On the side note, solution for C-logging to some extent is easy as well, while I'm at it.
Fact that you were interdicted or interdict anyone is obviously registered and does generate a transaction.
So, if you are interdicting a player or you get intedicted while being wanted for PvP crimes, you generate a hidden bounty worth of your rebuy.
This transaction should hold while you are attacking or being attacked, with some lingering duration, about 25 seconds.
If you lose connection to transaction server during the time while this transaction is in effect, this bounty will become real one.
This will only advanced methods of Clogging on the table, and extending this to connection with other players, rather than to transaction server only, might result in cases of offencive hacking.
I encourage you to post that in the suggestions section, see if you can gain any traction. Your idea seems to be only a slight modification of Cmdr_CosmicSpaceHead's one, but that small change could be the difference between apathy and acceptance from the community.