A typical night for me playing elite dangerous

Yes, the setup time "required" to stay alive is way too tedious.

The game experience has become unstable and is at risk of falling apart.

The option to just "buy everything instantly" should be introduced.

Setup-> 1 minute. -> 6 hours of fun with friends.
Setup-> 6 hours. -> 1 minute of fun with friends.
 
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verminstar

Banned
Not sure why you log out and don't keep it running. Notoriety should decay while you sleep, no?

No and it wont run down if yer docked either which means I gotta waste 5 hours doing...something ^

Cant even use the srv cos I lost it during the missions...cant go far, no fuel scoop...not sure about this notoriety thing as much as I was at the start...its becoming a right royal pain in the rear and Im not even a combat player ^
 
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Sometimes I feel like this too OP. I can't understand why we need to engineer our ships in the manner FD has implemented. Can't they change all modules to max G5 upgrades and save us the bother? Seriously FD, this type of "fun" you have in mind is coma-inducing. :)

Some marketing consultant told FD that the longer we spend in the game the more stuff we will buy in the store and to make sure we spend as long as possible in the game, it needs to be based around RNG to make it as compulsive and addictive as possilbe. Thats why.
So its about money not fun.
 
Have to agree that FD seem unable to add fun to their program. Seem to think that rng is fun gameplay. And that all we wanna do is do up our ships.

Very poor.
 
A good and easy source for high grade materials are top rank enemy ships. Just go to a high or haz res, do some bounty hunting, filter every material g3 and below, collect whatever stays on the radar. The surplus of material can then be readily traded for the ones you are lacking.

I haven't really noticed whether medium ships do this or not, but Anaconda's in a res typically yield at least 1(3) unit of a g5 material. I *think* highly ranked mediums do, too.
 
I feel you broda!

So here is my typical ED sessoion.
I go to EDDB to get a good trade route in case im not finding missions i like, go to inara to find out what i need as far as engineers materials to upgrade a ship (currently doing the shields, shield boosters and FSD on my t9), start thinking about all the time i have spent trying to find what ever engineers mat without sucess, and then say "Screw it!" and decide to watch a movie or something on a streaming service.

Last Frontier game i will ever buy. They may know something about coding, but they dont know much about fun.

I have gone through so many HGE's looking for improvised components that im sick of it.
OTOH, im really catching up on my movie watching :)

ohh I know exactly what you mean and this happen EXACTLY how you describe it to ME, two weeks ago.

I have friends yelling at me to log in, I just think about what I need to do to get the mats and HGE and and and and just to fit my combat ship properly and I lose interest again. I played it like religion for two months but am so burned of SO MUCH GRINDING and lack of fun and lack of time to practice SKILLS!

So, some other friends where playing Diablo III and I left D3 about 6 months after release (2014), because the GRIND was to SAVAGE as well and TO RNG. So did most of the people. Guess what, some other designer came and CHANGE THE WHOLE GAME. NOW, D3 is the true time vs reward game, you advance so much during seasons and have time to play different classes, different builds, practice your skills (even in hack and slash game yeah.) BUt you feel REWARDED, guess what happend.

A LOT OF PLAYERS CAME BACK!!! my god what a surprise!


ITs unfair to compare a hack and slash game like D3 to Sim Elite Dangerous but SURELY they could learn a thing or two of what makes people get interested on a specific game for LONGER PERIODS of time and getting rewared FAIRLY while grinding. Some ED and Fdevs have utterly failed at accomplishing this given the fact that ED is a work of art, and still one of my favs, but it does get to you to much grindy and not much progress.


just my 2 cents and IMO...

07 CMDRs
 
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I agree. Unfortunately, it appears that the current mission generation system has serious limitations. I'm hoping that FD refactors it as one of the "Beyond" improvements this year. That's something which would benefit most players.
Same here.
I'd love to see an overhaul of the mission system. But I have a feeling we're only going to get some bolt-on "improvements".
 
Some marketing consultant told FD that the longer we spend in the game the more stuff we will buy in the store and to make sure we spend as long as possible in the game, it needs to be based around RNG to make it as compulsive and addictive as possilbe. Thats why.
So its about money not fun.

This is 100% true.

And seeing no changes in store in the near term, I'm out. Just dropped in to see if the tech demo was on it's way to being a game, but...

...nope, not yet. Got to do Dinosaurs first.
 
A Typical Night for me:

1. Settle into seat.
2. Realize I forgot to get a drink.
3. Go have a smoke.
4. Return to seat, realize I still forgot to get a drink.
5. Get up, make something to eat for the family.
6. Sit back down, realize I have once more forgotten to get a drink.
7. Use the toilet.
8. Play with cats.
9. Get drink, leave sitting in other room.
10. Spend some quality time with wife, wife is now happy, there is peace.
11. Return to seat, start Elite, reach over for drink only to realize I left it somewhere else.
12. Explore house looking for drink.
13. Get distracted along the way by other things - projects in progress, reminders to do other things.
14. Find drink, drink drink.
15. Return to seat, actually start up Elite.
16. Remember where I was and what I was doing last.
17. Realize I don't, spend time deciding what to do.
18. Locate ship I want to use for task I've decided to do.
19. Realize that I finished my drink and need one.
20. Send kid to get drink.
21. Finally start doing that thing I decided I wanted to do.
22. Realize some time later that I still don't have a drink, kid never came back, or came back with his own drink and forgot mine.
23. Go get my own drink, reminding myself along the way that I am in the middle of doing something in Elite.
24. With drink in hand, settle back into chair to finally start enjoying what I started doing in the first place.
25. Realize that after all those drinks, I really need to use the toilet.
26. Return once more to resume my activity.
27. Realize what time it is, hurry though activity as much as possible.
28. Log out, head for bed, much later than I'd intended.
29. Do it all again the following evening.
 
He's still right about the HGE mechanic though. I spent a couple of hours yesterday trawling anarchy systems for Conductive Polymers. Didn't find many. I'm thankful for the materials traders, but it's wasn't a great night. It's not the sort of thing that encourages me to stick around either - I've certainly left the game for a few months to play other things and while every MMO type game has grind of some sort, this is a particularly tedious one.

I'm in the hunt for these and a ton of Polymer Capacitors now.
Just hit Audumui which seems to be the quadri-fecta of states: Anarchy,Famine,Boom,Outbreak all in one place. The controlling faction is in Famine. Population is 2,335,567. I just hit it then ran out of time to play. Praying it has T9's or military vessels of some kind to shoot up dropping things I need. The mat grind is all I've done since 3.0 dropped [where is it]
 
Last playing session for me was running missions for one faction, fighting a war for another faction, and heading off to a nice location to take some glamour shots (of stations you filthy fiend) for a story on a third faction.

The game is what you make of it.



Actually mission running is a great way to get G5 materials which can then be traded for what you need. its much quicker than the awful USS system.

No, the game is what the devs make it. The only place i have seen improvised components is as mission rewards and since wing missions i have seen none offered except as wing mission rewards.
 
I'm in the hunt for these and a ton of Polymer Capacitors now.
Just hit Audumui which seems to be the quadri-fecta of states: Anarchy,Famine,Boom,Outbreak all in one place. The controlling faction is in Famine. Population is 2,335,567. I just hit it then ran out of time to play. Praying it has T9's or military vessels of some kind to shoot up dropping things I need. The mat grind is all I've done since 3.0 dropped [where is it]

Lots of HGEs in lhs 278, anarchy system with a large population. Dropping in at the star and heading for what i think is the witchhead nebula, i have had a lot of success with finding HGEs, all containing stuff that is absolutely useless to me, proto somethings, personal effects, data beacons, scrap etc.
I also need polymer capacitors, but i have given up finding them.
 
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ohh I know exactly what you mean and this happen EXACTLY how you describe it to ME, two weeks ago.

I have friends yelling at me to log in, I just think about what I need to do to get the mats and HGE and and and and just to fit my combat ship properly and I lose interest again. I played it like religion for two months but am so burned of SO MUCH GRINDING and lack of fun and lack of time to practice SKILLS!

So, some other friends where playing Diablo III and I left D3 about 6 months after release (2014), because the GRIND was to SAVAGE as well and TO RNG. So did most of the people. Guess what, some other designer came and CHANGE THE WHOLE GAME. NOW, D3 is the true time vs reward game, you advance so much during seasons and have time to play different classes, different builds, practice your skills (even in hack and slash game yeah.) BUt you feel REWARDED, guess what happend.

A LOT OF PLAYERS CAME BACK!!! my god what a surprise!


ITs unfair to compare a hack and slash game like D3 to Sim Elite Dangerous but SURELY they could learn a thing or two of what makes people get interested on a specific game for LONGER PERIODS of time and getting rewared FAIRLY while grinding. Some ED and Fdevs have utterly failed at accomplishing this given the fact that ED is a work of art, and still one of my favs, but it does get to you to much grindy and not much progress.


just my 2 cents and IMO...

07 CMDRs

Blizzard know what gamers want, rather than just making what Blizzard wants to make.
 
A Typical Night for me:

1. Settle into seat.
2. Realize I forgot to get a drink.
3. Go have a smoke.
4. Return to seat, realize I still forgot to get a drink.
5. Get up, make something to eat for the family.
6. Sit back down, realize I have once more forgotten to get a drink.
7. Use the toilet.
8. Play with cats.
9. Get drink, leave sitting in other room.
10. Spend some quality time with wife, wife is now happy, there is peace.
11. Return to seat, start Elite, reach over for drink only to realize I left it somewhere else.
12. Explore house looking for drink.
13. Get distracted along the way by other things - projects in progress, reminders to do other things.
14. Find drink, drink drink.
15. Return to seat, actually start up Elite.
16. Remember where I was and what I was doing last.
17. Realize I don't, spend time deciding what to do.
18. Locate ship I want to use for task I've decided to do.
19. Realize that I finished my drink and need one.
20. Send kid to get drink.
21. Finally start doing that thing I decided I wanted to do.
22. Realize some time later that I still don't have a drink, kid never came back, or came back with his own drink and forgot mine.
23. Go get my own drink, reminding myself along the way that I am in the middle of doing something in Elite.
24. With drink in hand, settle back into chair to finally start enjoying what I started doing in the first place.
25. Realize that after all those drinks, I really need to use the toilet.
26. Return once more to resume my activity.
27. Realize what time it is, hurry though activity as much as possible.
28. Log out, head for bed, much later than I'd intended.
29. Do it all again the following evening.

Appart from cats (though I'm soon getting one) our evenings are remarkably similar.

I'd add a few more lines perhaps.

- showering the smallest kid
- checking the children's teeth
- bedtime story
- going nuts when kids won't stop fighting and calling me
- remembering what I was doing the last time I played, why it was important, that I had the perfect ship well equipped for the job and in the right place across the bubble and that I'll waste two more hours getting back on track
 
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