Sterling MH
Banned
Was curious about your statement 'Because you can see a bigger cockpit' .
And by bigger cockpit it again is merely "not just a bit bigger than my monitor". When you look at something you can see differences about 10ft away to gauge distance. Barely. You can do the maths of how much off angle you get and the visual acuity of the human eye to separated spots, and that is the best case for parallax: two tiny dots with no visual noise to clutter things up), and it works out to about 10ft.
When you can move your head around and the view moves along with the parallax of your shoulder movements, the split in movement creates a bigger baseline for parallax and that scales up linearly. So when you can move your head (in VR) rather than just move your camera angle (trackIR) you can see a bigger cockpit because you can "see" a bigger distance in a 2d image (which is all your eyes get, and not even an image, just fragments to be collated and compared to what you've already seen to recreate an image from the fragments your brain gets), and both give you a bigger cockpit than the straight ahead view, since at least with TrackIR et al you can look up to see how far away the top of the mailsot is, it doesn't just "disappear off the top of the monitor, just like your cockpit does".
That's all I meant by "bigger cockpit". It can be judged by visual cues to be bigger than every other cockpit that ALSO just happens to be a little bit bigger than your monitor.