Modes Why no mode exclusive content?

To be clear I am not advocating this - it can all feed into the same BGS.

On a really, really basic level it could be something like CZs in Open that don't appear in PG/Solo, and drives a competition between two factions, and likewise PG/Solo only have a BGS activity for a similar pair of warring factions.

Very simple example using no new content, but you get what I mean. It's additional pieces of content for either, not splitting affairs in any way. I do believe splitting the BGS would be "ideal" in my eyes, but I acknowledge it will never happen and ultimately is not right for this game.

Pretty sure the 'Open only' content in the past was available to all players regardless of modes. All that the devs can do is verify that the player did not play in one of the other modes to move the gameplay forward.

Because, there are no modes. The devs cannot limit something to only those that choose to see everyone...because the game does not work in that manner!

The content HAS to be in all the modes...and cannot be prevented from scoring in any 'mode' a player chooses. The only way that a players activity can be verified is to have a dev look at each account and see that the player never logged in with a different 'desire to see people'.
 
*Dons metal helmet*

So, today's nuclear bomb of a question: what exactly is the problem with mode-specific content?

Content always has to be developed for specific roles or playstyles. I don't expect to get mined ore when I trade, and I don't expect to get tins of imperial slaves for scanning stars during exploration.

So what is the fundamental objection to Open having content for Open play, for PG to get specific content, and for Solo getting its own content?

It doesn't have to make either "exclusive" or "better". The content for either can have equal effort put into it. For a very basic example, Open-only CZs, or trade missions, that drive a particular objective or growth, and PG also has dedicated missions that cannot be completed in Open.

Technical matter aside the above has always been shut down "because all game modes are valid", but if the content is effectively equal on either side, it's not stating that either is more valid - simply acknowledging that different players have different needs.

In a nutshell it caters more to everyone, so unless I am missing something, the only objection would be founded on...well, not wanting other people to have fun. Now there's a turn up for the books :)

Go.


Certain people would scream bloody murder that Solo had content that they didn't have in Open, yet at the same time would blatantly ignore the fact that Open and PGs do have mode-specific content that solo doesn't have... Wing mates, Multi-crew, etc.

You must spread some Reputation around before giving it to Darkfyre99 again.

*smacks the virtual rep button a few more times.

If only you wern't an Empire Shill...


Repped for you
 
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ALGOMATIC

Banned
Why no mode exclusive content? It's not needed. All modes of play are equal. Not terribly hard to understand.

Good joke. One mode has min maxed pvp oriented engineered ships that can take you down in 5 sec and the other mode has Elite FAS npcs who fire stock lasers at you and spin in place specifically so you can maw them down.
Do you guys play this game at all?
 
Good joke. One mode has min maxed pvp oriented engineered ships that can take you down in 5 sec

And there you have your reward, it's what you want, it's what you crave, it's the thing you want to spend 100% of your time doing, enjoy, 'cos that's all you're getting.
 
Nah will just keep farming players like you farm NPCs, except NPCs have no feelings.
Btw how is that C & P working, I hear its the new high score system.

No idea on the C&P system, I don't break the law and not been in open since it's been out, been too busy getting my rep for a 'Vette.

Now I'm going to earn cash to equip it. As I'm a bit short since I don't abuse bugs to pad my wallet out.
But then again, half the fun is earning the credits - it's why I'm not bored after 3 years, I didn't get everything in 1 weekend.
 

ALGOMATIC

Banned
And there you have your reward, it's what you want, it's what you crave, it's the thing you want to spend 100% of your time doing, enjoy, 'cos that's all you're getting.

What reward is there if cowards jump into to the safety hole to min max with their shieldless cardboards, its a mockery of the players these modes are, a g sad joke, reward... lol

Zero content except ganks for 5 years of dev, wait they created a new C & P to stop the griefers..lmao 2 weeks in and they compete for highest bounty, haha. Its so funny that it's sad.
 
What reward is there if cowards jump into to the safety hole to min max with their shieldless cardboards, its a mockery of the players these modes are, a g sad joke, reward... lol

Zero content except ganks for 5 years of dev, wait they created a new C & P to stop the griefers..lmao 2 weeks in and they compete for highest bounty, haha. Its so funny that it's sad.

You mean like when certain individuals use the modes to perfect the latest meta builds via gathering/engineering after each major patch before braving open again?
 
Modes are different from roles. You can't compare playing as a trader with playing in Open.


For me, persistence. Switching modes should bring me back to the same universe. Since that universe doesn't know the concept of players/NPCs, that is the only difference allowed.

edit: By the way, this doesn't exclude PvP/PwP only content, for the same reason.

You are missing something :)

What this quote says.
 
I do all my engineering in open in my D rated taxi asp.

Good for you, perhaps you should tell other open only advocates to stop hiding in Mobius and play open with you.

Because if you cannot convince your own to stay in open, you sure as heck aint convincing the rest of us.
 
Realistically, what could you possibly add to Solo that wouldn't also work in Open?

The issue is there is content that would only work effectively in Open and not in Solo, the opposite doesn't hold true. Anything you put in Solo would work in Open.

People want NPC wingmates, sure why not? But why limit it to Solo? Might as well let them have NPC wingmates in Open too.


Want meaningful PVP content? It will never work in Solo.
 
What reward is there if cowards jump into to the safety hole to min max with their shieldless cardboards, its a mockery of the players these modes are, a g sad joke, reward... lol

Zero content except ganks for 5 years of dev, wait they created a new C & P to stop the griefers..lmao 2 weeks in and they compete for highest bounty, haha. Its so funny that it's sad.


who is the coward? Those who decide they don't like to be bullied, or those who bully in ships they know they can't be harmed in?

Good for you, perhaps you should tell other open only advocates to stop hiding in Mobius and play open with you.

Because if you cannot convince your own to stay in open, you sure as heck aint convincing the rest of us.


Could have sworn I've said that before
 

ALGOMATIC

Banned
It's all been said before.

But the Autofac keeps churning them out anyway. Even though they are not needed.

What difference does it make where everyone engineers? They dont affect anyone unlike the ones undermining in SOLO . Dont tell me you can't see the difference.
 

Robert Maynard

Volunteer Moderator
The issue is there is content that would only work effectively in Open and not in Solo, the opposite doesn't hold true. Anything you put in Solo would work in Open.

Which omits Private Groups - the second multi-player mode - where anything that can work in Open will also work. :)
 
What difference does it make where everyone engineers? They dont affect anyone unlike the ones undermining in SOLO . Dont tell me you can't see the difference.


What difference does it make?

Not everyone engineers and those undermining in OPEN affects everyone in Solo.
 
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