesting "Beyond" was always in the cards and NOT a change of plan on FD's part, are you ?

Nothing is always in cards. FD have said it multiple times while they have broad plan for DLCs, they are very flexible in what they plan for next year. Horizons had an issue - they locked themselves into development plan for two years. Beyond is them trying to figure out not to do same mistake again. Basically after Horizons they are year by year planning again.
 
You're dodging the question, do you believe "Beyond" was a long time intention and not a FD reaction to issues they found needed adressing ?

Beyond is FD own leftovers, mixed with our wishlist. Lot of things implemented have been long talked and discussed within FD itself. Yes, we have provided lot of feedback, but it is not like devs weren't aware about C&P being weak, or Engineers needing revamp.

So while Beyond as plan came out more than year ago, it wasn't more of reaction than decision that they will take time to improve feature already in game, as they see overwhelming player support for such step.
 
No, you are dodging the question. Which release plans did they change?

Whichever release plans they had, surely they have release plans ? Internally ?
Surely their original plan for Horizons also was that it had been concluded wirhin a year ?
They even posted a roadmap saying that ?
What Lily suggested, in the post that got us going here, was that Beyond couldn't have been their desired and intended activity for 2018.
And thus not been part of their original plans from the get go.
I think "Beyond" is the right way to go for FD, but it was born from necessity, not from intention.
 
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Whichever release plans they had, surely they have release plans ? Internally ?
Surely their original plan for Horizons also was that it had been concluded wirhin a year ?
They even posted a roadmap saying that ?
What Lily suggested, in the post that got us going here, was that Beyond couldn't have been their desired and intended activity for 2018.
And thus not been part of their original plans from the get go.
I think "Beyond" is the right way to go for FD, but it was born from necessity, not from intention.

There was no intention. FD have explained multiple times they are very weary to make plans that far. Multiple things can change. Horizons was first and it seems last time where they commited themselves to two years. It didn't end well and players didn't like it.
 
Whichever release plans they had, surely they have release plans ? Internally ?
Surely their original plan for Horizons also was that it had been concluded wirhin a year ?
They even posted a roadmap saying that ?
What Lily suggested, in the post that got us going here, was that Beyond couldn't have been their desired and intended activity for 2018.
And thus not been part of their original plans from the get go.
I think "Beyond" is the right way to go for FD, but it was born from necessity, not from intention.

So we don't know which plans they had, when or if they existed and we don't know when they changed them. There is basically nothing we know about it, it's possible that they always intended to release updates that will improve the game before they continue with the addition of the next big feature. It's also possible that they never really planned anything and just find out what and which timeframes are possible for them during development. Or it's possible that they changed plans, but given that we don't know anything it's absolutely irrelevant. We definetely don't know if it was pressure that lead to Beyond.
Plans in game development change all the time, there is nothing special about it.
 
A few things have motivated me to reply to this. I don't much agree with you and I would argue that you are expressing an opinion rather than being objective.
Having said that, my answers express my opinions and nothing else.

They've had to completely remove 2 mission types recently.
This is a bit worrying, but I'm not too concerned. Given that the mission system is based on Proc Gen, edge cases were bound to surface given the extensive changes. We have seen this before and I believe we will see this again.

CQC is a failure. Can't get a game.
I disagree. It was never the success FDEV wanted. But it's a fun pastime, and players are organising to make matching up easier. (Discord)

Multi-crew is a failure. No-one uses it.
This is not my experience. Multi-Crew is great fun and I hope they expand it beyond combat.

The new CG is a farce. The station doesn't have enough spaces so people are floating around aimlessly waiting to dock for ages.
This is the one that I disagree with the most. The best event I have participated in while playing ED was the Hutton Orbital Rare CG. This is the CG that created the Hutton Truckers.
Hutton Orbital is an outpost and the whole thing was a great experience. We had flight operations allocating time slots, dedicated 24/7 internet radio (still going), convoys, even arrangements with The Code pirates to give some oppertunities to both sides, as well as flight approach maps created so that people knew where to line up.
If you ask me, more CG's like this.

Beyond crime and punishment and engineers changes haven't exactly been met with overwhelming support (this isn't an invitation to debate either, whether you like it or not it's at least split opinion).
Again disagree. I much prefer the new C & P

They had to completely jettisone the seasons releases - meaning people who paid exorbitant prices for all the paid expansions have, 4 years later, had one and could justifiably be asking for some kind of refund
Please read "Premium Content" at the bottom of this page.

You make valid points, but I would argue that they represent your opinion, and are not an objective assessment of the situation. Also, I'm afraid I disagree with you. :)
 
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Elite is a strange game in that it seems that many who are not happy with it seem unable to walk away and find something they think better to do, but just hang around complaining.

If only I were so secure in the knowledge that my years on this earth were of such a great number that this was a good way to spend my time.

Meso

Surely because the Elite is synonymous with freedom and looks like the reality
 
I'm not saying It's a bad game or that I'm quitting. I'm asking why the developers keep messing everything up. Really. How many more times do they have to implement something really badly before you start to wonder if they're being given appropriate resource. In my job if my team implemented a succession of developments that either had to be completely overhauled or ended up dead with no users almost instantly, senior management would rightly be asking questions. Why do FDev keep doing it? There must be a reason. I know guys who work in game development at rock star (I live in Edinburgh) and they aren't given this number of chances to get things right.

Its a fair question, I have to hold my hand up 25 minutes in the beta for 3.0, 0 bug reports. Compre this with the 20 or so bug reports I posted in 2.0 beta. I do think the beta period was too short this time. Although I suspect the mining one was discovered in beta, just kept secret.

Simon
 
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