Roadmap has been updated with lots of gameplay moved to 3.3 https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen
Also
Most of the gameplay mentioned under 3.2 isn't even under development. Its 'scheduled'.
Roadmap has been updated with lots of gameplay moved to 3.3 https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen
Also
That depends....
What is in the game now that wasn't in there before 3.0?
What did 3.0 actually add?
Did 3.0 add anything of substance?
Did it add any new gameplay or mechanics?
Did it demonstrate any new systems such as planetary procedural generation?
I'm not talking about what CIG SAY they have added....but how the game itself has changed or progressed since 2.6.
Even the new Delta Patcher that was supposed to allow them to update the game more often....how big an impact has it really had? Some of the patches post-3.0 are bigger than some entire games.
Is there much evidence of the oft mentioned persistence....beyond people wondering what happened to it?
I see a lot of focus on needless, pointless and wasteful detail. I see a lot of effort, time and money put into code that will be thrown away within a year
And I can even say I see signs of progress. Just - not a lot of progress and a lot of waste. There are no new mechanics...there is little, if any, new gameplay. Yes - I don't count the improved shopping experience as new gameplay....terrible of me, I know. There are 4 worlds which would be nice to think demonstrated the PG systems...except if the PG systems worked, we'd have the entire Stanton system to fly around in and let's be honest, a lot of those four worlds shows that they haven't nailed down planetary PG even now (and it is one of the simplest routines they need to add), and explains why so much of that is handcrafted (not quite what PG is for).
3.0 added some nice graphical touches, improved upon meaningless systems that added nothing to the game, added a few worlds that were heavily handcrafted....you're right. It IS progress. Just...not much, and it took them a YEAR to get even that little done.
Well...In short...the biggest success/progress of 3.1 patch is that arrived on TIME!!!
Roadmap has been updated with lots of gameplay moved to 3.3 https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen
There has been a bit of a discussion about mining on the SA forum. Mining is supposed to be in patch 3.2.
Here is how CIG tell us mining is going to work, and of course, the ship you will have to buy to do it...
How so? By what measure?
The measure of 'it is really cool to land on planets in a space game'.![]()
Actually, planetary landings are a big deal, no matter how much people want to downplay it now it turns out to actually be in.
“It's cool” is a short-lived worthless and utterly pointless reason to add anything unless and until those questions can be answered in full.
Not good enough.
What purpose does it serve? What does it do? What does it bring to the game?
“It's cool” is a short-lived worthless and utterly pointless reason to add anything unless and until those questions can be answered in full. Being cool does not make anything a big deal, or indeed any kind of deal at all.
Because flying on planets is much, much more interesting than flying through space? In a game about flying ships, having more interesting flying makes a big difference in my book.
Are you saying you haven't seen any progress?
And LA studio for playing arcade games in .. which is better than Santa Monica, for reasons obviously.
Roadmap has been updated with lots of gameplay moved to 3.3 https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen
Also
I wish more games would publish roadmaps like this.
I wish more games would publish roadmaps like this.
I wish more games would publish roadmaps like this.
I wish more games would publish roadmaps like this.
I don´t,because CIG roadmaps and schedules are there just to deceive the public as they are been proven wrong again and again....Other serious CO with some integrity will not dare to LIE that openly as CIG does....