Modes Believe it or not...

So are you willing to pay my PS+ subscription costs to Sony if a game I bought for the single player element suddenly becomes multiplayer only?

No?

Me neither, the game just isn't good enough to justify the extra outlay.

Then dont play it? Or get a job?
 
It is also easy money, so when a good one comes up a lot of players go there.

Definite "a lot" . Then lets plug that into connection speeds for the crappiest internet providers in existence and i think youll be quite surprised to find that 99% of them would be able to handle it.

But again i revert back to "your internet connection speed is up to you to fix it" and expecting FDev to give a crap about it, is like me breaking a bone, then telling the hospital to mend it for free even though its my fault. Makes perfect sense
 
Griefing does happen but it's very rare. 800+ hours in open and I've probably died 8 times or so at the hands of other Commanders. Some griefers, some role-playing.

I'm not particularly sociable, I'm not part of any group, nor have I ever winged up or multicrewed, and I did all my pvp'ing in Call of Duty many years ago. However I don't like the idea of avoiding everyone by vanishing into solo, it just seems a bit pointless.

PP being in open will hopefully have the effect of making pvp more meaningful and legitimate at all times. Feel sorry for those with poor net connections, but despite being an original 84 player I don't have any issues with them removing solo from it.
 
The obvious fact is never obvious for many

The BGS is multiplayer, as well as system tags. Obviously everyone should be forced to play in Open to get the real experience of the game and what it has to offer. Well, hopefully not. I find the game way too pandering, frivolous, and inconsequential to be able to make for compelling and immersive gameplay with others in general. Too many players have gotten too used to inconsequential "deaths" for them to change now – it's just one big respawn arena. This is why for me Solo is the main mode of the game and in my opinion should have access to all the game content.

Losing a ship and caring about Commander agency means little to nothing in the game. At least in Solo I can pretend otherwise and play by my own rules for my own reasons to an extent.
 
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This made me spill my coffee from laughing bc its such an obvious thing and yet everyone is loosing their mind over it. Gawd dammit

Just out of curiosity you'll be doing Distant Worlds 2 in open only (I know the answer to this but it's fun poking the bear :D ). As this is a multiplayer event then surely it should be Open play only? And won't selling the exploration data directly affect the BGS, as it will alter certain station faction influences and standings?

Just a thought and I'll leave it there.
 
Just out of curiosity you'll be doing Distant Worlds 2 in open only (I know the answer to this but it's fun poking the bear :D ). As this is a multiplayer event then surely it should be Open play only? And won't selling the exploration data directly affect the BGS, as it will alter certain station faction influences and standings?

Just a thought and I'll leave it there.

Yeah, I'm not particularly fond of some of the frivolous antics in PGs either, but I will be on DW2 as well, mostly minding my own business, but dropping in on the meetups.
 
The BGS is multiplayer, as well as system tags. Obviously everyone should be forced to play in Open to get the real experience of the game and what it has to offer. Well, hopefully not. I find the game way too pandering, frivolous, and inconsequential to be able to make for compelling and immersive gameplay with others in general. Too many players have gotten too used to inconsequential "deaths" for them to change now – it's just one big respawn arena. This is why for me Solo is the main mode of the game and in my opinion should have access to all the game content.

I would love to see the survival elements exploited, with maybe just a touch of mission narrative.... go somewhere, pick up a ship for Aegis or someone, try and get it 20,000Ly without apms, heatsinks, shields etc etc and dodge some bad guys on the way. I mean, it wouldn't take much.... the potential to turn this game into an amazing 1 player narrative driven survival game is enormous. The training missions have more narrative feel that the rest of the entire game combined, and shows clearly that the potential to create these sort of things exists. I know I'm wasting my time even talking about it, but it's just so bloody frustrating. It's like FD ran 80 meters in first place at an Olympic 100m sprint, and then just gave up and went home before crossing the finish line.
 
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Yeah, I'm not particularly fond of some of the frivolous antics in PGs either, but I will be on DW2 as well, mostly minding my own business, but dropping in on the meetups.

Things like DW2 should be Private Group. It prevents potential sabotage of an advertised event (like the Salome incident by he who shall not be named).
Players then can enjoy the trip and have fun, which is what games are for.
 
Life is the worse game I've ever played.
No saves, every feature is P2W...
It costs a fortune. ...and I'm not even having a good time.

But the graphics are amazing!!!!! Always 1000+ fps without stuttering

To OP:
I have to agree here. The problem is, there are people who think, that the Sol-system = Elite Galaxy
If someone decides to stay at the most known system under 600 billion, i don't be surprised that they have a bad time.....

Things like DW2 should be Private Group. It prevents potential sabotage of an advertised event (like the Salome incident by he who shall not be named).
Players then can enjoy the trip and have fun, which is what games are for.

Yes, there ARE indeed reasons for private groups. One PvP-FDL going into a fleet of 300 exploration ships would be a nightmare.
But people at such events never intended to affect powerplay or BGS or somethig like that. If the start of the DWE2-Fleet doesn't has any impact on PP or BGS because it's in a private group.....than i think no one uf us will complain about that ;)
 
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Yes it should be open only. Every group event should be. Also unlike alot of folks i sell all my data at the same backwater station which has little effect on anything else.

I myself dont like pp, but i still think the ppl g about it need to and just deal
 
Theres very little difference between open and solo. Everyone complaining about open only modes, like, open is essentially solo. Been playing in open and solo for 2+ years now and theres virtually no difference.

The arguments I hear:

"My internet cant handle open mode"

Quit acting like open mode is crowded and full of action. Its not. And never has been. In 2+ years Ive encountered other cmdrs maybe 3 times?

"But, but griefers!"

In 2+ years Ive played, Ive encountered ONE griefer. They are actually quite rare.

"Fdev cant just change their game all of a sudden!"

Actually yes they can. Nowhere in the TOS does it state they cant. In fact, quite the opposite.

"Open mode is only for combat!"

Last time I checked, open mode had everything solo mode has; exploration, trading, combat, bussing, etc. Again, evem if you actively seek out pvp opponents, theyre still damn hard to find.

"Ive spent just as much money on this game as anyone else!"

Have you now? Because purchasing the game is a given for anyone. That doesnt entitle you to anything. In fact even in my case, where Ive spent hundreds on this game, Im still not entitled to anything.

"This is wrong and it isnt fair!"

Life aint always fair. Get over it.

Heard just the same number of equally stupid arguments from the Pro PvPers as if making the game open only will suddenly make everything right. I'd honestly love to side with one crowd or another but the extremes of both are such a bunch of expletives that I honestly hate the community as a whole by the time I'm done.
All the arguments above can really boil down to: "I like it how it is and don't want it to change." Which in itself is a good arguement. Sometimes you don't need a cast iron reason with backup on how the game is doomed otherwise, sometimes opinions just matter because people are happy as they are. Belittling them for that isn't really a great way to persuade people to change their minds or persuade FDev to agree with you. And lets face it there's not much point of us discussing here if it isn't to try and change peoples minds as otherwise we would just have a Yes/No poll for everything and no discussion.


So, my opinion:

I do PvP, have in the past, will in the future. I do other things too. I play open most of the time with the occasional mix into PG for events like distant worlds and the like. I have Mobius access but fly in it less than 5% of my flying time.

Now the dating profile is done heres my opinion: I DO NOT want anyone to be forced into open to do any activities or get better profits or whatever else. All it will do is drive up cheating (combat logging). As we've seen there's very little done against it and frankly I'd rather have open mode full of people who are adult enough to accept the risks and fights rather than force everyone to go in there and suffer the inevitable results.

Simply put different people want different things from the game, as we've seen time and time again humans are smart enough to find that loophole and edge case especially in a game like Elite. I'd rather have options than restrictions or limitations. The second I'm restricted I look for alternatives and loopholes and i'm sure others do the same.

Currently if people combat log then I'm of the personal opinion that there is zero excuse given that solo/PG/Mobius exist and i'd be for an instant shadowban after occurrence number 3 within a 6 month period. 3 shadowbans in 3 years and it's a perm ban.
If things change as some have suggested that flips on it's head and I'm stuck in the middle of "well what did you expect".
 
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In 2+ years Ive played, Ive encountered ONE griefer. They are actually quite rare.

I don't think we are talking much about griefers. Those who intentionally go after someone time and again to cause grief.

If we are talking about people shooting for the lulz though, in my let's say 20 hours in Open, i've been killed half a dozen times by randoms, without apparent reason, and attacked several more times where i didn't die.

We all have different experiences. My experience of open is if you are in core systems, and spent any amount of time there, someone will attack you without opening comms, without saying why, except they just want to kill you.

They might as well be NPCs, but at least NPCs do talk to you. So... NPCs actually provide a better experience, which is crazy.
 
Yes, there ARE indeed reasons for private groups. One PvP-FDL going into a fleet of 300 exploration ships would be a nightmare.
But people at such events never intended to affect powerplay or BGS or somethig like that. If the start of the DWE2-Fleet doesn't has any impact on PP or BGS because it's in a private group.....than i think no one uf us will complain about that ;)

I'm not really worried about a PvP ship in DW2, or any expedition for that matter, because PvP ships have terribad jump range. Seriously, they'd spend most of their time trying to keep up with the fleet between way points and pick off a few stragglers. Even without a fleet carrier the DW2 expedition is already chock full of multirole Swiss Army 'Condas that can fix just about everything.

Seriously, I've got mining lasers, limpet controllers, a field repair unit, a couple SRVs, with fully stocked materials while still maintaining a 50Ly jump range. Bring. It. I can jump and repair faster than he can shoot.
 
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I'm not really worried about a PvP ship in DW2, or any expedition for that matter, because PvP ships have terribad jump range. Seriously, they'd spend most of their time trying to keep up with the fleet between way points and pick off a few stragglers. Even without a fleet carrier the DW2 expedition is already chock full of multirole Swiss Army 'Condas that can fix just about everything.

Seriously, I've got mining lasers, limpet controllers, a field repair unit, a couple SRVs, with fully stocked materials while still maintaining a 50Ly jump range. Bring. It. I can jump and repair faster than he can shoot.

The journey itself isn't what i would be concerned about. It's the take off where the time is critical.
If everybody knows that the expedition starts from system X at time xx: xx, and than the PvP crowd would arrive to end the expedition before it even started.....that's what i would call griefing in huge manners and would not like to see ever [blah]
At this point, i believe that a private mode with it's own rules is indeed necessary. But this doesn't change my mind in terms of PP or BGS since exploration is in no way a PvP activity IMO :D
 
Every CG I've taken part in the past 2 months has been full with multiple instances of maxed out CMDR's Go into a Has Res or CZ and you honestly cant swing a Vette without hitting another CMDR.

A lot of the gankers hang out at Jameson and the burning stations lately. Havent seen them at CG's for a while though.

And because I hang my hat at Jameson, this is yet another reason (not that I need another one) for not bothering with open. If I want company, i.e., other players around all I have to do is switch to Mobius. Lots of open squares around then. :)

There's nothing I need or want in open, so why bother? To provide someone else some entertainment? Not hardly.
 
And because I hang my hat at Jameson, this is yet another reason (not that I need another one) for not bothering with open. If I want company, i.e., other players around all I have to do is switch to Mobius. Lots of open squares around then. :)

There's nothing I need or want in open, so why bother? To provide someone else some entertainment? Not hardly.

You are not needed in Open, you fail to understand the nature of all hotel California threads.
What is being asked (and finnaly addressed) is that private groups and solo stop affecting the common elements of the game from within the safety bubble of their choice (anything not in open).

So again, play anywhere you like, but if you want to have a conflict you should not be able to have a one sided advantage in SOLO. None of this "indirect PvP" trash, that's all the issues that are being discussed since beta.

Indirect PvP should not be a thing in this game.
 
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You are not needed in Open, you fail to understand the nature of all hotel California threads.
What is being asked (and finnaly addressed) is that private groups and solo stop affecting the common elements of the game from within the safety bubble of their choice (anything not in open).

So again, play anywhere you like, but if you want to have a conflict you should not be able to have a one sided advantage in SOLO. None of this "indirect PvP" trash, that's all the issues that are being discussed since beta.

Indirect PvP should not be a thing in this game.

Again, EVERYTHING done in Solo could be done in PGs and in Open. There was NO one sided advantage in Solo. You play in Open because you want PVP then have the GALL to complain that others don't have to participate in what you wanted to experience?
 
Again, EVERYTHING done in Solo could be done in PGs and in Open. There was NO one sided advantage in Solo. You play in Open because you want PVP then have the GALL to complain that others don't have to participate in what you wanted to experience?

That is correct. The new PP changes will make PvP as a main content of this feature. If you want to partake in PP you will have to PvP. There is nothing wrong with this, its one feature that was broken anyway, and they are trying to revive it.
You dont have to participate, the complains are because of jelousy, most people dont bother with PP except module shopping.
Noone is taking your game away, its one broken feature that is moved to open mode to encourage meaningful PVP.

Not all modes require to have the same features, it doesnt make any sense to have a multiplayer content being used in solo mode.
 
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