Modes These arguments are tedious.

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When why ask what Jockey was smoking? Please 90... don't insult my intelligence.

And there is no bull nor is there different levels of risk... no matter the mode you are in you get attacked.

Really?

So why are people asking for NPC's to be as strong as a PVPer?

The player is supposed to fill those shoes. Not an NPC. NPC's are meant to be farmed. Their risk is supposed to be low.
 
Ive been through all of these question with you before. Im not about to go through it all again. If you dont get it the first 50 times. Youre not gonna get it the 51st time.

I dont know if you're doing this intentionally(which I believe you are) Because I dont believe someone to actually be this inept.

If you are involved in PVP, You should be involved in all of it. Not some of it because its convenient not to be defended against.

Its your fault you dont understand this. Not mine.

Otherwise, the game can stay just like it is now. And the only meaning PVP has if griefing and ganking.

Im trying to give it structure. You're whining because if that structure happens. You're going to have to play a part of the game you dont want to. Well then maybe you shouldnt be attacking other player factions to begin with. And you'll never have to worry about it. And if you get attacked, go out and do your best to defend against it.

So Ill ask you people.

Keep griefing and ganking in the game?

OR give PVP definition by restricting adversarial play to the SAME PLAYING-FIELD. A balanced one. A level one. With understanding.

As long as there is an option to remove yourself from it. While you get to attack another player group.

There will only be griefing and ganking.

And if you get your way. My goal is to create the most toxic environment until it changes.

I will destroy everything in my path in open play...

Wait hang on, this already happens from people other than me.

Because thats all there is in this game.

You SHOULD NEVER have to ask the Developer of a game for simple attack and defend mechanics in a game where PVP is enabled. EVER.

That is all there is to this game? Everything you just wrote is so full of it, it is hard to read. Y have ignored EVERYTHING said by others. But it is easier to dump the pretense of compromise so that you can turn the game into something it is not. This is not what I wanted. I was actually hoping that you and Algo would give constructive points to the discussion. But instead it is the same old crap.
 
I have no reason to lie. But dont cherry pick the context. Use everything next time.

How is that out of context? Jockey has his way right now and is defending a game that he understood entirely before he bought it. You are threatening to create a toxic environment because he got his way. And continues to get his way. Everyday. It’s totally in context.
 
Really?

So why are people asking for NPC's to be as strong as a PVPer?

The player is supposed to fill those shoes. Not an NPC. NPC's are meant to be farmed. Their risk is supposed to be low.



Actually that is false, but rather funny coming from someone who is actively trying to get the game changed so that PLAYERS are easier to farm for you and your friends. The risk isn't low, you just claim that because by claiming it then you can justify your "higher risk" malarkey.
 
How is that out of context? Jockey has his way right now and is defending a game that he understood entirely before he bought it. You are threatening to create a toxic environment because he got his way. And continues to get his way. Everyday. It’s totally in context.

Not really.

That toxic environment is already happening by default. I dont have to do anything. The community has done it on their own. Its the way the game is designed thats the issue here.

Again go back and read the rest of what I said. And then it will make sense.

I dont have to create a toxic environment. If one is already created for us.

That can easily be changed by giving PVP definition though. And yes Definition through Group play and flipping systems.

But hey, attack me all youd guys would like. Flip my words, and take stuff out of context.

Its not going to help your guys' case.
 
Actually that is false, but rather funny coming from someone who is actively trying to get the game changed so that PLAYERS are easier to farm for you and your friends. The risk isn't low, you just claim that because by claiming it then you can justify your "higher risk" malarkey.

Prove it. Prove its false.

And you have no idea why I came asking for changes with this stuff to begin with. This is the thing about you mouse. You read nothing Ive told you in our conversations.

Ive explained why im here. And its far from wanting to just shoot someone.

There is a lot more to it than that.

And it revolves around the toxicity of the community. What happens in and out of the game because of it.

You can call it malarky and shove it off all youd like.

Again, its not going to help you when there is infact RISK AND REWARD. Different levels of risk the game developers EVEN touched on.

They see it. Why cant you?
 
Got a source on this, as I've never seen MOM say that about her minions.
In fact only comments I've ever seen is how they are supposed to represent "the average player".

Look at the massacre missions some require 1000+ to be killed, look at how influences change and why they are farmed.

If minions, wait im sorry, NPC ships were meant to be as strong as me. Then those massacre missions would take DAYS maybe even WEEKS to complete.

I have a question for you. Do you ever look at the depth of the game? DO you actually know whats in this game? Or do you spend all your time here on the forums?
 
Yet here you are, constantly accusing people of being too thick to understand the game and demanding we do as you want.

You are the source of the toxins around here.



No it is isn't.

This design is what was paid for at Kickstarter.
That isn't an issue, it was a choice people made when they gave Frontier money to make the game.



It made perfect sense the way you wrote it.
You're throwing a tantrum and trolling until you get your way.



It's got one, a sideshow in the main game, or go to CQC and do it for "objective" play.



No one needs to "flip" anything, you wrote it clear as day.
Also, we don't have a "case" as we don't need one.
You're the one failing to make a decent case on why what I bought should be changed to suit you.



And back to the insults, so I won't bother answering you.

The source of toxicity IN THE GAME brought me here actually. A lot of people told me not to come. And name dropped you specifically before I even showed up 9 months ago or whatever.

When I first got here the Hotel California thread was still around. Your editor Agony Aunt(remember your comment getting edited? for the toxic things you said when I told you change can happen? And kept you out of trouble) I do, I got an infraction for saying Nice Edit. I still have the screenshots. Want to see them?

They closed my thread and sent me directly to the Hotel California one.

Only to find out the basic common sense has been told from everyone else before I got here. And that you had a wall of information tailored to shut down and type of the talk. Let alone some of the people that actively try to run people off when this topic comes up.

They were right. They were right before I even stepped foot into this place.

So, ask yourself. Who's the toxic one?
 
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It's most definitely you. As you turned up and started insulting everyone who didn't agree with you.
You even directly insult the mods if they give an opinion you don't like.

The Wall of Information isn't there to shut anything down either, it's there to educate people who didn't do their due diligence when they bought the game.
This game was design a certain way, people backed that design and expect to keep that design.
Also, Frontier used to weigh in on these threads, they don't bother now because they got tired of telling people like you "no".
The Wall of Information saves them from having to constantly repeat themselves. As their quotes are there for all to see.

So yes, it is most definitely you that's the issue.
As I've has some great chats with respectful people about the mode system and its pros and cons.

"Coming from people who ignored the game advertising and design - that is rich.
Right from Day 1 it was clear PvP isn't the driving force behind the game. Let me refresh your memory......

The Wall of Information;

A quick look at the history of; and tech used to bring you this game (explains why some things are not possible)."


NAHHHHHH not biased to me either.

And here I clearly show, it is possible. They were just hiding in a mode, [video=youtube_share;9tobMVjSMnQ]https://youtu.be/9tobMVjSMnQ?t=84[/video]

Again the whole wall is obsolete. Garbage. Especially if that company that helped league of legends fix their servers gets involved.
 
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Again the whole wall is obsolete. Garbage. Especially if that company that helped league of legends fixes their servers gets involved.

Roybe kept banging on about how great Jockey's Wall was in that recently locked thread. I just got about halfway through it myself and gave up. Completely agree, 90s. Ridiculous that's what passes for rigor around here.

Best thing for that famous wall of yours, Jockey, is to take a massive hammer to it and start over. Try crafting a piece more persuasive and coherent.

Anyway, back to the hammer! Maybe this guy will let you use his? ;)

berlin-wall.jpg
 
Roybe kept banging on about how great Jockey's Wall was in that recently locked thread. I just got about halfway through it myself and gave up. Completely agree, 90s. Ridiculous that's what passes for rigor around here.

Best thing for that famous wall of yours, Jockey, is to take a massive hammer to it and start over. Try crafting a piece more persuasive and coherent.

Anyway, back to the hammer! Maybe this guy will let you use his? ;)

https://hyponik.com/wp-content/uploads/2014/11/berlin-wall.jpg

You know what happened when that wall came down?

Both sides work together with each other.

Walls are never a good thing. It has to go.
 
You know what happened when that wall came down?

Both sides work together with each other.

Walls are never a good thing. It has to go.


Interesting comment since I started this TO work together but all you wanted was to dump on one side... so nice try claiming the wall is the issue... may want a mirror for that part. The wall isn't the problem.. and all the wall is is information, information that you and others want to ignore about what this game is.

I think I was a fool that we could even have a discussion on this... it started that way. Was even hoping that you would contribute, yet when you and Algo started in what happened... there was no compromise... you and he HAD to have your way and screw everyone else.


Jenner.. go ahead and shut this down... all it is going to do is the same as normal... You just can't compromise with those who want it all their way.
 
Interesting comment since I started this TO work together but all you wanted was to dump on one side... so nice try claiming the wall is the issue... may want a mirror for that part. The wall isn't the problem.. and all the wall is is information, information that you and others want to ignore about what this game is.

I think I was a fool that we could even have a discussion on this... it started that way. Was even hoping that you would contribute, yet when you and Algo started in what happened... there was no compromise... you and he HAD to have your way and screw everyone else.


Jenner.. go ahead and shut this down... all it is going to do is the same as normal... You just can't compromise with those who want it all their way.

RIP, We tried to work with compromise. Its your side that wouldnt budge. You guys still want the advantage with the same reward with lesser risk. Thats the whole issue here. The wall is nothing but a server sided issue. And even then As shown in my video above. I was able to instance with the people working against me.
 
RIP, We tried to work with compromise. Its your side that wouldnt budge. You guys still want the advantage with the same reward with lesser risk. Thats the whole issue here. The wall is nothing but a server sided issue. And even then As shown in my video above. I was able to instance with the people working against me.


Maybe you should reread the whole thread 90... but believe what lies you want. Hell you think you are the champ and a genius too.
 
Interesting comment since I started this TO work together but all you wanted was to dump on one side... so nice try claiming the wall is the issue... may want a mirror for that part. The wall isn't the problem.. and all the wall is is information, information that you and others want to ignore about what this game is.

The Wall is a pile of words you use to browbeat others. It looks smart. It sounds smart. It's so big! You must be right.

More people are realizing every day how wrong you are. :)
 
Maybe you should reread the whole thread 90... but believe what lies you want. Hell you think you are the champ and a genius too.

Ive read it all. Algo was trying to give buffs to the solo player. As long as PMF;s werent involved.

I even went out of the way to explain you could have People still effect the BGS just at a lower percentage rate than open players when player factions were inolved. This way no one got a part of the game removed from them.

Just like AA's thread he shut down. People didnt want to hear any of it. Because it doesnt solve the main issue.

And thats flipping player systems in solo and private. While people remove themselves from OPEN play just to do it. People do this knowing the risk is greater. While receiving the same rewards.

Rewards are equal. The risks are a completely different story.

And FDEV openly admits this.
 
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