As long as I can sit on top of that hill next to Dav's Hope with a sniper rifle.....
As long as I can sit on top of that hill next to Dav's Hope with a sniper rifle.....
I just replied to the post I quoted...
Anyway, the problem could be solved by removing lethal weapons from the game, they are already illegal in many jurisdictions.
Bloody camper.
As long as I can sit on top of that hill next to Dav's Hope with a sniper rifle.....
you can even now, sit there with ship and rail guns and shoot srv´s
..... (well, add some Planet Coaster NPCs for that last bit)....
you can even now, sit there with ship and rail guns and shoot srv´s
You can spot a ship easily tho. A sniper is harder to spot - until you hear the shot and there ain't no air in space.
I see this a lot, and wonder if anyone's thought it through.
These cartoon people running around the ED universe would be an art-style and thematic clash even CMDR Eagleboy couldn't give it the big I am to explain away.
https://i.imgur.com/BVALZIU.jpg
The artstyle can be changed, but the under-the-hood software tech could be used.
Not for my part.Don't you think that is sailing way too close to the winds that led us to 'this is multicrew, it's rubbish right now and we'll only look at improving it if people use this rubbish thing that no-one wants to use'?
What if the legged character is shot in the head? How could we justify playing on? Clones?
For people who can't imagine what first person EVA gameplay could add to Elite Dangerous: check Sea of Thieves.
Sea of Thieves is essentially an open world, fantasy, pirate game. It has an emphasis on multiple crew members collaborating with different roles.
So there's many interesting and cool things to do on foot, rather than being the ship. Similar concepts should be used for ED.
https://www.youtube.com/watch?v=OBJUG-Xrh_g
Boarding/exploring derelicts is more suitable, but would more realistically be achieved by controlling a drone - would you really put yourself or crew at that kind of risk?