BREAKING NEWS: GNOSIS STRANDED, GALNET NEWS!

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now if this ship had really come under attack while loading up supplies for the trip and Commanders did chase them away that would have been a story people could invest some time in.,.
then run the CG to repair and resume the trip.

it makes you wonder if there is a reason why this doesn't happen
is it a problem with Engine
or
are the guys and gals coming up with this story just oblivious to what people want to see.
 
this isn't FDEv's fault, it's Canon's.. how many ways in game do they have to say no?

if anything, get at Canon and demand they lose their favoritism.. remember, they get a mega-ship.. we got the middle finger (fleet carriers)

I have to disagree.

Upthread a bit there's an excellent post. Fdev could have said "no" at any time. Canon proposed it, FDev said "sure!" It was hyped, it was promoted, we had people from FDev come in and say "nope, things are going as planned." Thanks to FDev a major player group loses their ship, a good chunk of credibility, gets left holding the bag, and we still don't get any fleet carriers.

FDs environmental simulation is amazing, because they just whipped up a SECOND Category 5 ****storm inside of a week. That's... that's something.
 
Are you guys ready for the cone sector?

because

D7w9Ada.jpg
 
It's not like they can fix this within 5 hours, sandro is probably sleeping in the comfort of his elite dangerous themed bed.

I would suspect their sleep would be cut short, by now. This is a major oopsie.

Four and a half hours, they have options, though limited:

Post a "we screwed up" memo and pray for forgiveness,
Post a "we screwed up" memo and promise to make it up to us,
Post a GalNet update, stating a member of their staff is a secret saboteur, and they have been arrested and The Gnosis flight delayed (giving them time to come up with an alternative, and hopefully, more player driven narrative),
Do nothing and lose a bunch of faith from the player base,
or
Work frantically for the next 4-1/2 hours to come up with a really good, last-minute "fix," and claim it was planned all along to happen in this manner.

Regardless, I still have a commander aboard The Gnosis.
 
As one of those people who's stuck it out, I want you to know I'm actually, genuinely touched. I dearly like Elite, and to me it feels like a heck of a letdown. I hope I can at least transfer my modules back from the Gnosis as most of my good exploration stuff is there now.

I hope they make it right.

Because deep down, I LOVE this game. LOVE it. The first time or three I put my hands on a HOTAS setup and turned my head after taking off, using my TrackIR - both purchased for THIS game - I was AMAZED. The sound, the FEEL...the first time I landed a ship, I genuinely FELT the impact on docking, so masterfully crafted were the flight and sound model. I mean that, genuinely - flight and sound are a masterpiece.

And like many others, from that day to about 18 months or so ago, genuinely, eagerly awaiting new content.

But somewhere along the way, a truth hit me: FDEV are incapable of realizing their vision. Maybe its talent. Maybe its tech. Maybe its both. Whatever the reason, they CANNOT do it. But you know, that in itself is ok. Just tell us the truth, level with us and do the best you CAN. I would have been ok with that.

But they didnt do THAT, either. Instead, they started down the road of "exciting content we are interested in bringing you...one day." And they kept at it. For literally YEARS on end.

And I am angry about that. Angry and hurt. We were lied to. Mislead. And intentionally, for quite some time now, no less. As we watched the game we were sold slowly transition not into some tier two "Best Effort" that we could all rally around and learn to love in spite of the technical limitations that forced Fdev to come up short, but...no...instead, we watched our game become little more than an idle clicker RNG casino with a flight model. And we watched this focus last for YEARS...despite all of the "exciting content we are interested in bringing you" pep talks from a Dev who, it turns out, KNEW they could no longer deliver all along.

Nonetheless, despite my hurt, and the anger left in the wake of this betrayal - despite its ruining Kickstarter and Crowd Funding for me, as I will NEVER contribute to another unfinished product, no matter how brilliant it seems, so long as I live - despite MY bitterness, I hope they manage to fix this. For all of you who HAVE stuck by them. Waiting patiently. Professed faith. I HOPE that somehow, they swallow the bitter pill of an all nighter and get their collective asses to work.

Because who knows? If they do that, maybe it will reignite the studio's passion for the game. Maybe it will light the fire that incites some miracle turnaround. Maybe it will lead to them fixing this entire mess of RNG grind that could have been the greatest space sim in the history of gaming.

Would that make me wrong in my predictions if that happens? Sure. But thats ok. Because I WANT to be wrong. I want to eat crow until I burp feathers. Because one day, I want to plant my hands back on that HOTAS and buzz down from a station onto an Atmo planet to pull a sketchy job the likes of Malcolm Reynolds would pursue, in the Elite universe, with THIS flight model, with interesting, persistent characters who remember the rep I have earned in their neck of the 'Verse, for good or ill.

Give me that game, and I'll put ketchup on my crow and SHOUT on these forums about how wrong I turned out to be. And I'll LIKE it. Provided I can tear myself away from playing long enough to DO it.

But for now, they need to fix this. Because you lot deserve better than this.
 
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Plus the amount of anti Thargoid firepower on that ship right now - I am pretty sure the fleet could hold its own without needing to distract the Thargoids. Stand up fight sir or another bug hunt....
 
I'd like to know if CMDR Delmonte or any of Canonn inner council knew about this before tonight as I will be incredibly disappointed if they did.

This, if true, is possibly the biggest fail this year so fr in this game. I wasn't sdure WHAT to expect when we jumped - and that is why it was an interesting expedition. I will not be taking part in any CG, I will wait and see what happens.
 
I would suspect their sleep would be cut short, by now. This is a major oopsie.

Four and a half hours, they have options, though limited:

Post a "we screwed up" memo and pray for forgiveness,
Post a "we screwed up" memo and promise to make it up to us,
Post a GalNet update, stating a member of their staff is a secret saboteur, and they have been arrested and The Gnosis flight delayed (giving them time to come up with an alternative, and hopefully, more player driven narrative),
Do nothing and lose a bunch of faith from the player base,
or
Work frantically for the next 4-1/2 hours to come up with a really good, last-minute "fix," and claim it was planned all along to happen in this manner.

Regardless, I still have a commander aboard The Gnosis.

A galnet post by CMDR Tronald Dump bemoaning fake news?
 
Kindof funny how they chose the option that made them the most money from the hype (multiple people have stated they made purchases in anticipation for the event), and required the least effort of their part, even though it hurt the players the most...

Yep, really funny. I guess.

I don't generally bother with any of the hyped stuff in-game, not sure why this caught my attention but it did.

That won't happen again. Lesson learned.
 
I hope they make it right.

Because deep down, I LOVE this game. LOVE it. The first time or three I put my hands on a HOTAS setup and turned my head after taking off, using my TrackIR - both purchased for THIS game - I was AMAZED. The sound, the FEEL...the first time I landed a ship, I genuinely FELT the impact on docking, so masterfully crafted were the flight and sound model. I mean that, genuinely - flight and sound are a masterpiece.

And like many others, from that day to about 18 months or so ago, genuinely, eagerly awaiting new content.

But somewhere along the way, a truth hit me: FDEV are incapable of realizing their vision. Maybe its talent. Maybe its tech. Maybe its both. Whatever the reason, they CANNOT do it. But you know, that in itself is ok. Just tell us the truth, level with us and do the best you CAN. I would have been ok with that.

But they didnt do THAT, either. Instead, they started down the road of "exciting content we are interested in bringing you...one day." And they kept at it. For literally YEARS on end.

And I am angry about that. Angry and hurt. We were lied to. Mislead. And intentionally, for quite some time now, no less. As we watched the game we were sold slowly transition not into some tier two "Best Effort" that we could all rally around and learn to love in spite of the technical limitations that forced Fdev to come up short, but...no...instead, we watched our game become little more than an idle clicker RNG casino with a flight model. And we watched this focus last for YEARS...despite all of the "exciting content we are interested in bringing you" pep talks from a Dev who, it turns out, KNEW they could no longer deliver all along.

Nonetheless, despite my hurt, and the anger left in the wake of this betrayal - despite its ruining Kickstarter and Crowd Funding for me, as I will NEVER contribute to another unfinished product, no matter how brilliant it seems, so long as I live - despite MY bitterness, I hope they manage to fix this. For all of you who HAVE stuck by them. Waiting patiently. Professed faith. I HOPE that somehow, they swallow the bitter pill of an all nighter and get their collective asses to work.

Because who knows? If they do that, maybe it will reignite the studio's passion for the game. Maybe it will light the fire that incites some miracle turnaround. Maybe it will lead to them fixing this entire mess of RNG grind that could have been the greatest space sim in the history of gaming.

Would that make me wrong in my predictions if that happens? Sure. But thats ok. Because I WANT to be wrong. I want to eat crow until I burp feathers. Because one day, I want to plant my hands back on that HOTAS and buzz down from a station onto an Atmo planet to pull a sketchy job the likes of Malcolm Reynolds would pursue, in the Elite universe, with THIS flight model, with interesting, persistent characters who remember the rep I have earned in their neck of the 'Verse, for good or ill.

Give me that game, and I'll put ketchup on my crow and a doodle do on these forums about how wrong I turned out to be. And I'll do I'll LIKE it. Provided I can tear myself away from playing long enough to DO it.

But for now, they need to fix this. Because you lot deserve better than this.

Good post - nailed it. Its Elite . Elite 4 was THE game. And what we have is pretty good but, maybe they need to call time on it and work on Elite: Deadly instead and learn from this.
 
I spent several hours of my time building my Krait and then flying it out to the Gnosis. I gave up my grind for more APAs, and I set aside time to be active after the jump. What the actual Thargoid is going on here? Another grindy CG?!?

Really FD, this isn't the players making the story. It's like a dungeon master who tells you that there is a forbidden room two squares over and you cleverly invent a way to get into in but, the DM pulls the rug out from under you the last second. Except this time the DM assures you several times that this is perfectly allowed and surprises you with breaking all your gear and forcing you to grind out materials for your 'mistake'.
 
i think someone needs to explain the concept of exciting to the people at FD...

100+ working on it they say....
I've seen more interesting ideas though out by single commanders in forums post than has come out of a game studio in 2 nearly 3 years.
 
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