Not IF but WHY discussion around modes in the BGS

That was a BGS attack that explains what we are talking about here. unacceptable behavior out of the game, for in game mechanics.

The Dove Enigma incident was to do with outrage that some idiots would think that disrupting (arguably defiling) something that was happening for someone who was literally dying was somehow ok. It went beyond the game.
 

Robert Maynard

Volunteer Moderator
Then you shouldnt get to take PVP objectives.

If you attack a player group. you are attacking their objective. And you should have no problem getting attacked back or shot at over that objective.

They can either give the community the chance to defend themselves. Or remove the ability to affect another player group and let the do the single player co-op thing.

If you want to play in a adversarial way. Its only fair you do it on the same playing field as everyone else.

I am aware of how the game is now, and its ever changing and evolving. This is not something thats out of reach to ask.

As anything is new added to a game that affects groups of players. The rules of engagement must change around it.

We CANNOT continue to use the rules for a single player co-op game against one another.

It's a BGS objective, not something reserved for PvP.

As has been pointed out, attacks on a PMF are able to be mitigated using the BGS - with no requirement on either side to engage in PvP (as there is no requirement to engage in it).

In a nutshell, players supporting PMFs *do* have the ability to defend - however some players want to defend using an optional play-style and then complain when the attacker(s) don't choose to engage in that optional play-style.

I expect that asking Frontier to remove the effects of players in Solo and Private Groups from the BGS *is* "out of reach to ask". As ever, we'll see, in time, what Frontier choose to do.

The clearly limited scope of the Powerplay investigation might be quite indicative of their thinking in that regard.
 
The Dove Enigma incident was to do with outrage that some idiots would think that disrupting (arguably defiling) something that was happening for someone who was literally dying was somehow ok. It went beyond the game.

I understand the context. But they were the most toxic of all. And even apologized for it later on acknowledging that.

That still doesnt make it okay.

Its still not right its still players affecting other players. Its the same thing that happens with player groups on a daily basis.

People can affect each other all they want. But the minute they hear the words PVP or get shot at.

Im a sociopath that needs to get help, and shooting other players is for griefing.

Only something optional in the game for the attackers. Not the defenders choice what so ever.

Back on point, the defenders are always at a disadvantage here.

The attacker gets to choose what mode we operate in, what type of grind we have to go through and how long it lasts.

NOT A LEVEL PLAYING FIELD.
 

Jane Turner

Volunteer Moderator
That [UA Bombing] was a BGS attack that explains what we are talking about here. unacceptable behavior out of the game, for in game mechanics.


We are seeing positive influence effects during UA bombing attacks, effected against us, both in the delivery phase as well as the aforementioned period of blessed grind free life once they kick in.
 
I understand the context. But they were the most toxic of all. And even apologized for it later on acknowledging that.

So you're saying that it's more toxic to make utterly empty threats than it is to actually spoil (or try to) a dying person's final days?


Wow.
 
It was pretty toxic.

https://www.reddit.com/r/EliteDange...ve_enigma_ua_bombed_preventing_completion_of/

even paige had to step in and explain its part of the game.

https://twitter.com/PaigeHHarvey/status/958352851033468928

People are clearly upset, it happens everytime there is a UA bombing. Followed by an outcry of people wanting PVP to mean something so they can defend against it. Then everyone forgets what they said the next day.

It happened before. And it will happen again.

What does that have to do with reasoning behind open BGS (this thread)? The Dove Enigma situation was handled ingame, as it should have been. PvE actions countered PvE actions. Some were in open mode, others were in PG/solo.

The BGS is PvE. There are no player assets being attacked or defended. It's all actions for and against NPCs. Player named factions are exactly the same as NPC factions.
 
So you're saying that it's more toxic to make utterly empty threats than it is to actually spoil (or try to) a dying person's final days?


Wow.

Yes. They were coherent enough to play and understand the game. They knew about the nuances of this game before hand.

Its simple gameplay mechanics.

But now that I show it this way, just like you guys are telling me earlier that the BGS is simple game mechanics.

The point of view for you guys have changed.

And as predicted it has nothing to do with the game mechanics to you guys.

It is once again a personal attack. And the toxicity is fine as long as it fits you.

Grow up.
 
is it okay to call people idiots on these forums though?

or is that only okay when someone roleplays a bad guy using game mechanics?

I really wish you and 'those guys' would stop hijacking the term 'roleplay' to justify actions, I feel bad for real roleplayers, you know 90's like the ones on the relevant servers in WoW. But what did they and those on every similar game design have to put up with? - oh yeah, pro bros coming to their servers and screwing it then claiming they were 'roleplaying'.
 
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Yes. They were coherent enough to play and understand the game. They knew about the nuances of this game before hand.

Well, getting back on topic, so do you - you know the BGS is PVE based, yet you continue to try to take features away from players because you don't like how they play and you want them to play your way.

And I'd be careful about claiming to be personally attacked, given that you're the one throwing a strop and telling people to 'grow up' and 'get with the program' etc etc ad nauseam.
 
What does that have to do with reasoning behind open BGS (this thread)? The Dove Enigma situation was handled ingame, as it should have been. PvE actions countered PvE actions. Some were in open mode, others were in PG/solo.

The BGS is PvE. There are no player assets being attacked or defended. It's all actions for and against NPCs. Player named factions are exactly the same as NPC factions.

Ive explained this a couple times now.

Good ol max factor over here says the BGS doesnt affect other players when were talking about player groups.

I used the Dove Enigma as an example of it happening there, because if I didnt use something everyone knew about.

i'd be "making stuff up".

Not only did it happen, but I was showing how toxic the community was over it. And I explained its not just that one event. Its happened many many times.

Anytime PVP is mentioned with the majority of this community. People get very toxic. BGS PVP or any type of PVP.

They even go as far to play the victim saying they are getting griefed and ganked for attacking another player group. And wont go into open while they do so.

Again, if you guys are saying people shouldnt be able to defend themselves when a player attacks their faction. Then there is something wrong here.

That is not healthy gameplay at all.

Wrong.

Its much harder to undermine though

Wait so if I shut down a station with UA bombs, you can still run missions and use outfitting and stuff? You can keep doing it until those options shut down jane. You can lock people out.

HOLYCRAP WHY ARE YOU TEACHING THE BGS TO PEOPLE!!????!!!??

the black market is the only one that doesnt get shut down. You can shut everything else down.
 
Ive explained this a couple times now.

Good ol max factor over here says the BGS doesnt affect other players when were talking about player groups.

I used the Dove Enigma as an example of it happening there, because if I didnt use something everyone knew about.

i'd be "making stuff up".

Not only did it happen, but I was showing how toxic the community was over it. And I explained its not just that one event. Its happened many many times.

Anytime PVP is mentioned with the majority of this community. People get very toxic. BGS PVP or any type of PVP.

They even go as far to play the victim saying they are getting griefed and ganked for attacking another player group. And wont go into open while they do so.

Again, if you guys are saying people shouldnt be able to defend themselves when a player attacks their faction. Then there is something wrong here.

That is not healthy gameplay at all.



Wait so if I shut down a station with UA bombs, you can still run missions and use outfitting and stuff? You can keep doing it until those options shut down jane. You can lock people out.

HOLYCRAP WHY ARE YOU TEACHING THE BGS TO PEOPLE!!????!!!??

I only saw a few hotheads during that time. Yes, they were loud, but the toxic few didn't and still don't represent this community.

It's pretty much the same as the PvP community. There are loud hotheads that must be heard above all else, but the majority are stable and reasonable.
 
Then you shouldnt get to take PVP objectives.

If you attack a player group. you are attacking their objective. And you should have no problem getting attacked back or shot at over that objective.

They can either give the community the chance to defend themselves. Or remove the ability to affect another player group and let them do the single player co-op thing.

If you want to play in a adversarial way. Its only fair you do it on the same playing field as everyone else.

I am aware of how the game is now, and its ever changing and evolving. This is not something thats out of reach to ask.

As anything is new added to a game that affects groups of players. The rules of engagement must change around it.

We CANNOT continue to use the rules for a single player co-op game against one another.

For the last 2 years, I've been based in a system on the fringes of the Bubble. I've been trading, mining, running missions, bounty hunting, exploring and all kinds of stuff.

It's all been PvE.

Last week, FDev dropped a PMF into my home system.

Are you trying to tell me that all those EXACT SAME activities suddenly became PvP because FDev contaminated my system?

Frankly, that's ridiculous. Stop asking for special treatment because FDev let you put a label on something.
 
For the last 2 years, I've been based in a system on the fringes of the Bubble. I've been trading, mining, running missions, bounty hunting, exploring and all kinds of stuff.

It's all been PvE.

Last week, FDev dropped a PMF into my home system.

Are you trying to tell me that suddenly all those EXACT SAME activities suddenly became PvP because FDev contaminated my system?

Frankly, that's ridiculous. Stop asking for special treatment because FDev let you put a label on something.

Thats sucks. But unfortunately yes.

You have had a considerable amount of time to use their player faction sign up sheets for your own system. Its been around for a very long time.

Thats something YOU didnt take advantage of and someone else did.

I understand it sucks. But yes, those actions are now against another group of players. And once that happens. Its PVP.
 

Jane Turner

Volunteer Moderator
Wait so if I shut down a station with UA bombs, you can still run missions and use outfitting and stuff? You can keep doing it until those options shut down jane. You can lock people out.

HOLYCRAP WHY ARE YOU TEACHING THE BGS TO PEOPLE!!????!!!??

the black market is the only one that doesnt get shut down. You can shut everything else down.

Shipyards still function, but they don't affect the BGS. The BMs are shut down but there is a functioning service commodity market. You can't trade out, (apart from biowaste) but that does't affect the BGS anyway, you can trade with the usual effects. Mision boards go, but since they are much the most effective way to undermine a faction (yes better than murder) having them shut is just great.
 
Shipyards still function, but they don't affect the BGS. The BMs are shut down but there is a functioning service commodity market. You can't trade out, but that does't affect the BGS anyway, you can trade with the usual effects. Mision boards go, but since they are much the most effective way to undermine a faction (yes better than murder) having them shut is just great.

Yep, killing all those faction ships does it. Didnt you tell me earlier I was wrong there too?

Each ship you kill in the game clean or wanted makes an impact to the BGS one way or another. Except during election states. There you have to drop data like crazy. Even explorers are PVPing here if its between 2 groups.
 
Ive explained this a couple times now.

Good ol max factor over here says the BGS doesnt affect other players when were talking about player groups.

I used the Dove Enigma as an example of it happening there, because if I didnt use something everyone knew about.

That was done intentianally to hurt people out of game which is as toxic as it gets. As to normal day to day BGS activities, that is a completely different matter.

i'd be "making stuff up".
Yes, you seem to do this often.

Not only did it happen, but I was showing how toxic the community was over it. And I explained its not just that one event. Its happened many many times.
The only people that were toxic were the perpetrators. Seems you are very defensive about there behaviour, anything you want to get off your chest?

Anytime PVP is mentioned with the majority of this community. People get very toxic. BGS PVP or any type of PVP.
The paranoia in this post is extreme. People are not against PvP, what they are against is PvP being forced on to them which you seem to be advocating and then removing reasons to do PvE gameplay for those in solo and private groups.

They even go as far to play the victim saying they are getting griefed and ganked for attacking another player group. And wont go into open while they do so.
They are not attacking a player group, they are supporting a faction.

Again, if you guys are saying people shouldnt be able to defend themselves when a player attacks their faction. Then there is something wrong here.

That is not healthy gameplay at all.
No one is saying you can't support your faction, do so with the tools available.
 
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