Anyone else noticed that the bug where not all members of an NPC wing show up as mission targets (which was fixed in the last patch) has re-appeared in 3.0.3?
Can you explain that please.
edit: or RagingPenguin
Can you explain that please.
edit: or RagingPenguin
Power Bounties
Power bounties are supposed to be an incentive for consensual PvP during PowerPlay activities. They are meant to provide credits to players claiming them, whilst not punishing players they are issued against (such as no anonymous access protocols, no detention centre respawning and no increased transfer costs). They’re also meant to last until claimed or you leave the power. Basically, when you get one, it’s just some extra money stuck on your head that opposing power players can claim when they kill you.
Unfortunately, Power Bounties seem to be triggering some of the punishments that normal bounties do, and are not always being removed when you leave a Power. As an interim fix, we are allowing Interstellar Factors to clear Power Bounties, while we investigate the issues.
This is COMPLETELY INSANE. You are telling me that because a few folks couldn't handle cleaning their ship before swapping modules that now, as a pirate, I cannot swap ANY of my modules even while in an Anarchy system without paying off my bounty? This is a complete KNEE JERK REACTION, and we will not stand for it. At the very least you MUST allow us to be able to swap hot modules for hot modules or our pirate ships won't be able to even swap in a fuel scoop for travel to our next pirate gig.
I've been waiting for certain ugly bugs to be fixed since 2.4 dropped (slowly taps fingers on table).....
From 3.0.3 you will no longer be able to access outfitting at any port whilst in a ‘hot’ ship, thus you will not be able to make any load-out changes. You’re required to first clean the ship by paying off fines and bounties issued against it. Outfitting services will then be restored.
Could you change your font colour to automatic please as not everybody uses the same forum scheme, and you never know someone might want to read your posts without having to jump through hoops first.
This has not fixed a current Issue where Black Markets are Open in Hu Jing Te when the controlling Corporation should be closing them.Background Sim
- Fix blackmarket availability from stations that changed ownership when their controlling faction retreated from their starsystem
All you need to do is highlight it.
Still no NPC Power Plant fix, Fdev? I know it was an issue you guys are aware of, but you've been aware of it since the very first 3.0 BETA.
- Fixed an issue where players were sometimes unable to rebuy their ship after disconnecting when dying
Whats the score with turreted weapons wonking out all over the place. Are they fixed ?
Before 3.0 C&P, there was organic PvP in CG's. You were hanging with your wing in SC and boom another popped and some big wingfight were happening.
Players running crimes ON were a bit shamed but it was not a big deal at the end.
With the new system and all the penalties and punishment. This kind of things will not happen anymore. I won't risk wasting my time jumping from a detention center if i get killed during PvP fight by someone who was using crimes ON.
So what will happen ? A lot of CMDR will now have a ganking ship while their PvP ship will stay at PvP Hub system. I personaly have my ganking FAS ready (very low rebuy with high speed/dps)
Note that ganking loadout are not viable against meta loadout. A ganking ship is only looking for weak target, zoom boom and leave. My FAS will never get destroyed by ATR or any other player until i choose to.