It is time to have that “TALK” my son

Hello commanders
Yes it is me your friendly neighborhood Sky Marshal...Vicktore Beskor. Here to start the conversation about proper fleet mechanics and or Squadrons again. And let me add to that subject these two words that I know will blow everyone’s minds “ Squadron alliances”.
Now I am not going to go in to details right now but what I will say is this.

THIS TOPIC IS NOT GOING TO GO AWAY!!!

Not just because I am an advocate for them but because there are many commanders who want this type of gameplay as well. So why don’t we just sit down and have that “TALK” and be grown ups about it.
Thank you all for you time I look forward to all of your constructive comments.

Thank you
Sky Marshal Vicktore Beskor (EDF)&(EEF)
Fly Strong
 
Sure, what do you want to know?

We still have zero details about this, and won't until October at the earliest.

Will this make you the greatest power in the galaxy, reigning supreme over everyone else? No.
Will it live up to your every hope and dream? No.
Will it make Elite: Dangerous into EVE: Dangerous? No.
Will is allow you to have unchallenged control over everything across Open, Private Group and Solo modes? No.

Will it be as widely used and beloved as Multi-crew? Possibly, maybe a little less.
Will it be riddled with instancing issues? Very likely.
Will you be able to sit and chat-spam all day about how great you are? Yes, but only in the local channel, which no one will pay any attention to anyways.

What else would you like to talk about?
 
Sure, what do you want to know?

We still have zero details about this, and won't until October at the earliest.

Will this make you the greatest power in the galaxy, reigning supreme over everyone else? No.
Will it live up to your every hope and dream? No.
Will it make Elite: Dangerous into EVE: Dangerous? No.
Will is allow you to have unchallenged control over everything across Open, Private Group and Solo modes? No.

Will it be as widely used and beloved as Multi-crew? Possibly, maybe a little less.
Will it be riddled with instancing issues? Very likely.
Will you be able to sit and chat-spam all day about how great you are? Yes, but only in the local channel, which no one will pay any attention to anyways.

What else would you like to talk about?

Looks like someone is a bit hurt this feature is even proposed lol ^ .
 
Slightly off-topic, but, 'Sky Marshall' (I cringe everytime I see you call yourself that btw, the Germans have the wonderful word 'Fremdschämen', basically crippling embarrassment on behalf of another...) wasn't the fall of a federation permit system and prison colony just 10 LY from Sol into Alliance control under your watch? And you think you should be trusted with more ships?
 
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When we have details, the discussion can be adult.

Currently, the discussions are fairly vapid..with 'Open only' propaganda leading the way.

My only thoughts on this topic is that Fdev will add them to the game, in a way that makes sense for the game, and that a lot of the current proponents are going to be salty about the implementation that is added. It will not be what people want.
 
Flame post aside...this topic is in my so humble opinion the most important topic we could be talking about. Just think if we had proper Squadron mechanics and Squadron Alliance Mechanics as well as proper colonization mechanics what we could do as players with 400 billon star systems to play in. Think about the emergent gameplay that would come from that. Commanders building their own bubbles of humanity out there is the furthest reaches of space. Pirate enclave on popular trade routes. It is gameplay like that would make Elite Dangerous stand out in the crowd. Freedom to build and lose,freedom to create content without the developers having to be apart of it.
We as a community need to think big and bold if we want the game we all enjoy playing to be a big and bold game.
 
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Hey OP, was it you guys that respectfully requested a Mega ship after Cannon got theirs?

Did you ever get one?
 
Sure, what do you want to know?

We still have zero details about this, and won't until October at the earliest.

Will this make you the greatest power in the galaxy, reigning supreme over everyone else? No.
Will it live up to your every hope and dream? No.
Will it make Elite: Dangerous into EVE: Dangerous? No.
Will is allow you to have unchallenged control over everything across Open, Private Group and Solo modes? No.

Will it be as widely used and beloved as Multi-crew? Possibly, maybe a little less.
Will it be riddled with instancing issues? Very likely.
Will you be able to sit and chat-spam all day about how great you are? Yes, but only in the local channel, which no one will pay any attention to anyways.

What else would you like to talk about?

This, take a +1

Personally I expect (and sincerely hope) we get a focussed feedback beforehand with what the Devs have planned so we can propose/tweak/expand/suggest.
A blank canvas such as this thread could go anywhere from "Wings for 8 players" all the way to "Eve online factions with economies and subterfuge". The scope is much too broad given as Indigo says, we know nothing.
 
Hello commanders
Yes it is me your friendly neighborhood Sky Marshal...Vicktore Beskor. Here to start the conversation about proper fleet mechanics and or Squadrons again. And let me add to that subject these two words that I know will blow everyone’s minds “ Squadron alliances”.
Now I am not going to go in to details right now but what I will say is this.

THIS TOPIC IS NOT GOING TO GO AWAY!!!

Not just because I am an advocate for them but because there are many commanders who want this type of gameplay as well. So why don’t we just sit down and have that “TALK” and be grown ups about it.
Thank you all for you time I look forward to all of your constructive comments.

Thank you
Sky Marshal Vicktore Beskor (EDF)&(EEF)
Fly Strong

You know.... I play video games to get away from this type of political speech. I really don't appreciate it here. I don't even know what you're asking for, but I'm already on the other side because of how you approached it.

If you have an idea, share it. If people don't like it, then re-think your idea and bring it back.
 
Flame post aside...this topic is in my so humble opinion the most important topic we could be talking about. Just think if we had proper Squadron mechanics and Squadron Alliance Mechanics as well as proper colonization mechanics what we could do as players with 400 billon star systems to play in. Think about the emergent gameplay that would come from that. Commanders building their own bubbles of humanity out there is the furthest reaches of space. Pirate enclave on popular trade routes. It is gameplay like that would make Elite Dangerous stand out in the crowd. Freedom to build and lose,freedom to create content without the developers having to be apart of it.
We as a community need to think big and bold if we want the game we all enjoy playing to be a big and bold game.

Okay, I thought about it.

I have no interest in it at all.
Nothing in your vision for the future would have any positive impact on my experience of Elite and has the potential to be hugely irritating.

So maybe once FDev have finished with the 'flying around in space' part of their 'flying around in space' game they can add some 'mini-dictator' functionality for those who want it.

It should be Solo only though ;)
 
Many commanders feel that space legs and or atmospheric landings should be the next big development. In this I respectfully disagree. I feel that what needs to be developed are the tools necessary for us to play as a community and allow us to create are own emergent gameplay scenarios.

I would also like to address those who are not interested in gameplay of this kind..
Remember this would not be mandatory gameplay that would have to participate in but I bet would take some advantage of it be interacting with the work that others accomplish.
Point being if a group of commanders creates a small bubble on the way to Sag A a lot of players would stop there and take advantage of the services that others have provided.
 
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