People seem to keep missing the QoL of not having to fly all the way to planets to scan them. Was beginning to think I imagined it up on my own.
I think that sounds great. It's the fact that knowing they're they're there to be scanned to begin with currently takes about ten seconds. All the new stuff like detail scanning with the new map interface, being able to get further info like locations of interest by using probes sounds great, I love it. I just don't want to have to spend ages getting to a point when I can
do all that new fun stuff when there's currently a game mechanic that gets me to that point pretty much immediately.
I'm not trying to categorise players here, this is just an observation about the way we use language I guess but for me 'discovery' and exploration' are not the same thing. I explore things
after I discover them. Discovery = finding out they're there. Exploration = checking them out.
The thing with making discovery a game is that this is a reasonably realistic representation of the galaxy. That doesn't mean NMS-style worlds with tens of thousands of odd things to be found. The thing with rarity is that by definition it means there are a hell of a lot of things that aren't rare at all just sitting out there
making the rare stuff rare. That's how it works.
Anything up to three quarters of the stars in the galaxy are estimated to be red dwarfs. There are a
hell of a lot of snowballs. No particular shortage of boulders. I don't scan or explore many of them to begin with unless they have (for example) an interesting orbital pattern giving interesting views. Most don't.
Right now an ADS scan gives me a good enough idea about that and other considerations about a system's contents for me to work out whether I want to
explore the system fully, or press on and maybe
discover something incredible in the next system, which I will then
explore. If that process goes from taking ten seconds to even 'just' ten minutes, it reduces the number of systems I could potentially check out in an hour from sixty (honk, scoop, system map, jump) to six, with no change at all in the percentage chance of finding something interesting because the galaxy itself seems to be completely unchanged in this update. With the exception of probably some new kinds of USSs, this is all new ways of finding exactly what in the game today and nothing more based on what has been said. The probe-lobbing in particular sounds really good, it will be great to get surface POI data at last and the new map scan system as a way of getting what is currently DSS data also sounds like it could be good - it's just that lack of a quick system overview that feels like it
might wreck it for me.
As I said back when they first anounced it, it really needs a beta to get a proper flavour of how it's going to shake out but there is absolutely no doubt at all that it is going to take longer to simply discover what bodies exist in a system - it takes ten seconds now, no way is any scan map mechanic doing that and although you'll get the current DSS scan data as part of a combined discovery and scanning process with these changes, any time saving compared to current DSS scanning only exists at all if the things you simultaneously discover and scan are things you would have detail scanned anyway. If not you haven't 'saved' any time at all, you've spent time doing something that you wouldn't have done in the game as it is today, which doesn't bring any particular entertainment payoff for the additional time.
It's all opinions. I can only judge it against what I like to do and how I like to do it.
I wish I could see where you're coming from, but you might need to explain it more.
If the current method is dull (which it is) and the new method is faster, even if you're not fully engaged with it, it's got to be a step up, doesn't it?
It's only faster if you currently scan every body in every system that you jump through. I know some explorers do and that some even say that no true
Scotsman explorer doesn't, not that I particularly care what other people think about how I derive my enjoyment from a game.
If you
don't do that now and only investigate a system further when something you see on the system map after a honk piques your interest, it isn't faster at all. It doesn't matter how fast the equivalent of a current DSS scan is in the update, it's an activity which you wouldn't be doing at all at the moment with the ADS honk reveal being completely separate from DSS scanning and so wouldn't be spending any time whatsoever on.
Please, please don't say anything about cherry picking, credits, earthlikes, credits, 'high value planets' or credits by the way. Not a motivator for me at all. Credits from exploration are a bonus for me, not a reason to do it.