A Guide to Minor Factions and the Background Sim

Correct, once an expansion goes pending, it's gonna happen. They can't technically "target" a system though.

Always were able to correctly predict where one of our Expansions would end up.

Also, before 3.0 we had confirmed that if a conflict goes pending on the 3rd pending day of a Expansion it'll kill it off.

Reconfirmed this recently when trying to expand a nearby NPC MF and it went the same way.
 
Always were able to correctly predict where one of our Expansions would end up.

Also, before 3.0 we had confirmed that if a conflict goes pending on the 3rd pending day of a Expansion it'll kill it off.

Reconfirmed this recently when trying to expand a nearby NPC MF and it went the same way.

Prediction is not equal to targeting.

You can't just go to any arbitrary system and say "I want to expand from this system to this other system". You can work out where you'll probably expand to, but you can't force it to go to a specific system without doing work in the surrounding systems.

Unless you're telling me that you were able to "target" an expansion into a system that had 7 factions already while another closer system only had 5.

Seriously I don't know why we're even debating this.
 
Prediction is not equal to targeting.

You can't just go to any arbitrary system and say "I want to expand from this system to this other system". You can work out where you'll probably expand to, but you can't force it to go to a specific system without doing work in the surrounding systems.

Unless you're telling me that you were able to "target" an expansion into a system that had 7 factions already while another closer system only had 5.

Seriously I don't know why we're even debating this.


"you can't force it to go to a specific system without doing work in the surrounding systems." <<< that's exactly what I mean by targeting.
 
Managed expansion might be a more appropriate term - end result is the same.

Indeed. Mincing words about what is the real meaning of targeting is a useless endeavour from the very beginning. What counts is the result and how it's achieved.

FD hopefully never will put a possibility into the game of directly getting you into desired Systems. It'll be utter chaos and break everything apart.
 
Question about expanding ect. I have a system which is one of those weird ones https://eddb.io/system/4694814 classed as a populated system, 10 people 0 MF would this be classed as a target for a Mf/pmf if expanding from a nearby system? Just trying to guide my mates in securing their boarders around their home system from a group who had their pmf placed near them and have been attacking their PMF from the day they went live as a pmf.
 
Question about expanding ect. I have a system which is one of those weird ones https://eddb.io/system/4694814 classed as a populated system, 10 people 0 MF would this be classed as a target for a Mf/pmf if expanding from a nearby system? Just trying to guide my mates in securing their boarders around their home system from a group who had their pmf placed near them and have been attacking their PMF from the day they went live as a pmf.

Isn't that one of the prison systems for bad cmdrs to respawn? In that case it shouldn't be possible to expand to there
 
Hi Guys,
I am new to the BGS, but after reading as much info as I can I am stumped on an issue we are having (there is a lot of info out there and some of it conflicting).

Basically, we moved into a system around the 26th April and worked towards system influence dominance. We gained this about 4 days later, 6 other factions including the only other dominant faction. This dominant faction owns both the station and the system and we want to take both of these.
On the 1 May, we were in elections with a 3rd faction.
By the 2 May, we were more than 40% clear of any other faction with regards to influence and have been patiently waiting for a state where we can take the station and system.
On the 4th May we won elections with the 3rd faction.
By the 5 May we were 53% clear of them.

Meanwhile, in a neighbouring system, the faction we are waiting to go to war with, passes the influence of the faction we were in elections with on the 5 May.

At server tick 07 May the faction we have been waiting to go to war with for the past 8 ticks is now set to go to war with the other faction and we are on the brink of civil unrest.

the questions I have are:

1. How do we trigger the war state with the dominant faction?
2. Why did they pass us and go to war with the other faction in a different system?
3. What triggered the build up to civil war in a faction that has no assets?
4. Do we want the civil war? will it help or hinder us?

Thanks in advance!

Confizzled,


Gus
 
Hi Guys,
I am new to the BGS, but after reading as much info as I can I am stumped on an issue we are having (there is a lot of info out there and some of it conflicting).

Basically, we moved into a system around the 26th April and worked towards system influence dominance. We gained this about 4 days later, 6 other factions including the only other dominant faction. This dominant faction owns both the station and the system and we want to take both of these.
On the 1 May, we were in elections with a 3rd faction.
By the 2 May, we were more than 40% clear of any other faction with regards to influence and have been patiently waiting for a state where we can take the station and system.
On the 4th May we won elections with the 3rd faction.
By the 5 May we were 53% clear of them.

Meanwhile, in a neighbouring system, the faction we are waiting to go to war with, passes the influence of the faction we were in elections with on the 5 May.

At server tick 07 May the faction we have been waiting to go to war with for the past 8 ticks is now set to go to war with the other faction and we are on the brink of civil unrest.

the questions I have are:

1. How do we trigger the war state with the dominant faction?
2. Why did they pass us and go to war with the other faction in a different system?
3. What triggered the build up to civil war in a faction that has no assets?
4. Do we want the civil war? will it help or hinder us?

Thanks in advance!

Confizzled,


Gus
Hi Gus
Keeping things simple

When starting out if you want to take over the main station\system. Then simply get by our influence up to what I suggest is 75% influence (others might say 70)


Because you have no stations in the system, then the dominant or owning faction has to challenge you at the earliest possible convienence.

it sounds like you have now got a station and want to challenge the owning faction.

Here we go for my thoughts which others might dispute.

Match their influence and take your turn in waiting for them to be free. If they are in war\elections or waiting for a war or election, then help to end that situation as quickly as possible. Keep your influence within that 2%window and wait it out.

Oh and your description of events left me somewhat 'confizzled' but basically whenever we get within 2% influence of any faction that is in Boom (and we are also in boom, then off we go to war or election)
 
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Then simply get by our influence up to what I suggest is 75% influence (others might say 70)
Not quite right. Most of us would say 60% is sufficient. Though more is usually better, it's best to stay below 75% as your faction could go into expansion before the conflict for control starts.
 
Not quite right. Most of us would say 60% is sufficient. Though more is usually better, it's best to stay below 75% as your faction could go into expansion before the conflict for control starts.
Hi Limo
One of us is guilty of not reading my post\their post :)

Hopefully I said...
When starting out if you want to take over the main station\system.

Note the 'When starting out'

If you want to force the owning faction into a dispute ie war\election and you do not own a station, then get that influence over 70% preferably 75%.

It is as far as I am aware, IMPOSSIBLE to go into expansion if this is your first system and you do not own a single station or system. It appears you disagree so I would be very interested to know how you figure this out? We did EXACTLY what I am describing, even sofar as helping out in a war to speed up the result.
 
Hi Limo
One of us is guilty of not reading my post\their post :)

Hopefully I said...

Note the 'When starting out'

If you want to force the owning faction into a dispute ie war\election and you do not own a station, then get that influence over 70% preferably 75%.

It is as far as I am aware, IMPOSSIBLE to go into expansion if this is your first system and you do not own a single station or system. It appears you disagree so I would be very interested to know how you figure this out? We did EXACTLY what I am describing, even sofar as helping out in a war to speed up the result.

You certainly CAN expand from a system without owning any assets, I dont see why Home System should be any differect. Just keep the controlling faction conflict locked.
 
You certainly CAN expand from a system without owning any assets, I dont see why Home System should be any differect. Just keep the controlling faction conflict locked.

^^^^^


without any evidence to the contrary this is a very safe assumption (that said this is the BGS were talking about!.) Without the conflict lock though a coup war would occur before expansion.

I can't wait to hear how this is possible.

get faction above 75%.
 
I can't wait to hear how this is possible.
Expand the controlling faction to another system - it probably already is. Get it into a War there with another low influence faction, then run missions for everyone else in the system so the controlling faction is locked in a conflict that'll never get a majority. That'll last at least two weeks and block any other conflict starting, as well as making it easier to take influence off the controlling faction at home.

You can now increase influence above 60% in your home system without causing a coup (the other faction is already in a conflict), and get a pending expansion when it hits 75%. (Provided you keep it above 60%, you'll then get the coup once the controlling faction's war elsewhere ends)

I've seen it - or similar things - happen several times.
 

Jane Turner

Volunteer Moderator
We've managed at least 5 expansions without controlling systems, including one from where the faction was native. On a couple of occasions, its been deliberate, as a way of moving an inserted player faction into new territory
 
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