Yep. If someone tries or succeeds in destroying me, and I immediately assume they are a reprehensible person in real life and fire off a few chats on comms to that effect, it's a safe bet the other guy isn't going to be friendly or helpful. On the other hand, if I keep an open mind and assume that the guy was just having fun, didn't wish real life harm on me, and was simply playing a violent sci fi game in a competitive multiplayer environment that the devs not only provided for but intended and communicate with him based on those more mature filters, I can almost guarantee that in 99/100 cases he will be cool, funny and helpful.