Patch Notes Update Update 3.0.3

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A bit drastic to remove a whole game play feature for a INGAME professions cause some players dont understand how the crime and punishment works.

Millions of cleaning fees for stored hot modules as a result of a 200 cr bounty weren't exactly something anyone should expect or understand.

I too thought to myself "why allow storing hot modules anyway?" at first, when it came to addressing that.

It's obvious now.
 
I"be been making loads of credits in and around the Wangal system for some time now running local haulage missions, as of 3.0.3 hardly seeming any,. Just getting lower paid missing to systems 150 + lys away?
Not good in my new T9. [mad]
 
I feel like you missed something here. It isn't civilized space, it's literally everywhere. Anarchy included.

pre beyond: yeah we want to force pirates to live in anarchy systems

post beyond: also it's a no for anarchy systems, the next galaxy over is that way
 
Dolphin


  • Fixed an issue whereby re-logging when driving an SRV could lead to issues boarding your ship


I didn't even know the above was a problem. Did you guys?

What happened to the Overheating issue fix that was supposed to be addressed in the next update? Has anyone checked out the Dolphin to see if it still starts overheating when doing high G turns near planet surfaces?
 

Powderpanic

Banned
I cannot put this any more politely...

Do you guys play your own game?

Locking off changing modules in your HOT ship, no matter where you are? WHAT???????

You guys put Anarchy systems in a game, use them.

ED is already unnecessarily grindy if you want to build a top spec engineered ship.

Now I have to have a clean ship and a number of naughty ships, in different configurations. If I want to be a criminal?

How is that even remotely a good thing or heavens forbid, bordering on fun?

It is already a CHORE to take an FDL or Vette from one CG to another with our epic 20ly jump ranges. Seeing as we cannot ship hot ones over.
Now when I get there, I have to keep my fuel scoop?. So now I have to keep my HRP's for a meta build, when I want to pirate? What if my paper, rock, scissors configuration is not suitable for fighting the other ships in that CG and i might want to move from Frags to gimbled MC's to continue being a bad guy?

This is a stupid move that is just going to make the game more frustrating for anyone not wanting to be a good guy.

The consequences idea is fine but there should be options. We should have criminal hide outs.
The obvious Anarachy systems to operate from or really what is the point in having an Anarchy? You still havent given us reasons to go to them. This move even less so.

This move STILL wont reduce player ganking. FDL's will just have a fuel scoop onboard, while they gank noobs in baddly built ships.
Then highwake awake from any white knights or boost away from any ATR that can masslock them and low wake, way before they get sent to rebuy.

Powerpanic
The Voice of Griefing
 
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Yeah i was loving beeing wanted having systems that i had to sneak into , beeing chased out if i got scanned and so on heck i was wanted in 10 of the 11 powerplay factions that was like a merit badge to me , get them all and be a fine upstanding PVE pirate. this change basically removes all the crime and punishment systems that was put in place for hot ships etc cause some few players cant read their modules where hot? A bit drastic to remove a whole game play feature for a INGAME professions cause some players dont understand how the crime and punishment works.

You can just switch to another ship with a new loadout, then switch back later, sorted.

No fines were paid, no "criminal status" was lost.

We are permitted multiple ships, just take advantage of that.
 
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Millions of cleaning fees for stored hot modules as a result of a 200 cr bounty weren't exactly something anyone should expect or understand.

I too thought to myself "why allow storing hot modules anyway?" at first, when it came to addressing that.

It's obvious now.

In the grand scheme of things, it seems like it'd be pretty simple for somebody with a Cr200 fine to just, y'know, pay it rather than spend time swapping modules around and then whining about the associated fees, resulting in the dev's changing the game.

The current changes seem to completely screw career criminals simply to make life a bit simpler for those who commit trivial offences which can easily be wiped.
 
How is this an issue? They are criminals it's identical to a chop shop that's how things work. This bounty bull just forces care bear play I can't even fart in a station without incuring a 600 bounty then I have to fly all over to find interstellar factors. You don't want to be ganked or griefed or whatever that's why there is solo play. The fine and bounty crap needs a huge rework as it is the only thing unfun about the game. I would be fine with paying a 6 mil bounty for killing some NPC who runs smack into me while leaving the mail box if it meant I could open a comms message and pay it immediately.

Make bounties and fines immediately payable (millions of credits if you must) stop with the massively inconveniencing crap. And before you assume I have been playing about a week so no I don't have an exploiters bank roll.
 
You can just switch to another ship with a new loadout, then switch back later, sorted.

No fines were paid, no "criminal status" was lost.

We are permitted multiple ships, just take advantage of that.

so every time someone wants to change a c to a d module, or they were kitted out for skimmers but now they need to pirate some ships, the solution is to...buy an endless procession of ships, FULLY fit them out exactly as you want them prior to doing some illegal acts / missions?

and on top of that, anarchy systems now refuse to serve you due to "legal issues"?

it's several poorly thought out consequences stacked on top of one another because of the similarly badly thought out hot modules mechanic. instead of just removing it due to it not being very good, they've caused all sorts of visible "lol what" issues with this move. there is absolutely zero sense in this affecting anarchy systems given half the idea of C&P was to move pirates into regions where they'd make more sense to reside. now they basically reside nowhere. it's stupid.
 
It is already a CHORE to take an FDL or Vette from one CG to another with our epic 20ly jump ranges. Seeing as we cannot ship hot ones over.
Now when I get there, I have to keep my fuel scoop?. So now I have to keep my HRP's for a meta build, when I want to pirate? What if my paper, rock, scissors configuration is not suitable for fighting the other ships in that CG and i might want to move from Frags to gimbled MC's to continue being a bad guy?

Dude 20LY is perfectly fine for bubble use.

On the fuel scoop, it is like someone else said, PvPers without a fuel scoop is the new trader without a shield.

Your choice isn't it.
 
Yeah i was loving beeing wanted having systems that i had to sneak into , beeing chased out if i got scanned and so on heck i was wanted in 10 of the 11 powerplay factions that was like a merit badge to me , get them all and be a fine upstanding PVE pirate. this change basically removes all the crime and punishment systems that was put in place for hot ships etc cause some few players cant read their modules where hot? A bit drastic to remove a whole game play feature for a INGAME professions cause some players dont understand how the crime and punishment works.

I do understand this. The problem is that the consequences for being wanted were simply too easy to avoid. The fact that you can be wanted by 10/11 factions suggests that either you are a phenomenal pilot or it was simply too easy to be wanted. I was wanted all over the place too but didn't even notice most of the time.
While this may not matter much with a PvE pirate, having some REAL consequences has long been overdue for those who choose a more 'griefer' style of gameplay.

I am sure there is some compromise to be found. Perhaps keep the harsher penalties just for murder bounties? Pirates never kill anyone, right? ;)
 

Powderpanic

Banned
Just pay your fines - aren't you one of those who said the new bounties wouldn't make any difference due to the BILLIONS PvP'ers had accumulated?

Now it's time to put all those credits to use. :D

Cool reply bro!

I want to keep my criminal status, paying fines off is stupid.

I want to have to think about where and how I operate.

I want a huge rebuy if i finally get caught.

But not being able to modify my crime ship, even in a place I am NOT wanted.

Even the Whitest of FD knights must see how stupid that is?

Powerpanic
The Voice of Griefing
 
You can just switch to another ship with a new loadout, then switch back later, sorted.

No fines were paid, no "criminal status" was lost.

We are permitted multiple ships, just take advantage of that.

This does not help changing anything on a hot ship.

Some players fly hot ships exclusively. They will no longer be able to do that and change their load out. Criminal status has to be lost.

In the grand scheme of things, it seems like it'd be pretty simple for somebody with a Cr200 fine to just, y'know, pay it rather than spend time swapping modules around and then whining about the associated fees, resulting in the dev's changing the game.

The current changes seem to completely screw career criminals simply to make life a bit simpler for those who commit trivial offences which can easily be wiped.

Finding an interstellar factor, getting there and using it isn't quite as easy as storing a hot module only to discover cleaning fees scale with module value rather than bounty value ...

Don't dismiss that bull as whining. It was bad. The solution is of course still bad as well ...
 
I cannot put this any more politely...

Do you guys play your own game?

Locking off changing modules in your HOT ship, no matter where you are? WHAT???????

You guys put Anarchy systems in a game, use them.

ED is already unnecessarily grindy if you want to build a top spec engineered ship.

Now I have to have a clean ship and a number of naughty ships, in different configurations. If I want to be a criminal?

How is that even remotely a good thing or heavens forbid, bordering on fun?

It is already a CHORE to take an FDL or Vette from one CG to another with our epic 20ly jump ranges. Seeing as we cannot ship hot ones over.
Now when I get there, I have to keep my fuel scoop?. So now I have to keep my HRP's for a meta build, when I want to pirate? What if my paper, rock, scissors configuration is not suitable for fighting the other ships in that CG and i might want to move from Frags to gimbled MC's to continue being a bad guy?

This is a stupid move that is just going to make the game more frustrating for anyone not wanting to be a good guy.

The consequences idea is fine but there should be options. We should have criminal hide outs.
The obvious Anarachy systems to operate from or really what is the point in having an Anarchy? You still havent given us reasons to go to them. This move even less so.

This move STILL wont reduce player ganking. FDL's will just have a fuel scoop onboard, while they gank noobs in baddly built ships.
Then highwake awake from any white knights or boost away from any ATR that can masslock them and low wake, way before they get sent to rebuy.

Powerpanic
The Voice of Griefing

What Powderpanic said ^.

What happened to the idea of Anarchy systems for mischief makers and pirates? The new C&P system is getting more and more confounding with each patch.
 
Dolphin

- Fixed an issue whereby re-logging when driving an SRV could lead to issues boarding your ship

I didn't even know the above was a problem. Did you guys?

Yes. :(

Before and after a logout :

giphy.gif
 
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Not sure where you are getting this from. You don't need to access Outfitting to refuel your ship. Outfitting is where you add or remove modules / hardpoints from your ship

You can't install a Fuel Scoop without Outfitting access. That is the point "you missed". ;)
 
Fines should be payable within the issuing system. There should be no reason to pay fines to IF.
Bounties should be paid to IF.
Anarchy systems should not care full stop what your legal status is.
 
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