Modes These arguments are tedious.

Status
Thread Closed: Not open for further replies.
Im sure features will be available by all. And some will have restrictions.

They cant let squadrons fail like powerplay did. Even velociraptors dont strike the same part of the electic fence in the same place...

You did watch jurrasic park didnt ya?

If animals can figure this out in real life as I just used the dinosaurs as a reference.

Then surly the creators of this game. Know better than to repeat the same mistake they made before. Right?

I would argue that your arguments fail that test completely. Example: That silly Boogey-man video you trotted out just today, to attempt to convince the masses that open is at a disadvantage. Laughable.
 
I would argue that your arguments fail that test completely. Example: That silly Boogey-man video you trotted out just today, to attempt to convince the masses that open is at a disadvantage. Laughable.

With ship builds, their ability to not be stopped within that mode against someone like me. Which he admits.

And you call it laughable?

Now this is the part where I ask if you are intentionally being obtuse? Is this the case?
 
Last edited by a moderator:

ALGOMATIC

Banned
An excellent vehicle to develop meaningful new PvP mechanics around which are geared from the design phase to accommodate those who enjoy defending, attacking or different types of tactical and strategic manoeuvres against other players. Without interfering with the mechanics that are already in place.

Much better suited than botching up a PvE mechanic to create asymmetric encounters exactly like the ones we already have.

I like it. Hopefully.

But if it wont be OPEN only it will end up like PP.
 
With ship builds, their ability to not be stopped within that mode against someone like me. Which he admits.

And you call it laughable?

Now this is the part where I ask if you are intentionally being obtuse? Is this the case?

I am being forthright. I gave you a perfectly viable way to counteract anyone who may believe what that masked man says. Counter the fellow in the same, and only, manner he can harm you. Fill PvE buckets. If you too believe filling PvE buckets gets a benefit from being filled in Solo/PG, do it in Solo/PG. Problem solved. Balance maintained, and all in your control.
 
Last edited by a moderator:

ALGOMATIC

Banned
I would argue that your arguments fail that test completely. Example: That silly Boogey-man video you trotted out just today, to attempt to convince the masses that open is at a disadvantage. Laughable.

Open is at a disadvantage this is a fact lol. No point arguing about it. Facing players vs facing farm npcs, common.

Your only argument is that everyone have access to SOLO, but this just proves that the meta rests in SOLO and its not worth doing anything in OPEN.

I am being forthright. I gave you a perfectly viable way to counteract anyone who may believe what that masked man says. Counter the fellow in the same, and only, manner he can harm you. Fill PvE buckets. If you too believe filling PvE buckets gets a benefit from being filled in Solo/PG, do it in Solo/PG. Problem solved. Balance maintained, and all in your control.

LOL do you even know what "balance" means?
If its more beneficial for everyone to farm in SOLO where is the mode balance?
 
I am being forthright. I gave you a perfectly viable way to counteract anyone who may believe what that masked man says. Counter the fellow in the same, and only, manner he can harm you. Fill PvE buckets. If you too believe filling PvE buckets gets a benefit from being filled in Solo/PG, do it in Solo/PG. Problem solved. Balance maintained, and all in your control.

But you're wrong. Its not opinion. Its a fact.

Same rewards, Different risks.

No one is going to take the risk of being stopped against the faction they are attacking. If they dont have to. No one is going to put in HRPS and Boosters when they dont have to.

We see this in Min Maxxing cutters at CGs and no shields. Then complain they got PVP'd.

You learn those builds by default midway through the game for maximizing credits in cargo runs.

The difference between you and everyone else here. Is im bringing facts to an opinion fight.

I've shown and proven everything I have said with video, and screenshots and so forth.

All you guys do. Is say things like, "We cant change it because of the game we bought". Well I got news for ya. When it comes to balancing a game. Those things change.

Like it or it. Its probably going to change. Im just pointing out why it will.

When you guys can come at me with more than just a biased opinion. Then we can talk.

But you yourself admitted the META exists. And because of that META existing. It will change because more than half of the game isint being used.

Including the Player factions that are attached TO THE GAME as we speak right now.

So you can troll, and get upset and run your mouth. But all you're doing is fighting against the inevitable.

And thats balancing of any game that has a multiplayer environment where players are involved.

Dont be upset when that reality hits you in the face.
 
Last edited:
I know our player group is in the game,

No, there is an NPC faction FDev let you name.
You have no direct control over it, same as all other NPC factions.

You have nothing, as normal.
Hope your in game PvP is better than your foum PvP - would be a shame for you to suck at both.
 
Open is at a disadvantage this is a fact lol. No point arguing about it. Facing players vs facing farm npcs, common.

Your only argument is that everyone have access to SOLO, but this just proves that the meta rests in SOLO and its not worth doing anything in OPEN.

Except there is. The environment in Open is unique because of the random player encounters. Lots of players prefer open out of gameplay reasons.
 
No, there is an NPC faction FDev let you name.
You have no direct control over it, same as all other NPC factions.

You have nothing, as normal.
Hope your in game PvP is better than your foum PvP - would be a shame for you to suck at both.

We do have control over it. This is the part you refuse to understand.

Our player faction in the bubble we have expanded into about 25 systems. Thats our space. We did that. Not NPC's.
 
Just admit you dont want to be blown up and stopped while attacking another players system.

Thats all you have to do. Stop beating around the bush.

Its old. We see through this already.

You want the advantage of not being stopped in a game where you know you could be.

All of what you just said is pure absolute supposition. You are claiming something of which Robert has never said nor even alluded to. You claim to "see through it already" but all you are seeing is what you ASSUME and want Robert, myself, and others to believe and act. So someone made a video doing that... what proof is it of that being wide spread? What proof is there of him not doing it on purpose to create something that isn't done. Not wanting to PVP has NOTHING to do with not being stopped... not being destroyed, not having a rebuy. Not wanting to PVP for many of us is because we want to play the game and not be the random bloody target for someone who just wants to destroy us to mine salt or because they can. I got interdicted yesterday.. the NPC scanned me then claimed his kids would be hungry and left. *Gasp* Mercy from a NPC? Much more than would be from Algo, you or others who only care that you think it is funny to blow someone else up.

Modes arent equal. Not when it comes to player vs player activities. And thats grounds enough for change.

There should be nothing wrong with forcing "direct pvp" in parts of the game where player factions reside.

Nothing would be taken away from anyone. They can sign into open just the same as everyone else if they want to effect a player group.

Otherwise everything stays the same. Its still the same game you bought. Just balanced.

For one the modes are equal and for another, do you realize that there are PVE player factions? You keep claiming that nothing would be taken from anyone while at the same time blatantly saying that something needs to be taken from others and made open only.

Yea, so that little bit "indirect and direct pvp" needs to be balanced. Because its not right now.

They arent separate even though people try to distinguish that.

Its all PVP. Do it all or none.

Which means that PVE would not effect the BGS .... what was that about "not taking things away from others". Come on 90's you are the one who first claimed you wanted to compromise.. I offered you one and you ignore it and still insist taking things from one side only is a compromise.

I know our player group is in the game, we have ships directly related to us. And we influence the system as A PLAYER FACTION by our own actions. Not by the NPC's doing.

Dang, looks like you got forum PVPd again and lost.

There is a reason they call me the champ. Get to the back of the line.


All player factions PVP and PVE are NPC factions... that players help. I know because no matter the Player Faction NPCs carry the name of the faction. Yet, and this is the interesting part... even through you claim the faction as your own. Nothing in game claims that. You can ingame be a member of the empire, Federation, or Alliance, you can ingame be a member of a Power for PP. BUT... and this is a big BUT... you CANNOT ingame be a member of a minor faction, even if you helped name it.

And here we go... the self proclaimed genius and champion thinks he's done something when all he's done is shown everyone his bare backside and spoke out of it.
 
When you guys can come at me with more than just a biased opinion. Then we can talk.
So ... until then ... you're going to stop talking?

Guys, we need more biased opinions. David Bowie is the greatest artist ever. Crap, no wait, that's fact. Billy Gibbons is the best guitar player who ever lived. Crap, fact again, because Jimmy Hendrix said so.

I know! Coffee is better than tea!
And relax...

Can we please try to stay vaguely on topic and leave the personal insults at home. Pretty please.
So far we're acknowledging the thread title at least. You got to give us credit for that :)
 
Open is at a disadvantage this is a fact lol. No point arguing about it. Facing players vs facing farm npcs, common.

Your only argument is that everyone have access to SOLO, but this just proves that the meta rests in SOLO and its not worth doing anything in OPEN.



LOL do you even know what "balance" means?
If its more beneficial for everyone to farm in SOLO where is the mode balance?

Any extra threat in open stems from PvP encounters. Those encounters are not distributed evenly throughout open. It is universally recognized that most of open is as placid as a PG. Those are facts. I suggest, regularly, that actual PvP encounters be rewarded. Rather than rewarding simply risking the threat of extra risk. Just as players in open/Solo/PG have the choice to opt in for a Meta built ship. They also have the option to opt in to what they see as a Meta Mode. What is and isn't worth doing in open is of no moment. The modes do not shut down if the population goes below a certain level. It's a player's individual choice to game in any given mode.

Balance is ensured by universal access. Nothing is stopping you from taking what ever advantage you see in Solo/PG. Not the game, and not other players. That is the balance I speak of. That you may not favor that kind of balancing is no one's concern but yours.
 
All of what you just said is pure absolute supposition. You are claiming something of which Robert has never said nor even alluded to. You claim to "see through it already" but all you are seeing is what you ASSUME and want Robert, myself, and others to believe and act. So someone made a video doing that... what proof is it of that being wide spread? What proof is there of him not doing it on purpose to create something that isn't done. Not wanting to PVP has NOTHING to do with not being stopped... not being destroyed, not having a rebuy. Not wanting to PVP for many of us is because we want to play the game and not be the random bloody target for someone who just wants to destroy us to mine salt or because they can. I got interdicted yesterday.. the NPC scanned me then claimed his kids would be hungry and left. *Gasp* Mercy from a NPC? Much more than would be from Algo, you or others who only care that you think it is funny to blow someone else up.



For one the modes are equal and for another, do you realize that there are PVE player factions? You keep claiming that nothing would be taken from anyone while at the same time blatantly saying that something needs to be taken from others and made open only.



Which means that PVE would not effect the BGS .... what was that about "not taking things away from others". Come on 90's you are the one who first claimed you wanted to compromise.. I offered you one and you ignore it and still insist taking things from one side only is a compromise.




All player factions PVP and PVE are NPC factions... that players help. I know because no matter the Player Faction NPCs carry the name of the faction. Yet, and this is the interesting part... even through you claim the faction as your own. Nothing in game claims that. You can ingame be a member of the empire, Federation, or Alliance, you can ingame be a member of a Power for PP. BUT... and this is a big BUT... you CANNOT ingame be a member of a minor faction, even if you helped name it.

And here we go... the self proclaimed genius and champion thinks he's done something when all he's done is shown everyone his bare backside and spoke out of it.

Its everything to do with Risk and Reward Mouse.

Why should any of you be rewarded the same for taking the lesser risk?

If you are intentionally removing yourself from a part of the game. To effect other people intentionally. Then you shouldnt get the same reward as everyone else.

Modes arent equal. Just the rewards are. The risk is very different. The reward for the lesser risk, SHOULD BE BALANCED HERE.

You can see that by any thread that says " HELP I GOT GRIEFED ", And then someone points them in the direction of the mobius PG.

Less risk there. But those people generally dont attack other PMF's.

So again, Why should people be able to OPT OUT of being attacked. Just to attack another set of players. Reaping the same rewards. With the lesser risk of going against someone like me that will and can defend their home systems?
 
Last edited:
But you're wrong. Its not opinion. Its a fact.

Same rewards, Different risks.

No one is going to take the risk of being stopped against the faction they are attacking. If they dont have to. No one is going to put in HRPS and Boosters when they dont have to.

We see this in Min Maxxing cutters at CGs and no shields. Then complain they got PVP'd.

You learn those builds by default midway through the game for maximizing credits in cargo runs.

The difference between you and everyone else here. Is im bringing facts to an opinion fight.

I've shown and proven everything I have said with video, and screenshots and so forth.

All you guys do. Is say things like, "We cant change it because of the game we bought". Well I got news for ya. When it comes to balancing a game. Those things change.

Like it or it. Its probably going to change. Im just pointing out why it will.

When you guys can come at me with more than just a biased opinion. Then we can talk.

But you yourself admitted the META exists. And because of that META existing. It will change because more than half of the game isint being used.

Including the Player factions that are attached TO THE GAME as we speak right now.

So you can troll, and get upset and run your mouth. But all you're doing is fighting against the inevitable.

And thats balancing of any game that has a multiplayer environment where players are involved.

Dont be upset when that reality hits you in the face.

Your vision of balance is not the only vision around. Balance is achieved by granting you, and every Commander, with the same access to the game's mechanics. Just as you may choose to adopt the Meta ship build, you may choose to adopt some meta mode. It's up to you, and on you. Your choices shouldn't involve putting consequences on me, or anyone else.

Biased opinions? That goes both way here. You are not exempt.

I call your attention to the fact that FD have never introduced open-only mechanics or features. That FD have consistently defended the Modes, and PvP being an option aspect of the game. I also point your attention to the fact that I call for FD to introduce mechanics that give PvP meaning and impact on the game. All of that can be done without removing/limiting content from Solo/PG, or forcing open-only game play.
 

Robert Maynard

Volunteer Moderator
So again, Why should people be able to OPT OUT of being attacked.

Simply because players can choose between any of the three game modes each time they start a session - per the now over five year old game design upon which the initial funding was secured, according to which the game was developed and released.

It's been very clear from the very beginning that direct PvP was going to be optional - and, other than CQC, there is no requirement whatsoever to engage in it.
 
Simply because players can choose between any of the three game modes each time they start a session - per the now over five year old game design upon which the initial funding was secured, according to which the game was developed and released.

It's been very clear from the very beginning that direct PvP was going to be optional - and, other than CQC, there is no requirement whatsoever to engage in it.

Hey Robert. How many times do I have to tell you I understand how the game works. And people are looking for change in certain aspects of it. For Balancing reasons. Just because they havnt changed it yet. Doesnt mean they cant or wont.

You offer nothing here. ZERO.
 
Its everything to do with Risk and Reward Mouse.

Why should any of you be rewarded the same for taking the lesser risk?

If you are intentionally removing yourself from a part of the game. To effect other people intentionally. Then you shouldnt get the same reward as everyone else.

Modes arent equal. Just the rewards are. The risk is very different.

You can see that by any thread that says " HELP I GOT GRIEFED ", And then someone points them in the direction of the mobius PG.

Less risk there. But those people generally dont attack other PMF's.

So again, Why should people be able to OPT OUT of being attacked. Just to attack another set of players. Reaping the same rewards. With the lesser risk of going against someone like me that will and can defend their home systems.


There is no "Lesser" risk. That is pure malarkey. There is only different risk. People are NOT opting out of being attacked, no matter the mode do you know what happens? People get attacked. I know it is hard for you to understand, but it does happen. The only difference is one attack makes them feel like a part of the game and the other attack doesn't. And why is that? For many it is because with one attack they may lose they may win, but they have a chance. The other... they are helpless. Who wants to play a game where they are helpless? The actions of you and others made a bed and now you lie in it. I would like to compromise and find a middle ground. I would like for PVP to have meaning in the game, even if maybe CZ's. I even, if you look at my original post, used one of your suggestions and suggested how to even it out...but that isn't what you want. I was hoping when you chimed in that you would work on compromise, and instead you went directly to only one side gets screwed, because you keep seeing an imbalance that isn't there.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom