Game's future

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Or they have different taste or option what is 'interesting' and 'exciting'.

So they think that interesting is a game were you need to "honk" a horn to explore? flying straight without doing anything for several minutes? pointing at things without doing anything to "scan" them? flying at full speed through the entrance of the station to smuggle? shooting infinite numbers of ships in a fishtank? pressing a button shooting a rock to mine, going to the websites to find trade routes because we didn't have in game tools to trade for 3 years? and MANY MANY more things.

Are you sure that this is interesting? The game is very simple and that's not interesting.
 
@AaronT

Guess what: There is a spacegame, you can use VR on a Planet just now ;)


So everything is said, but not from anybody?

Well, then I pick my favourite quote for the loop.

Yes. You really contributed something new to the discussion and your concerns are very well founded and mature. I see you put a lot of mature thought into your phrasing and it is obvious you are a very insightful and caring person that would never live in a basement. And since there is not a single other active thread on this forum taking note of how badly Elite is failing to deliver content that anybody can enjoy it's a good thing you spoke up about it. You're helping and contributing in ways a deluded person who can't face up to the fact his/her 20€ was wasted on vaporware and dearly holds on to the obvious sunk cost fallacy. Sorry if I said anything negative about your mature insights in my ignorance. I'm just a white knight fanboy screeching in the dark. Woe is me.
/basement dweller RymdLazer


Back to my white basement, too
 
Are you telling me you find it difficult to identify a subjective view from a statement of fact unless someone specifically tells you? Because most people don't struggle with that.


It think maybe that's wishful thinking. :D

Just read the Forum's Greatest Hits for references.
 
Are you telling me you find it difficult to identify a subjective view from a statement of fact unless someone specifically tells you? Because most people don't struggle with that.

Yes, it seems they do struggle understand that other narratives exist. Otherwise they wouldn't use such language which indicates they truly believe their opinion is presented by 'majority of players' :)
 
2g45b9.jpg
 
Braben stated offline mode
Combat Training missions work fine for me offline ;)
Braben stated expansion are free
They are free for me, I own the Lifetime Expansion Pass ;)
Braben stated that Interstellar Travel should'nt be boring to player
Interstellar Travel isn't boring to me :)
Brabden stated you could hide in a hold of a ship
When using VR I can hide from those filthy Thargoids behind my chair ;)
Braben stated (after selling seasons) who said a season is in 1 year
That's crazy talk, a season lasts three months :D
Braben stated winter's coming.
Winter arrived, it was very cold, although I enjoyed Xmas with my family :)
Braben stated: don't worry you'll get atmo and space legs.
Excellent, Soon™ :)

One lead designer, questioned by a memebr of this forum about space legs, stated: "If we arrive there, If weìll do it, it's something we would like but it is an huge work" no more than 1 years ago.
He would be naive to say it was small work :rolleyes:

Oh, by the way: Braben stated that Ed will be on foot till 2021.
Really? I like ED on my PC, and it's been available on consoles for some time now, but on a foot? Amazing stuff! :eek:
 
For those wondering if E:D's drop in steam players is related to steam becoming less popular, or E:D becoming less popular, here is a graph of E:D's players divided by the total steam players online at the time. Should help compensate for more/less people using steam and whatnot.



Still probably not a perfect picture of the total E:D playerbase, but it's probably the best we are going to get and compensates for the fact that the number of steam users (and possibly PC gamers as a whole) has fluctuated.

(for anyone interested, I downloaded the data from here and made the graph via excel)

As you say, it's about as good an indication of general trends as we have, the trend of bursts of activity shortly before & after a patch compare well with activity I anecdotally see in-game (I play regularly and in Open with a large friend list of relative strangers).

I don't think it's a surprise that 3.5 years after launch it's not as high as it was in the first year but I'd say it's still looking pretty viable.
 
So they think that interesting is a game were you need to "honk" a horn to explore? flying straight without doing anything for several minutes? pointing at things without doing anything to "scan" them? flying at full speed through the entrance of the station to smuggle? shooting infinite numbers of ships in a fishtank? pressing a button shooting a rock to mine, going to the websites to find trade routes because we didn't have in game tools to trade for 3 years? and MANY MANY more things.

Are you sure that this is interesting? The game is very simple and that's not interesting.

They wouldn't announce an exploration overhaul if they thought that. And white knight or not, every one on this forum agrees that it needs some love. So it's kind of a boring point to discuss.
 
its funny to see those people that expressed themselves how this thread is nonsensical and stupid but i still see them posting here since yesterday repeating same thing over and over, hypocritical
 
So they think that interesting is a game were you need to "honk" a horn to explore? flying straight without doing anything for several minutes? pointing at things without doing anything to "scan" them? flying at full speed through the entrance of the station to smuggle? shooting infinite numbers of ships in a fishtank? pressing a button shooting a rock to mine, going to the websites to find trade routes because we didn't have in game tools to trade for 3 years? and MANY MANY more things.

Are you sure that this is interesting? The game is very simple and that's not interesting.

Well its possible they find it interesting.

I actually find the vast majority of it interesting - all in small doses I hasten to add. Exploration is more the what have I discovered, although the good to rubbish system ratio is low, especially towards the centre. The other asects I fnd interesting as I tend to use them to drive the BGS, so there is an extra layer of cause and effect - Ii is my "why", to go with the what and how. You need the why!

The BGs is very simple but the interaction of multiple groups and other players is all but simple. It does make the rest of it fun in my opinion, but you have to have friends to play with it. I had some once, but I kept trying to put words into their mouths and judge them on those words.............

Simon
 
Braben stated offline mode, Braben stated expansion are free, Braben stated that Interstellar Travel should'nt be boring to player, Brabden stated you could hide in a hold of a ship, Braben stated (after selling seasons) who said a season is in 1 year, Braben stated winter's coming. Braben stated: don't worry you'll get atmo and space legs.

One lead designer, questioned by a memebr of this forum about space legs, stated: "If we arrive there, If weìll do it, it's something we would like but it is an huge work" no more than 1 years ago.

Oh, by the way: Braben stated that Ed will be on foot till 2021.

Now believe Braben if you want…

p.s. who ended in my ignore list stay in my ignore list.

The offline debate has been had and was done and over years ago.

Prove to me that they said content add-ons like space legs and planetary landings would be free.

Interstellar travel being boring is your subjective opinion and with it having more depth, well isn't that what part of Beyond Q4 will address?

Hiding in the hold of a ship is space legs and refers to what I said in my comment about these kinds of things taking a long time.

Horizons was clearly hampered by the fact that they were moving offices, hence the extra year (along with other unforeseen hiccups). But they've said they want to move away from the season model and have explained why. What's your issue with that?

And about space legs and the dev comment, they're not telling us what they're working on full stop at the moment. And they're certainly not going to suddenly announce it by replying to a comment on here last year.

What do you mean on foot till 2021?

I don't see lies, I see development problems and changes which are expected to happen and happen with every game. Once again it's people not understanding this and not grasping the scope of this game and in fact the scope of any game. It takes time and during that time there are issues and bumps along the way.

Like I said before, I will start getting worried and perhaps believe you about the lies if Frontier doesn't reveal anything about substantial new content by the end of this year. But in the meantime, Beyond is still ongoing.
 
its funny to see those people that expressed themselves how this thread is nonsensical and stupid but i still see them posting here since yesterday repeating same thing over and over, hypocritical
That's part of the fun in these forums: laughing at "nonsensical and stupid" comments and opinions [yesnod]
 
Yep, he also says repeatedly things like "we plan, we would like, we intend". The complaints about it are generally based on half a sentence taken out of context with certain very obvious proviso's (plus the timeline as you've pointed out) completely ignored and a seeming total inability to comprehend that plans can change. The complaints never stand up to even basic scrutiny.

He didn't fool anyone they either fooled themselves, or are simply lying.

Exactly. People seem to have taken his comments about plans as literal promises and they seem to have developed their own belief of when they were meant to be released even though Braben never said about when they would be here other than a "long time" because they "want to do them right."


I point people in Star Citizens direction in terms of the wait with space legs and atmospheric landings, look at the problems they've encountered and have had to get through. Who knows what issues Frontier has encountered themselves behind the scenes? We don't know because they're not 100% transparent on their development like Star Citizen is.
 
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