Anyone else thinking of asking for a refund?

What about instancing? Whos to say in open only your going to see someone at all? Anything done on console is invisable at tbe time to pc and vise versa. So what the heck is this argument really about.? ( its no fair i cant see ppl causing my faction to lose whaaaaa[cry][cry]

If you look in the proposal threads in the focused feedback section you'll see that the issue of instancing has been raised & discussed at length, from pad blocking to the blocklist. They represent a significant hurdle to this feature going ahead, if you have any suggestions or concerns it may be best to raise them there.
 
Except when vendor is trying to pull the plug on the features you have been using because of reasons.

Yes. Reasons. Reasons such as,

Powerplay is fundamentally about consensual player versus player conflict. We think that pretty much all of the systems and rules would benefit from being played out in Open only, as it would dramatically increase the chance of meeting other pledged players and being able to directly affect the outcomes of power struggles.
Powerplay as a feature isn't currently working as FDev wants or envisions it to. For the sake of improving the feature and thus the overall quality of the game, they're considering changing said feature. Welcome to the concept of progress.
 
Lol the vast majority of Pledged Players are already members of third party groups. This all just sounds like fdev trying to get a pinky toe in on that action.
 
I think the move is actually more damaging to their credibility as a company, given the "all modes equal stance" prior.

I can see this going two ways "Frontier Developments arbitrarly removes longstanding content from Solo mode players" or "Frontier offers refunds to those affected by recent Elite: Dangerous content removal."
I can see a board of directors just absolutely loving both alternatives :)
Speculating about how this might play out is way more fun than the game :)
 
I can see this going two ways "Frontier Developments arbitrarly removes longstanding content from Solo mode players" or "Frontier offers refunds to those affected by recent Elite: Dangerous content removal."
I can see a board of directors just absolutely loving both alternatives :)
Speculating about how this might play out is way more fun than the game :)

They're definitely rolling dice in backing Sandro on this direction. Let's hope they come to their senses and finally realize it's a recipe for self-destruction.
 
They're definitely rolling dice in backing Sandro on this direction. Let's hope they come to their senses and finally realize it's a recipe for self-destruction.

Established 2015, having identified a complete shift in design paradigm is necessary to implement OOPPs, it's clear they'll need to bring in someone that can do that.

It'll be fascinating to witness what else gets "suggested" prior to Christmas.
 
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While I'll never ask for a refund for a game that has brought me enjoyment even for a few days, I do vote with my wallet when it comes to the current state of games like Elite Dangerous. For example, updates to ED have brought some serious graphical downgrades to the PS4 Slim, and I've made it very clear to Frontier that I won't be buying any more cosmetics from their store until they fix these and other bugs that have devalued my initial purchase. In fact, I've stopped playing the game until the next update (thus Open is just a little more empty in PS4 space). Whether or not this will motivate Frontier is yet to be seen, but if nothing else, I have more money in my pocket for other games until FDev gets their act together regarding bug fixes and QA.

The big difference between me and OP is that I don't think there's a strong opposing view that says, "Keep the bugs in the game, Frontier!" whereas there is clearly a large group of proponents who actually want the changes that the OP is against. That's where "voting with my wallet" is truly a vote, as the majority will likely win.
 
I can see this going two ways "Frontier Developments arbitrarly removes longstanding content from Solo mode players" or "Frontier offers refunds to those affected by recent Elite: Dangerous content removal."
I can see a board of directors just absolutely loving both alternatives :)
Speculating about how this might play out is way more fun than the game :)

What about the third way "no you can't have a refund, get a grip".
 
What about the third way "no you can't have a refund, get a grip".

Right up there with "Game is dying, improve multiplayer or I want a refund!" and "FD doesn't care about us PvPers!" blah blah blah.

But, we've never seen those threads before in General, have we?
 
Right up there with "Game is dying, improve multiplayer or I want a refund!" and "FD doesn't care about us PvPers!" blah blah blah.

Not really, if you've spent four years playing a video game and decide you suddenly want a refund because of a minor tweak to one element of it you haven't got a leg to stand on. Nobody is going to take you remotely seriously.

It's utterly bonkers to think anything else. I know it's all just hot air people are spouting to try to pressurize FDEV but it's so daft sounding it's counterproductive.
 
More so when the more moderate of us are sat here, shaking our heads collectively despite our differences at the trainwreck unfolding before our eyes.

That's just it, it's really not a big deal at all. No-ones getting sued no-ones getting a refund it's trivial cobblers and no-one cares.
 
More so when the more moderate of us are sat here, shaking our heads collectively despite our differences at the trainwreck unfolding before our eyes.

Train wrecks are interesting to watch. I've never seen one IRL, but have seen videos. You can't turn away from them. Entertaining in a dark way.

Kind of like the conversations going on with the proposed changes.

TBH, I like it.
 
If you've just started, you've missed six years of poltics over just this sort of thing. As such, all the arguments aren't about Powerplay as such. It's more about trying to make ED as good a game it can be, whilst mitigating the damage to it as a whole.

That's going to be difficult to do for FD is this instance. They tend to see the game as a series of technical solutions, and have a habit of discounting all the human factors. This scenario accounts for a Cutter full of human behaviours that they have no technical solution for.

So the forum tends to argue that out for them ;)

I've noticed a trend of how long elite dangerous has been out, increasing. How is December 2014 , 6 years ago? Its 3.5 years . Not 5, not 6.

That's about the only thing worthy of discussion in your post. Sorry. Not a slight against you, just the topic (open only pp)itself I meant.
 
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Heh.

Reminds me of 'Asheron's Call' Game shut down by Turbine in the not terribly distant past.

There were seven (if memory serves) servers. One full on total PvP all the time. The others were all PvE with PvP flags.

The insults flung by the PvP server crowd at the PvE server crowd, well, it rivals what you see here.

The PvP server had the lowest population, the highest lag and caused the most strain on it's servers (because generally, the population was more spread out, everyone being afraid to be near another player).

Anytime ANYTHING was balanced for PvE the screaming about the game catering to carebears was deafening. To be fair, balance for PvP also elicited screaming, though usually not of the same magnitude.

My point? It's been done that way, moderately successfully. AC lived for years. ED could do worse than follow that example...
 
Heh.

Reminds me of 'Asheron's Call' Game shut down by Turbine in the not terribly distant past.

There were seven (if memory serves) servers. One full on total PvP all the time. The others were all PvE with PvP flags.

The insults flung by the PvP server crowd at the PvE server crowd, well, it rivals what you see here.

The PvP server had the lowest population, the highest lag and caused the most strain on it's servers (because generally, the population was more spread out, everyone being afraid to be near another player).

Anytime ANYTHING was balanced for PvE the screaming about the game catering to carebears was deafening. To be fair, balance for PvP also elicited screaming, though usually not of the same magnitude.

My point? It's been done that way, moderately successfully. AC lived for years. ED could do worse than follow that example...

Aye, like walking back the "all modes equal" stance, stripping features out of some and making them exclusive to others?

Definitely a path of self-destruction by way of comparison. They really could improve the game for everyone, instead.
 
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