The Galaxy is BIG

The trouble with nebulae is that I'm not really sure you'd notice that you were in one.

The gas density is higher than elsewhere but still pretty diffuse.
 
It is very diffuse by our standards. By the standards of interstellar space they're like clouds of bricks.

They would be very difficult to model in the game. A 2D image stretched etc... would work but would be rubbish. It really needs to be in 3 dimensions or particles and then you're opening up an entirely different kettle of bananas.
You'd never see one when you were in it for a start. They'd be pretty from a distance as reflection nebulae but absorption nebulae .. I don't know how you'd do that at all.
 
The trouble with nebulae is that I'm not really sure you'd notice that you were in one.

yep exactly. It's amazing isn't it, the pictures from nebulaes from hubble look so dense but you wouldn't see any difference if you would be inside one. Space is indeed huge.
Our sol system also passes currently an interstelllar cloud called the local fluff (30 LY in diameter and 6000°C hot)

Btw. did anyone found Geminga? I'm thrilled to see a (maybe) watchable pulsar later and this is imho the closest to our sun.
 
It is very diffuse by our standards. By the standards of interstellar space they're like clouds of bricks.

They would be very difficult to model in the game. A 2D image stretched etc... would work but would be rubbish. It really needs to be in 3 dimensions or particles and then you're opening up an entirely different kettle of bananas.
You'd never see one when you were in it for a start. They'd be pretty from a distance as reflection nebulae but absorption nebulae .. I don't know how you'd do that at all.

Hi Dave,

Yeah inside, but as we get closer to them they'll get bigger (albeit dimmer) so wanted some nice shots of the pillars or hourglass spread across the sky.

Haven't they already modelled particles to dull down the sky? Is it not just the same process a bit more localised and colourful?
 
But.. but... bright light.. must fly towards the bright light! It is so shiny!

... and probably hot. ;)

And behind all that bright shiny happiness lies a supermassive black hole that chews up hypergiant starts for breakfast and spits out charged particles we interpret as bright shiny light.... sort of like the mosquito drawn to the zapper light... GAME OVER


Now 400 billion + star systems can't be done by one player. Not a math nerd or anything but I imagine 400 billion seconds is a huge chunk of your life... that is if it took you one second to visit each system and we all know that that isn't how the game goes... and for the record 100 years take roughly about 3.15 billion seconds... far far short of the 400 goal.

Sadly science fact crushes science fiction again with this one.
 
Just a curious thought... Since we are on one of the 'arms' swirling around, When do you think we will get pulled into the center? :eek: It is boggling. heh

The closer you get to the center, the closer the stars are to each other. I believe there will be a point to where a ship just cannot go on. I could even suggest that this may happen well before any black hole at the center will be seen. But who knows? Shrug! I don't know but it's great to ponder.
 
How many jumps would be needed?! Approx 1700 with a max range of 15LY ?!
jump to system - refuel at gasgiant upper atmosphere (if there is one) - jump further ...
but maybe the bug äh wormhole /slipstream drive from Elite 2 can be reproduced :D

Maybe a large spaceship ferry that travels farther and faster than regular ships? Kinda like how BC ferries are in British Columbia?

These large ships would have a schedule and charge expensive fees for travel but could take you to a few destinations into deeper space. There are so many stars though that even this would not make the galaxy any smaller.

Obviously ferries into deep space would be expensive and have potential unknown hazards at the destination. There would also be more regular ferries in human space and around the edge of human/friendly alien space. They would all have a preplanned schedule and work similar to a flying space station.

Edit: I tried to flesh out the idea here though I have been thinking about this idea for months: http://forums.frontier.co.uk/showthread.php?p=697529#post697529
 
Last edited:
And behind all that bright shiny happiness lies a supermassive black hole that chews up hypergiant starts for breakfast and spits out charged particles we interpret as bright shiny light.... sort of like the mosquito drawn to the zapper light... GAME OVER


Now 400 billion + star systems can't be done by one player. Not a math nerd or anything but I imagine 400 billion seconds is a huge chunk of your life... that is if it took you one second to visit each system and we all know that that isn't how the game goes... and for the record 100 years take roughly about 3.15 billion seconds... far far short of the 400 goal.

Sadly science fact crushes science fiction again with this one.

ONE billion seconds is longer than it's been since the original Elite came out in '84 (it's over 31.5 years), so yeah, you'll never get to visit an appreciable proportion of the stars in the galaxy, or even (I would wager) an appreciable proportion of the "human space" systems they plan to include in the game (something on the order of 160,000 if I've understood correctly).
 
Back
Top Bottom