OK, so my previous posts prove why I should read through *all* of the posts by Frontier staff before posting

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So, on the basis of my read through, I do still have a few minor things I'd like to suggest/reiterate/clarify.
Firstly, Adam, can you tell us how the new exploration mechanics will actually tie in with Mission specific USS's & PoI's. The current system makes finding our mission targets ridiculously easy (whereas 1.0 through to 2.0 made it ridiculously hard). Are we finally going to get a middle ground where players have to actually *work* to find mission targets (how hard being perhaps dependent on mission rank) rather than just having them appear if the player is willing to hang around long enough? That is what I most crave.
It was mentioned in the mining update that we'd be getting a scanner that can do short-range scans of rocks from within belts & rings. However, surely its time for Discovery or Detailed Scans to reveal the % Content of Minerals & Metals within a belt and/or ring? If I am looking for Painite, then having a Detailed Scan reveal that one ring has 35% Painite content, whilst another only has 10%, then I know which ring I am better off mining in. Please implement this mechanic in Q4.
When it comes to doing Detailed Surface Scans, without probes, I definitely feel we need multiple ways to perform them. The passive approach we currently have will reveal some details-but require a close range; a more active scan (which requires you to actually do a "honk") can be done at a further range, & will reveal more detail than the passive scan.....but not as much as a probe scan. The final approach would be to use the ship like the probe & do a close range orbit of the planet-using the same target system as the probe. This will get you as much info as a probe scan......but be a lot more dangerous, though less dangerous for more skilled pilots, obviously

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Lastly, please *please* consider adding more layers of skill to fuel scooping, as I mentioned above, so that players who want more excitement and/or faster fuel scooping can do so....albeit at some amount of risk. Seriously, in general please don't underestimate how important the need for more added potential dangers, is in terms of making exploration more exciting.