Open play trolls

You don't just want to kill, you want to find the most inventive & cynical ways to kill, and 3.0 gives you that. People make mistakes & you are there to take advantage in the most gruesome way possible ;) They will learn to be more careful, unlike newbies they know enough to understand what they can do better.

I'm sure I've said it before but I don't have a problem with griefing, and you have a basic honesty of intent I can appreciate, if not actually condone. So many players of all types are trying to be clever & twist words, it's frustrating to pick through all the double negatives & hyperbole. I'll take a basic honesty over all that bull any day. You provide a valuable service Besieger (you are not the only one), more could take a leaf out of your book whatever their style of play.

Potter's a mere smudge compared to the legendary CMDR ItchyNipples though. I actually admired that guy. He was the Joker of ED (and I privately wanted to be the Batman but never went ahead with that and by that time ItchyNipples appeared to have exited the game [or got banned or something - can't remember]).

Potter on the other hand, is a dwarf compared to ItchyNipples' diabolical genius - in my opinion ;)
 
Potter's a mere smudge compared to the legendary CMDR ItchyNipples though. I actually admired that guy. He was the Joker of ED (and I privately wanted to be the Batman but never went ahead with that and by that time ItchyNipples appeared to have exited the game [or got banned or something - can't remember]).

Potter on the other hand, is a dwarf compared to ItchyNipples' diabolical genius - in my opinion ;)

I never had the pleasure of running into him. I think I started playing in Group/Solo as a strict PvEr when he was already gone or on his way out. I have, however, played around Harry off and on since I "discovered" PvP, and my admiration of his many contributions to the game and community is unreserved and without qualification. I think how utterly boring this game would be if it were not for him and other players similar to him in SDC and I can hardly bare the thought. IMO this game is far far better for having him in it then seeing his interest wane to go play something else. And now I shall finish my post with a fitting music video that has a bearing on why I have this opinion:
[video=youtube;ftZ3UCdTuWQ]https://www.youtube.com/watch?v=ftZ3UCdTuWQ[/video]
 
Potter's a mere smudge compared to the legendary CMDR ItchyNipples though. I actually admired that guy. He was the Joker of ED (and I privately wanted to be the Batman but never went ahead with that and by that time ItchyNipples appeared to have exited the game [or got banned or something - can't remember]).

Potter on the other hand, is a dwarf compared to ItchyNipples' diabolical genius - in my opinion ;)

IIRC the reason why we have speed limits ;)

But yes, another Explorer, finding new & inventive ways to play the game. IIRC not a particularly pleasant person, although of course that's subjective. Pointing out loopholes that have unanticipated consequences is good, it's how all these money making tricks are discovered too.
 
I never had the pleasure of running into him. I think I started playing in Group/Solo as a strict PvEr when he was already gone or on his way out. I have, however, played around Harry off and on since I "discovered" PvP, and my admiration of his many contributions to the game and community is unreserved and without qualification. I think how utterly boring this game would be if it were not for him and other players similar to him in SDC and I can hardly bare the thought. IMO this game is far far better for having him in it then seeing his interest wane to go play something else. And now I shall finish my post with a fitting music video that has a bearing on why I have this opinion:
https://www.youtube.com/watch?v=ftZ3UCdTuWQ

IME the majority of the kind of player you describe are just jerks with an agenda. IMO players like Besieger, Algomatic & Sole Hunter want the game to be good rather than just wanting it to fail, or suffer maximum embarrassment (eg the CLogging 'research' posted a while back).

We all draw our lines in different places, but I'm not interested in playing with someone who doesn't even like the game.
 
my admiration of his many contributions to the game and community is unreserved and without qualification. I think how utterly boring this game would be if it were not for him and other players similar to him in SDC and I can hardly bare the thought. IMO this game is far far better for having him in it then seeing his interest wane to go play something else.

How has he contributed aside from making people leave or go to solo/pg?

Considering how many play in other modes and how often we're told that PvP is entirely avoidable and people need never see it, and taking into account the size of the galaxy it's fair to say his contribution tends to zero.

That's not to say you've not enjoyed PvP but just to put your personal experience in the context of others and the game as a whole
 
How has he contributed aside from making people leave or go to solo/pg?

Considering how many play in other modes and how often we're told that PvP is entirely avoidable and people need never see it, and taking into account the size of the galaxy it's fair to say his contribution tends to zero.

That's not to say you've not enjoyed PvP but just to put your personal experience in the context of others and the game as a whole

Most players learn about a feature, loophole or trick from other players, the 1 to 1000 part. Besieger is the kind of player that goes from 0 to 1, they are the ones that explore the limits of the game. They find bugs too. Besieger did just this with the ATR in the beta, establishing (if nothing else) that they were not unkillable.
 
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Most players learn about a feature, loophole or trick from other players, the 1 to 1000 part. Besieger is the kind of player that goes from 0 to 1, they are the ones that explore the limits of the game. They find bugs too. Besieger did just this with the ATR in the beta, establishing (if nothing else) that they were not unkillable.
Still, I am inclined to agree with Frostypaw in the main - such players in general contribute too little to offset their negative effect. I would actually go so far as to say more net negative contribution than the contribution tending to zero.
 
Still, I am inclined to agree with Frostypaw in the main - such players in general contribute too little to offset their negative effect. I would actually go so far as to say more net negative contribution than the contribution tending to zero.

Too many Killer/Griefers do. As usual it's all a matter of balance, only FDev have the figures to know whether we currently have too many but they do seem to be taking steps to reduce the griefer population by increasing features aimed at explorers. Besieger is Explorer & Griefer, but exploring (the limits of the game) primarily.

Wanting other players to suffer is a basic trait of most players, you probably want some players to suffer in some way too (griefing griefers I'd guess), the game allows this but some take it too far. I wouldn't say Besieger was a troll, although he might want that title. The Trolls are the ones with the hidden agenda (eg change the game to their advantage and others expense). I want the game to be better for all, including griefers.
 
Potter's a mere smudge compared to the legendary CMDR ItchyNipples though. I actually admired that guy. He was the Joker of ED (and I privately wanted to be the Batman but never went ahead with that and by that time ItchyNipples appeared to have exited the game [or got banned or something - can't remember]).

Potter on the other hand, is a dwarf compared to ItchyNipples' diabolical genius - in my opinion ;)

IIRC one of Itchy's last posts was that FDEV had told him his next ban was a perma. He's probably still here, just with a reset CMDR and a slightly lower profile.
 
How has he contributed aside from making people leave or go to solo/pg?

Considering how many play in other modes and how often we're told that PvP is entirely avoidable and people need never see it, and taking into account the size of the galaxy it's fair to say his contribution tends to zero.

That's not to say you've not enjoyed PvP but just to put your personal experience in the context of others and the game as a whole

I'll tell you that if all there was to this game was group/solo, I highly doubt I would have invested anywhere near as much time and money into it as I have. Thousands and thousands of hours and completely stupid amounts of money both in the frontier store and for peripherals directly relating to controlling my silly little space ship. I don't mean that as a criticism of people who enjoy group/solo, just stating the impact the open environment has had on me personally. Now, with that said, I rarely have a wanted status and my notoriety is almost permanently set at 0, and despite the fact that I enjoy groups such as SDC's shenanigans, I rarely participate in such gameplay myself. Usually I'm getting my butt kicked by these guys and I have the rebuys to prove it!

Sure, that's just my testimonial and personal experience, and it doesn't reflect other peoples experiences (obviously) but that doesn't make it any less valid; without a robust, dangerous Open environment I would have shelved the game after a mere couple hundred hours because there just isn't enough gameplay to justify going any further--it is my strong opinion that the opportunities presented by other players are the only thing left to do after you master the basics of ED.
 
I'll tell you that if all there was to this game was group/solo, I highly doubt I would have invested anywhere near as much time and money into it as I have. Thousands and thousands of hours and completely stupid amounts of money both in the frontier store and for peripherals directly relating to controlling my silly little space ship. I don't mean that as a criticism of people who enjoy group/solo, just stating the impact the open environment has had on me personally. Now, with that said, I rarely have a wanted status and my notoriety is almost permanently set at 0, and despite the fact that I enjoy groups such as SDC's shenanigans, I rarely participate in such gameplay myself. Usually I'm getting my butt kicked by these guys and I have the rebuys to prove it!

Sure, that's just my testimonial and personal experience, and it doesn't reflect other peoples experiences (obviously) but that doesn't make it any less valid; without a robust, dangerous Open environment I would have shelved the game after a mere couple hundred hours because there just isn't enough gameplay to justify going any further--it is my strong opinion that the opportunities presented by other players are the only thing left to do after you master the basics of ED.

Itchy's specialty was always exploiting around stations for easy kills and salt, he made people switch modes to land in the Lave cluster but he didn't really add much excitement to open.
 
Still, I am inclined to agree with Frostypaw in the main - such players in general contribute too little to offset their negative effect. I would actually go so far as to say more net negative contribution than the contribution tending to zero.

I tend to disagree with respect to your comment. The gankers have made most of my first meet and greets in the void a bit anxious at best., Can barley get a greetings message off before they vanish from the system or drop out of space to avoid contact. Almost wish our icon boxes were some sort of identifiable color so you could tell friend from foe....But a bad day in the void beets a good day at work any day:x
 
Thousands of explorers & BGS manipulators would disagree. PvP is just one end-game activity (what you do once you've levelled up).

For the first part of your statement I would opine that these players are more easily satisfied with minimum quotas of gameplay than the average gamer (me for sure), and for the second part I would point out that this is why you hear players such as myself speak out against the "grind wall" in this game; there is no good reason why PvP should be gated behind so much compulsory grinding.
 
I tend to disagree with respect to your comment. The gankers have made most of my first meet and greets in the void a bit anxious at best., Can barley get a greetings message off before they vanish from the system or drop out of space to avoid contact. Almost wish our icon boxes were some sort of identifiable color so you could tell friend from foe....But a bad day in the void beets a good day at work any day:x

IFF'ing another Cmdr is one of my favourite bits of the game :D

Sooo many shield boosters = scaredy cat ;)
 
I'll tell you that if all there was to this game was group/solo, I highly doubt I would have invested anywhere near as much time and money into it as I have. Thousands and thousands of hours and completely stupid amounts of money both in the frontier store and for peripherals directly relating to controlling my silly little space ship. I don't mean that as a criticism of people who enjoy group/solo, just stating the impact the open environment has had on me personally. Now, with that said, I rarely have a wanted status and my notoriety is almost permanently set at 0, and despite the fact that I enjoy groups such as SDC's shenanigans, I rarely participate in such gameplay myself. Usually I'm getting my butt kicked by these guys and I have the rebuys to prove it!

Sure, that's just my testimonial and personal experience, and it doesn't reflect other peoples experiences (obviously) but that doesn't make it any less valid; without a robust, dangerous Open environment I would have shelved the game after a mere couple hundred hours because there just isn't enough gameplay to justify going any further--it is my strong opinion that the opportunities presented by other players are the only thing left to do after you master the basics of ED.

I had to rep that for being decent and well balanced! These things are indeed mostly subjective and YMMV - it's lovely when people acknowledge that rather than get all absolute about it.

If more people could be like that these discussion would be a lot less dramatic. I do think there's a solution out there and it's not as complicated as it sometimes appears - it's just muddied by a tiny fraction smaller than either the PvP or PvE community who just want to cause chaos and I think that's who FDev want to squeeze.
 
For the first part of your statement I would opine that these players are more easily satisfied with minimum quotas of gameplay than the average gamer (me for sure), and for the second part I would point out that this is why you hear players such as myself speak out against the "grind wall" in this game; there is no good reason why PvP should be gated behind so much compulsory grinding.

The grind wall is an utter fabrication, you can do any activity you want after a couple of hours of 'grind' ie learning how the game works.

You are talking about social stuff, including the desire to be able to compete. I'm not particularly sociable, I just want to fly my ship(s) and if I meet another player maybe say hi & chat for a few minutes.

Horses for courses, you are complaining about a player & community built wall, not one in the game. It was originally intended that reaching Elite would be rare. We still see this basic feature in the game - massive targets. Only peer pressure makes you want it all so badly you are prepared to spend time doing stuff you hate. I just do stuff I enjoy, I have probably similar assets to you.
 
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