No doubt.
And why they sell their paint ship to us?
Ohhhh, Please miss, I know the answer to this one!
Its because thats all their technology can handle, isn't it. I'm sure they said so somewhere so it must be true.
No doubt.
And why they sell their paint ship to us?
Not paying for xbox live is in the same ball-park as not paying your internet bill in my mind.. It should not influence the game design.
SLFs are bugged Not seen any buggy behaviour
NPCs can wake while firing Seen this a few times, reported bug, they usually die before they manage to jump anyway
NPCs have unlimited rockets Not noticed. NPCs don't live long enough to get through that many rockets
'Target highest' threat targets other things than the ship firing at you I would assume threat and the current target my be different metrics
NPCs can break your target lock even though they're still locked I only see this when they drop a heatsink
NPCs can heal full shields in the blink of an eye They use a shield cell bank, not seen anything un-towards here. NPCs still die quickly so no biggie
NPC difficuly levels are the wrong way round ????
NPCs have no limit on weapon effect ????
Combat is entirely unbalanced Care to elaborate?
NPCs change difficulty during missions Not noticed. Elite or Harmless, NPCs don't live very long, even in an un-engineered vulture
Module targetting is broken Is it? Not had an issue myself
So while some of these are bugs and some of them are mildly frustrating for about 10 seconds, even all combined doesn't warrant toys being thrown out of the pram.
FD development proposals have never been about popularity.
You should never retrospectively change a games basic foundation purely for the people who didn't do any proper research before buying in. Modes are a thing, and they are all equal. That fight was already lost pre-launch.
I wonder what Mac users think about that...
I wonder what Mac users think about that...
Quote of the day from Eagleboy
Isn't that the problem of Apple, not FD? Or are you going to blame FD for events outside of their control?
Reading comments about the future of ED, one comment stood out like a sore thumb for me:
"A number of the visitors put some STRONG pressure on frontier on various matters on behalf of wider player audience..."
Obviously we don't know what it was, or what the resistance was, but it's been known for a long time that what a large amount of the community wants, and what FDev thinks they want (or thinks they'll appreciate), are sometimes light years apart.
Isn't that the problem of Apple, not FD? Or are you going to blame FD for events outside of their control?
It's mostly a "problem" of FDev - they decided that it is not worth the effort to keep supporting macOS.
Stigbob is saying the developer can never change a preestablished system in the game if it restricts customers accessing the game or parts of the game.. They closed the Mac game completely so they could continue development of the game, so this is argument is is based on a false assumption.
That's a terrible lesson to learn. I am a lead developer in a commercial software house and I can tell you that this is not the way it works. Give the customer what they ask for and next week you'll be stripping it out again with the customer ranting in your ear. When the customer asks for something you meet with them (not something FD can do as they have millions of customers for the one product), and work through the process with them to build a specification. That way you find out what the customer needs, which is invariably different to what they asked for.
Give the customer what they actually need, not what they thought they wanted. No matter how loudly they were asking for it. That is the way to success.
...and that just proves my point.There are loads of good suggestions on this forum... the vast majority of which are ignored. Fdev only seem to take notice of the well known content creators like OA and others.
I've personally created a number of suggestion posts which have had a lot of time/thought go into them and have had a lot of community support.. Nobody from Fdev has ever commented on any of them in three years. Here's a list of the main ones (most of which have now been locked unfortunately which keeps them hidden);
Don't care. Shouldn't be using a mac to play gamesI wonder what Mac users think about that...
They aren't really comparable decisions though.
...and that just proves my point.
I'm not saying they are bad ideas...but I can come up with a few better ways, imo, to handle some of the things in there and some additions to others that you clearly didn't think of.
Don't care. Shouldn't be using a mac to play games
"maybe I should finally Bootcamp Windows and join the real gaming world. Thank you FDev for showing me that Apple, with their substandard graphics driver and API support, don't care about gamers"I wonder what Mac users think about that...
"maybe I should finally Bootcamp Windows and join the real gaming world. Thank you FDev for showing me that Apple, with their substandard graphics driver and API support, don't care about gamers"