I think this is a breakdown in logic...the devs are under no pressure to provide 'someone else's' idea of 'meaningful gameplay'. I can see them not even noticing this bridge. Or, more probably, just ignoring it completely.
Currently, from the devs point of view it is quite meaningful to the community. People love it or hate it...with very few shades of feelings between the ends. Regardless of people's proclivites, PVP has provided some solid storytelling in the game. Although they have not been provided a connection the BGS, PVP players have certainly brought meaning to the community, through their dev supported 'illegal and atrocious' actions.
PVP, certainly provides content, motivation, and lore through what they do. Unfortunately, rather than building this type of gameplay through cooperative PVP play with other members/groups of the PVP community, they shoot random PVE people (again, wholly supported by the devs), and/or denigrate them in loss, and/or tell them they don't want them around and go to 'mobius'..... in a game that has a strong negative feedback loop for just such gameplay, which provides the pathway to rarity.
To me, the PVP players have a marketing issue...and should address this issue with better, more interesting PR and storytelling...understanding, this is ultimately all they have...which is exactly the same problem the PVE player groups have. In this game, the gameplay is not the driving factor, it's the story each group builds, and can convince other players to buy into. Think of this game in layers. At the core is the map, the Stellar Forge. On top of that are the gameplay dynamics...PP and the BGS. Once those are mastered...where does the player go? Working with others to build some kind of story. Look at a group like the Fuel Rats. They could be fully functional without their home system. They have built up a great story, and has garnered respect and protection from the vast majority of the community. Why is this not possible for PVP groups to do? Buckyball Races, conceivably, are PVP are they not? Code had their New Carribean.
<shrug> I see the problem differently...but in the end...if the PVP folks want a bucket...they need to be asking why, after 5 years of development, they haven't been given one yet.