While my attitude towards wanton killing had begun to change long ago, the C and P update further reinforced my desire to be more thoughtful in regards to applying violence.
There have been three instances under the latest C and P rules where I've gone outside my normal rules of engagement to include non-PowerPlay pledged Commanders. Each of those times earned me bounties in the neighborhood of 30-40 million credits. As my notoriety increased I became more selective in targets (why bother with a Sidewinder when a T-9 was rolling though?). After the operations concluded and my notoriety cooled off I paid off the bounties at my friendly neighborhood Interstellar Factor.
In a way it was very cool to have my choice validated, so to speak, by the C and P system. I know there are other outlaw types who have enjoyed similar textures to their gameplay.
Finally, bringing it back to the OP here, I'd very much like to see players take a more active and creative role in giving the C and P changes some real teeth and making Open dangerous for the outlaws as well. In my view, there are advantages provided that don't seem readily leveraged yet.
I really wish folk would stop trying to change open mode.
You get both PG's and Solo mode to play in.
Stuff like this is just the anti PvP brigade trying to poop on other people's fun.
You might not like it, but the more rules you put in ANY sandbox style game, the worse it gets.
Which is patently false. If a notorious 'griefer' kills your little PvE ships the following will happen:
1) The victim's rebuy is drastically reduced.
2) The bounty on the attacker is drastically increased (if my corvette butchers your T9, I'll easily get 5 million per kill added to my bounty!)
3) Docking rights are revoked, and if the player keeps it eventually the majority of the bubble will be locked.
4) Insane OP uber-ships will haunt the attacker.
5) All the above wont stop until the attacker either pays his bounty (the total sum of all full insurance fees he caused, even those not payed by the victims due to the price reduction!) or his forced to pay it at a detention center.
There are already very serious penalties and costs to killing people in Open, far more than the victim faces.
This. But I do feel many people in Solo/PG dont appreciate the changes to C&P.
Still not enough.. If they are caught or killed, the 'griefer' needs to be reduced completely back to brand new account status so they must start from scratch building their next over-engineered ship that has only one purpose. KILL any human player they can find so they can feed their ego by posting/streaming video to get approval from other psychopaths.
Still not enough.. If they are caught or killed, the 'griefer' needs to be reduced completely back to brand new account status so they must start from scratch building their next over-engineered ship that has only one purpose. KILL any human player they can find so they can feed their ego by posting/streaming video to get approval from other psychopaths.
Why do you think this should happen?
Because this - and ONLY this - would be an almost fair gameplay.
(other person with the same opinion)
The best post in this thread. Al you say is true and I can subscribe to all of that.
Because this - and ONLY this - would be an almost fair gameplay.
I would be careful with wishing too hard for such realism. After all, what would be the realistic consequence of getting "griefed"?
That's right: a total reset, just like if the criminal is caught and destroyed. After all- the victim died, right? That CMDR is gone forever. If you're going to force a hard reset on an aggressive player it only seems fair to treat death the same for everyone.
Or are you out to arbitrarily punish a style of gameplay you happen to personally dislike?
Yes, combat logging is a cowardly act...
...and it is the best way to troll griefers and trolls.
It's also defined by the devs as an exploit.
Are you condoning an exploit here?
It's also defined by the devs as an exploit.
I see the open game as an exploit in its entirety promoting trolling.
If you are put in a setting that is not realistic at all you
are free to use measures as exploiting as the setting.
Trolls trolling trolls.
Also: it depends on the situation. If you play in open and you are in a low sec, no sec you should take the loss like a man. Or woman. Ship is lost, so it should be.
So no: I am not generally condoning an exploit here.
I am also avoiding open game as long as it is made to support trolls by not having any sufficient and realistic police/law system. Yet I play it.
Never understood Combat Logging to begin with. Why even bother to play in Open if you're just going to do that at the first hint of danger?
Just play in PG's or Solo. Done and done.
I guess griefers would also shoot down my escape pod if they could. In that case I should lose everything and start at point zero. Correct.
You get this point. But at this moment we do not play with actual escape pods in the game.