Good to see a new pilot with some sense.
I would imagine quite a few with similar sensibilities, showing up over the course of the year.
Good to see a new pilot with some sense.
What about instancing? Whos to say in open only your going to see someone at all? Anything done on console is invisable at tbe time to pc and vise versa. So what the heck is this argument really about.? ( its no fair i cant see ppl causing my faction to lose whaaaaa[cry][cry]
Except when vendor is trying to pull the plug on the features you have been using because of reasons.Forgot to say in previous post, buying a product, using it, then trying to get your money back later is what seems fraudulent or unethical.
Except when vendor is trying to pull the plug on the features you have been using because of reasons.
Powerplay as a feature isn't currently working as FDev wants or envisions it to. For the sake of improving the feature and thus the overall quality of the game, they're considering changing said feature. Welcome to the concept of progress.
Powerplay is fundamentally about consensual player versus player conflict. We think that pretty much all of the systems and rules would benefit from being played out in Open only, as it would dramatically increase the chance of meeting other pledged players and being able to directly affect the outcomes of power struggles.
I think the move is actually more damaging to their credibility as a company, given the "all modes equal stance" prior.
I can see this going two ways "Frontier Developments arbitrarly removes longstanding content from Solo mode players" or "Frontier offers refunds to those affected by recent Elite: Dangerous content removal."
I can see a board of directors just absolutely loving both alternatives
Speculating about how this might play out is way more fun than the game![]()
They're definitely rolling dice in backing Sandro on this direction. Let's hope they come to their senses and finally realize it's a recipe for self-destruction.
I can see this going two ways "Frontier Developments arbitrarly removes longstanding content from Solo mode players" or "Frontier offers refunds to those affected by recent Elite: Dangerous content removal."
I can see a board of directors just absolutely loving both alternatives
Speculating about how this might play out is way more fun than the game![]()
What about the third way "no you can't have a refund, get a grip".
Right up there with "Game is dying, improve multiplayer or I want a refund!" and "FD doesn't care about us PvPers!" blah blah blah.
It's utterly bonkers to think anything else. I know it's all just hot air people are spouting to try to pressurize FDEV but it's so daft sounding it's counterproductive.
More so when the more moderate of us are sat here, shaking our heads collectively despite our differences at the trainwreck unfolding before our eyes.
More so when the more moderate of us are sat here, shaking our heads collectively despite our differences at the trainwreck unfolding before our eyes.
If you've just started, you've missed six years of poltics over just this sort of thing. As such, all the arguments aren't about Powerplay as such. It's more about trying to make ED as good a game it can be, whilst mitigating the damage to it as a whole.
That's going to be difficult to do for FD is this instance. They tend to see the game as a series of technical solutions, and have a habit of discounting all the human factors. This scenario accounts for a Cutter full of human behaviours that they have no technical solution for.
So the forum tends to argue that out for them![]()
It's cool fam.
PP Open will be a huge success. Then we are coming for the BGS!
Wait and see
Powerpanic
The Voice of Griefing
The day you win that argument is the day I uninstall.
*shrug
I suspect I won't be the only one.
Heh.
Reminds me of 'Asheron's Call' Game shut down by Turbine in the not terribly distant past.
There were seven (if memory serves) servers. One full on total PvP all the time. The others were all PvE with PvP flags.
The insults flung by the PvP server crowd at the PvE server crowd, well, it rivals what you see here.
The PvP server had the lowest population, the highest lag and caused the most strain on it's servers (because generally, the population was more spread out, everyone being afraid to be near another player).
Anytime ANYTHING was balanced for PvE the screaming about the game catering to carebears was deafening. To be fair, balance for PvP also elicited screaming, though usually not of the same magnitude.
My point? It's been done that way, moderately successfully. AC lived for years. ED could do worse than follow that example...