In looking at a lot of scenarios where people needed to operate a medium platform (or in some cases just needed a good ship for passengers) almost everyone turns to the Python for this purpose. I am not saying that's a bad thing, the ship is arguably one of the best multi-roles in the game! however it feels like it is filling a void for what could be an actual VALID addition of a ship (not just reskinning them like the Crusader
)
Ideally what i'd like to see is a Saud Kruger ship with the usual Cabin locked internals, but that competes with the Python's internal flexibility, making it the ideal choice for passenger missions. however Saud Kruger style, it won't fair well to being shot at, making the Python the best choice for protected transport.
however, if a transport was added with this sort of internals, it would render the Orca obsolete, as it's internals are surprisingly FAR fewer than the python (python has 3 size 5's and a few more internals over the Orca) with the Orca being a bit bigger than the python, it could be reasonable to add extra internals to beef it up a touch more ( add the equivalent of 2 size 6's cabin locked(size 6=2x size 5=4x size 4 etc)) and to compensate again once more the Beluga receives an extra Size 6 equivalent (or maybe a bit more as it is the largest ship in the game
)
In doing this we will achieve two things, one is to further define transport ships and make them the ideal choice over multi-roles, and the second is to make transport ships more realistic and useful. having a 200m ship only carry as many people as a Boeing 747 is a little sad, that or there must be ALOT of leg room in economy!!
)
Ideally what i'd like to see is a Saud Kruger ship with the usual Cabin locked internals, but that competes with the Python's internal flexibility, making it the ideal choice for passenger missions. however Saud Kruger style, it won't fair well to being shot at, making the Python the best choice for protected transport.
however, if a transport was added with this sort of internals, it would render the Orca obsolete, as it's internals are surprisingly FAR fewer than the python (python has 3 size 5's and a few more internals over the Orca) with the Orca being a bit bigger than the python, it could be reasonable to add extra internals to beef it up a touch more ( add the equivalent of 2 size 6's cabin locked(size 6=2x size 5=4x size 4 etc)) and to compensate again once more the Beluga receives an extra Size 6 equivalent (or maybe a bit more as it is the largest ship in the game
In doing this we will achieve two things, one is to further define transport ships and make them the ideal choice over multi-roles, and the second is to make transport ships more realistic and useful. having a 200m ship only carry as many people as a Boeing 747 is a little sad, that or there must be ALOT of leg room in economy!!