mission server - the death of ED

Given devs statement of "solely implementing" what we now have as "C&P",
to fulfill the role of "deterring mass murdering bgs influence" and
"not to deterr PVP", this is the next step of deterring
"mass influence of the BGS, via missions".

Nothing else.
No looking at the root of the problem, no creative thinking,
just oldschool duct tape, a board and fix decision
including an oversized hammer.

Carrying around a technical problem that is the reason for SERVER CRASHES
for 4 years, that is not only unprofessional, but also plain ignorant.
Other stuff in the game causing crashes get fixed asap,
this not?

Doom_Meter.jpg
 
That could be the reason behind that move, BGS gameplay would certainly be the play style most affected by moving the broken mission system to a single mission server for all players.

if they fix the 1 crime = 1 transaction in the same batch this explanation might gain a lot of weight, missions aren't the only way to impact the bgs.
 
if they fix the 1 crime = 1 transaction in the same batch this explanation might gain a lot of weight, missions aren't the only way to impact the bgs.

Yeah people complain about missions and forget about the 700tons+ (Sold one each time) cargo transactions that affect the BGS MUCH MORE (20X-30X more) than running missions.
 
Missions? I’ve only run just enough missions to get the Sol permit. Other than that I ignore the mission board. I don’t see how this one feature could be the death of the game. Ignoring missions hasn’t kept me from acquiring an AspX for exploring, a Krait for mining, and a Python and Type 9 for trading. Plus the touring Cobra and Type 6.

I don't see how your contributing to this discussion. You're saying that you don't use missions and yet this thread is about people who do use missions and the effect the new mission server will have on the quality of their life.
 
Also I haven't used the mission board in six months, so I'm not sure how any changes to it could be the death of the game as a whole?
 
Here's the faction I'm doing missions for in BGS. I think the missions will be fine if they're all like this ;)

OK, I'll go into the cellar and cry a little bit - or a lot. [cry]
I've never seen that many missions offered by a faction. I thought 20 missions would be a lot. Usually I get around 10 (and 2-3 planetary scan missions because I'm so good at cargo missions :rolleyes:
 
The trouble being it will be a death by a thousand cuts, as so much of ED needs attention. This situation is made much worse by ED being in its mid life stage, and that a lot of players have become accustomed to how things go in their underdeveloped state.
Ah,death by a thousand clots.:)
 
Also I haven't used the mission board in six months, so I'm not sure how any changes to it could be the death of the game as a whole?

again, if you're not using the mission system, then you can't really comment on how it affects everyone else's view of the game, can you?
It's a bit like FDEV making changes to a game...but don't actually play it themselves. Surely that can't be the case???
 
again, if you're not using the mission system, then you can't really comment on how it affects everyone else's view of the game, can you?
It's a bit like FDEV making changes to a game...but don't actually play it themselves. Surely that can't be the case???

He pointed out that hyperbole about death of the game voids other experiences from players not using board or using it rarely. Also anyone can comment on this.

Yeah people complain about missions and forget about the 700tons+ (Sold one each time) cargo transactions that affect the BGS MUCH MORE (20X-30X more) than running missions.

That was fixed eons ago.
 
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Warning: spelling WW2 german incoming:

An ion is a very small particle (or a wavelength or such). The word you're looking for is eon.
 
again, if you're not using the mission system, then you can't really comment on how it affects everyone else's view of the game, can you?

I don't currently use the mission system, because my current activity doesn't call for it. There's nothing saying I wont use it again in the future. But I've been playing the game since January 2015, I've had plenty of experience with all the iterations of the mission system, and that allows me to know the mission system is not the core of the game. Trade, bounty hunting, piracy, exploration, mining, those are the core of the game. The mission system gives you more opportunities to engage in those activities, it's an important tool to give you direction if you lack it, but any changes done to it (or even its removal if we want to appeal to the extremes) will not bar you from those activities. As such, it would not "kill the game".

And of course I can't assert how anybody else sees the game.. and I'm not trying to. I'm just saying that the core of the game is unaffected by missions. On the other hand your OP tries to frighten Frontier by claiming those upcoming changes will cause everyone to stop playing, but you can only really speak for yourself and your attempt to give your point more authority by appealing to some imaginary masses is transparent.

It's a bit like FDEV making changes to a game...but don't actually play it themselves. Surely that can't be the case???

Well no, I fully expect that many game developers do not play their games. For many of them it is a job and their part in the project doesn't require that they play the game in their leisure time (I don't bring work home either). Of course many of them also do.

Not that it matters much for the point you're trying to make. What you are saying really, is that the game is not working the way you would like it to while assuming that everybody else has to enjoy the same things as you do and play the game the same way you play, therefore any deviation from this is utter incompetence. While ignoring the possibility that, in fact, not everybody enjoys the same things you do, and that the devs' idea of what the game should be about may be different from your own. And that's fine: you can't enjoy every aspect of every game you buy, and no game can fully satisfy its playerbase.
But claiming devs don't see and don't experience the result of their work because it doesn't match your expectations is the height of arrogance (you can trust me on that, being very arrogant myself even for a frenchie).
 
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Deleted member 110222

D
I'll post the DOOM (2016) OST in a bit.

Feel free to do it for me if you wish, while I boot up my PC.
 
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