Looks interesting... we'll see when it's released. Thanks for the update!
The initial 'honk' will just reveal the entry star. As you use the to explore, more stellar bodies will be revealed as you find them, which will then populate the system map.
Unless something has changed over night you do have to scan a ship (IFF transponder or not) to see if its wanted.
I'm personally not in it for the credits, either- but making rewards commensurate with actual effort involved doesn't hurt either. In fact Frontier should give very basic credit rewards for scanning stars but increase it with deeper scanning/probing of the entire system. Scale it further and further out from let's say "Earth" in terms of distance. Some do it for fun, some do it for money- but BOTH are rewarded for doing it.
No. It's the ADS which is going to behave more like the SRV scanner. Meaning, for some systems with lots of bodies in it, it's going to take a lot longer to decide if it's worth your time to explore it in more depth.
My prediction is eventually this fact will sink in to most player who are not masochists.
This is an awful decision for non explorers, which do not really want to find details about planets, but want a fast and efficient way to find their mission locations. Honking is not the only way to find them, but it is currently very efficient. I suspect this means that non explorers will have to buy cartographic data much more often, and so hope this will be made easier, and you’ll be able to buy more detailed data.
Regarding synthesizing new probes, this sounds like it will force every explorer into gathering materials. Should you explore in a Hauler, you will not have an SRV. On my first few trips, I had neither SRV nor mining lasers with me. Given that firing probes is already a time sink, do we really need another one for synthesis? Or will the probes automatically return, unless you did something stupid?
Sure, when I came back from Sag A with a huge detour I didn't mind turning my discoveries in and get payed for it.
It's not why I made that trip though.
The new system looks much more "real" to me, credible, professional, just hitting that honk button and having to eyeball planets in order to find something made me give up on exploring, this new system might get me back into it.
I do hope that they'll add a bunch of stuff to find with those probes though, especially outside the bubble.
It would give the srv much more purpose too imho.
You can call me weird if you like, but I actually ENJOY flying around in space in my flying a spaceship game. Playing a minigame to get the same information doesn't strike me as a benefot.
I can't agree more with this. The addition of the supercruise probes is an amazing idea, and being able to map planets and find interesting bits is a monumentally great idea.
However, taking away the functionality of the ADS and not letting us see whether or not a system looks interesting enough to care about. I've had many happy times on trips to specific places where I've honked a system, seen interesting worlds and then spent several hours cruising and looking at stuff and scanning.
With the first part of this update, you'd essentially take away that functionality and waste my time needlessly scoping out planets. What's worse, is that when in a wing in the bubble,
if someone tells me "go to this body" Currently, I can scope that out and go to it, now I'll be wasting time searching for the blasted thing or going to a Nav Beacon.
By all means, the probes are a fantastic idea, but the necessity to scope out every body one by one is utterly horrid and will actually decrease my love of exploration. Please, Frontier, think that part through, maybe keep the ADS functionality we have now and let us enter that camera mode for some other reason. If this update was just the probes, honestly I'd be thrilled with it.
No. It's the ADS which is going to behave more like the SRV scanner. Meaning, for some systems with lots of bodies in it, it's going to take a lot longer to decide if it's worth your time to explore it in more depth.
My prediction is eventually this fact will sink in to most player who are not masochists.
The intention is that the energy distribution should provide explorers with information they can interpret to help identify if specific body types exist in a system.
I hope that is the case. I will see what Frontier offers. I hope for reasons to explore, as that is the point, is it not? To see, to discover, to experience. To enjoy.
I fear our stalwart developer has simply redacted exploration down to a HUD, with probes, and much time will be spent in the mini game because it will become rapidly apparent when system, after system, after system has NOTHING in it because the developer spent all the time on the minigame.
Not the worlds themselves. Or anything to discover. This is taking the alien stuff people use audacity to hunt through and reading the tea leaves via throwing an alien probe out the airlock and running with it
Exploration sort of means to explore. Its now, potentially, a time consuming minigame to see that there is nothing to see.
Beta, we will see in Beta. When the minigame becomes either a surprise win and adds a layer of engagement, or is simply a reminder the universe is empty, still, and there is nothing for the (convoluted) minigame to offer.
Folks are so keen for anything in exploration, Sandy could say here is an new exploration brick. You hit things with the brick and they will make different noises and by god that would be amazing!
This is the game now. Folks are desperate at times and even a brick offers endless hope.
The initial 'honk' will just reveal the entry star. As you use the to explore, more stellar bodies will be revealed as you find them, which will then populate the system map.
This is an awful decision for non explorers, which do not really want to find details about planets, but want a fast and efficient way to find their mission locations. Honking is not the only way to find them, but it is currently very efficient. I suspect this means that non explorers will have to buy cartographic data much more often, and so hope this will be made easier, and you’ll be able to buy more detailed data.
Regarding synthesizing new probes, this sounds like it will force every explorer into gathering materials. Should you explore in a Hauler, you will not have an SRV. On my first few trips, I had neither SRV nor mining lasers with me. Given that firing probes is already a time sink, do we really need another one for synthesis? Or will the probes automatically return, unless you did something stupid?
This particular thread is not an area for debate between community members – it’s fine to read what others have put, but try to ensure your posts are directed at us rather than your fellow posters.
It sounds awesome and engaging. The only thing i have to add is (hopefully going to be addressed): Multi-crew exploration with SRV compatibility.
SRVs do not support multicrew at this time.
It's on my wishlist, too. Things like finding a wreck and not only a log but possibly even being able to transfer some sort of loot to your ship in the way of salvaged modules, credits, or cargo. Perhaps learning some experimental blueprint that gives you some sort of benefit (or conversely, adds some sort of detrimental effect) or perhaps even more LIFE out there other than Thargoids would be nice. Tons on the wishlist, but haven't seen much other than the probe/scan thing yet.
SRV exploration is key IMO, because it was what expanded exploration with Horizons... and other than shooting skimmer skeet or spacerox it's pretty bland.
"This particular thread is not an area for debate between community members – it’s fine to read what others have put, but try to ensure your posts are directed at us rather than your fellow posters."
Amen. I made my Elite rank in exploration some time ago by scanning, almost exclusively, undiscovered worlds, just the opposite the Roads to Riches. I take pride not in the distance I've traveled, but in finding undiscovered worlds and systems as close to the Bubble as I can, 4 years after the game was released (slim pickings), which includes getting my name on actual catalog star systems - you know, IRL stars. So the way I see it, _I_ am a "hardcore" explorer, and all these roadtrip space hippies who think Beagle Point is the throne of God don't speak for me, LOL![]()