I'm not sure what you're getting at re marketing departments, VR is very much being driven from the ground up by indie developers, enthusiasts and the community. Even the tech itself only came about now because of crowd funding and the passion of a few people. Large companies by and large have ignored VR, with the exception of a few nibbles here and there and some trail blazers like Bethesda and, to a lesser extent, Frontier. Though even then they've hardly thrown their full weight behind it and tried to convince people they should want it. Actual marketing around VR is noticeably absent for the most part. Even the few big hardware partners involved like HTC, Valve and Sony (for the PSVR) do almost no marketing of the devices. Also to be clear, have you actually tried it? Because if not I can't see how you could justify such a hard position. As for the cost, well it's not cheap obviously but if you can afford a reasonable gaming PC then you can afford to add VR to it. Also there are other potential benefits to VR, personally I can justify the cost for the health benefits alone. But that's a whole other discussion. But it really is one of those things you have to try to understand. I'd encourage anyone with doubts to find their nearest VR arcade and go give it a try.