I just found a wormhole that allowed me to cover 7000 LY in one jump!

I had an idea, so I put it to the test, and it WORKED. I was able to jump over 7000LY and keep my ship (in other words, not the free Sidewinder trick). The utility of this "wormhole" is somewhat limited, but still, it's kinda amazing all the same. I don't want to spoil the mystery, so here's a screenshot that should let the clever folk among you figure out what I did:

Da73dQRWsAIA6nX.jpg:large

-- EDIT --

Somebody guessed what I did, so here are the details. I've been operating around the Heart Nebula for awhile, and I noticed that one CMDR was listed as WANTED at the asteroid base there. That's what started me thinking about C&P and what would happen if a CMDR was killed with a bounty thousands of light years from home. So, I tried it - I cashed in any outstanding exploration data, then I got myself a small bounty, let the station's security forces destroy me, and poof, I'm transported to a detention center in the California nebula. I was actually hoping to be transported all the way back to the Bubble, but ~7 KLYs in a second isn't bad! This is 'new' because I was able to cash in my exploration data and keep my ship (after paying rebuy).

So now I have a couple of questions. First, what happens to a CMDR with a bounty who dies of 'natural causes', like slamming into a planet? Do you have to be killed by security / bounty hunter to end up in a detention center?

Second, are there detention centers in Colonia? If so, can someone travel just over half way to Colonia with a small bounty and then slam their ship into a planet to create a "wormhole" to take them the rest of the way?

I don't mean to be a game-ruining exploiter, I just find this 'game mechanic' a very interesting side-effect of C&P.
 
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i wish i could tell if you were trying to be funny and failing or trying to troll some group of people (that i'm not aware of). All it comes off as is sounding stupid.
 
i wish i could tell if you were trying to be funny and failing or trying to troll some group of people (that i'm not aware of). All it comes off as is sounding stupid.

It's only stupid if

1) it's a lie

-- or --

2) everyone knows about this already and I'm just late to the party

It's not a lie (I've got that screen shot to prove it), though I am taking some liberties in calling this fast travel a "wormhole". Maybe it's #2, in which case I need a faster refresh button for the forums, because I haven't seen anyone mention this yet.
 
It is fun, just not a practicable tool as far as I can see.

Some people like to go exploring, but they find the journey home to be the hardest part. Up to this point, the only alternative to the long, slow trip back was to destroy your ship and opt for the free Sidewinder to instantly get back to the Bubble, but that meant losing your exploration ship (unless you don't visit any outposts while exploring). This is a way to get back to Bubble, or at least 'a' bubble, and keep your highly-engineered exploration ship as well. If you do what I did, and get your bounty at a remote asteroid base (they are scattered in various nebula), you can also cash in all your exploration data before clicking your heels and going home.
 
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I got a bounty raiding data from a megaship in Ceos, and they deaded me three seconds later. I was reborn in a detention centre - in the Pleiades. So I can at least vouch for dying with a bounty as an effective means of exceeding your usual jump range.
 
I had an idea, so I put it to the test, and it WORKED. I was able to jump over 7000LY and keep my ship (in other words, not the free Sidewinder trick). The utility of this "wormhole" is somewhat limited, but still, it's kinda amazing all the same. I don't want to spoil the mystery, so here's a screenshot that should let the clever folk among you figure out what I did:


-- EDIT --

Somebody guessed what I did, so here are the details. I've been operating around the Heart Nebula for awhile, and I noticed that one CMDR was listed as WANTED at the asteroid base there. That's what started me thinking about C&P and what would happen if a CMDR was killed with a bounty thousands of light years from home. So, I tried it - I cashed in any outstanding exploration data, then I got myself a small bounty, let the station's security forces destroy me, and poof, I'm transported to a detention center in the California nebula. I was actually hoping to be transported all the way back to the Bubble, but ~7 KLYs in a second isn't bad! This is 'new' because I was able to cash in my exploration data and keep my ship (after paying rebuy).

So now I have a couple of questions. First, what happens to a CMDR with a bounty who dies of 'natural causes', like slamming into a planet? Do you have to be killed by security / bounty hunter to end up in a detention center?

Second, are there detention centers in Colonia? If so, can someone travel just over half way to Colonia with a small bounty and then slam their ship into a planet to create a "wormhole" to take them the rest of the way?

I don't mean to be a game-ruining exploiter, I just find this 'game mechanic' a very interesting side-effect of C&P.

this is just another version of the suicide highway. So your initial post about keeping your ship is the thing that makes the entire post not as clever as i think you were intending.

I believe this will happen if you docked at any station that you become wanted in. You get pushed elsewhere (i believe the rule is to try the next closest dockable station or your starter system station). This has nothing to do with the new crime and punishment. It's been this way for a couple years now.

Dock somewhere, become wanted at that station, you get sent elsewhere. It's just not since these outposts were placed in distant nebulas did it have an effect like it currently does.
 
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Excellent find Commander! I'll take any emergent game play in ED. PLease do not even think it may be an exploit, since I am sure that all things C&P were thoroughly tested and retested by the best at FDev so it must have been deliberate. If indeed you were the first to discover this new emergence, then it should indeed be called a "Wormhole."

Qvack!

HA HA HA HA HA HA HA HA HA HA HA HA HA

okay, I won't be so mean, FDev...... uh, sorry

HA HA HA HA HA HA HA HA HA
 
Interesting use of the C&P and the limited number of detention locations to travel , Duck. If I'm not mistaken, one could also explore without docking thousands of Ly then self-destruct and rebuy to return to the last docked position in the bubble.

My different lore reasoning of this way of "jumping"; during my time in ED, I've come to think of rebuying the ship or even forgoing the rebuy for another ship in one's fleet or opting for the starting location & sidewinder as individual time passing which of course isn't in real time with the ED galaxy clock, but basically a compromise outside of the realism simulation of the game. Basically I assumed, pilot federation officials, insurance agents or personnel see to it that you are transported by assumed conventional means back to your last docked position which is of course paid for by the insurance costs or added to the insurance debt. Some time passes for your recovery possibly as a salvaged occupied escape pod, a new ship towed to your location, your engr'd modules recovered and placed back in your ship etc., but then when you wake up you're back in the "real time" stream of the ED verse. Only makes some partial sense, but imo an understandable game policy compromise since there's no perma-death for your cmdr..
 
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I had an idea, so I put it to the test, and it WORKED. I was able to jump over 7000LY and keep my ship (in other words, not the free Sidewinder trick). The utility of this "wormhole" is somewhat limited, but still, it's kinda amazing all the same. I don't want to spoil the mystery, so here's a screenshot that should let the clever folk among you figure out what I did:


-- EDIT --

Somebody guessed what I did, so here are the details. I've been operating around the Heart Nebula for awhile, and I noticed that one CMDR was listed as WANTED at the asteroid base there. That's what started me thinking about C&P and what would happen if a CMDR was killed with a bounty thousands of light years from home. So, I tried it - I cashed in any outstanding exploration data, then I got myself a small bounty, let the station's security forces destroy me, and poof, I'm transported to a detention center in the California nebula. I was actually hoping to be transported all the way back to the Bubble, but ~7 KLYs in a second isn't bad! This is 'new' because I was able to cash in my exploration data and keep my ship (after paying rebuy).

So now I have a couple of questions. First, what happens to a CMDR with a bounty who dies of 'natural causes', like slamming into a planet? Do you have to be killed by security / bounty hunter to end up in a detention center?

Second, are there detention centers in Colonia? If so, can someone travel just over half way to Colonia with a small bounty and then slam their ship into a planet to create a "wormhole" to take them the rest of the way?

I don't mean to be a game-ruining exploiter, I just find this 'game mechanic' a very interesting side-effect of C&P.

"Working as intended" I expect :D
 

verminstar

Banned
Well done, bravo :D

To be fair, theres now way around it without breaking c and p but...its still ever gonna just a few ¨edge cases¨ and not a huge problem...not yet anyway. But howevere...repped ^
 
again, this has nothing to do with c&p. this was implemented a long while ago this way. There's literally nothing new about this except that the recent addition of distant single stations is fairly new. (last major release).
 
again, this has nothing to do with c&p. this was implemented a long while ago this way. There's literally nothing new about this except that the recent addition of distant single stations is fairly new. (last major release).

THIS is what is new - before C&P, rebuy would always take us back to the last station we visited, which means I could not have done what I just did, because I've been actively visiting the Farsight Expedition Base in the Heart Nebula, cashing in my exploration data.

C&P detention centers also would allow players to potentially cut the journey to Colonia in half, assuming it has detention centers and the asteroid bases between the Bubble and Colonia do not. That's kinda a big deal, is it not?
 
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the last station being the one you just docked with not being a viable last station because you're wanted there is not new. It predates C&P by a long shot.

You'd have to go back quite a while to be in the game and be able to dock at a station, leave the station and become wanted by that station's controlling authority and then get killed to only respawn inside that station.

The behavior has been as you have discovered for quite some time. The only thing new is that there are now stations that are by themselves and thousands of ly away from any other station (since Fdev seeded nebulas with a station).

That's the only thing "new".

the detention centers thing is a separate functionality that is unique to C&P's features. But probably wouldn't be any helpful than the current behavior you experienced. I can't speak to that, but it's unlikely you would find a situation where a detention center in colonia was picked over something closer or that it would be a usable mechanic that superseded the one you experienced.

edit: like i mentioned in the last page... it goes last station -> if not viable -> last station not controlled by that faction you visited (i believe) -> if not viable -> your starter system.

Detention centers change this sequence a bit but i haven't bothered to look into it much since it doesn't concern me. I only kill bad guys and people who try and steal my kills.
 
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