CIG have repeatedly created content that has to be redone, removed, and drastically modified. Only badly managed companies run this way, sure company make mistakes and can and do learn from them, but CIG have to rely on the backers to point out those screw ups, it happens over and over again.
The current HUD is a prim example of CIG and specifically CR having no clue what he is doing. They took a functional good HUD and made it crappy in the name of making it flashy. CIG have to redo so much not because they are trying something, but because they don't think ahead to other mechanics in the game. Tweaking and adjusting is normal, but overhaul is not.
Yes playing with the software and seeing what you can do is a good thing, the problem lies in the fact that CIG routinely do things that have to be redone because they started to actually think about other mechanics in the game, that is a bad trend and ends up wasting money and time.
Look at the Constellation, the layout and set up of the ship should have been worked out in sketches and basic models, instead it was fully modeled and then changed. Same for the 300i, the Avenger will have to be changed as it currently works on magic. How did the struct in the Freelancer get past concept image stage? CIG should not be relying on the backers to fix and see the problems in the game from a mechanics point of view. I thought the point was that CIG would make the game they wanted? When did it change to "what the most backers want"?
edit: There is no hate, people really need to drop this false idea that people hate the game if they give any criticism of it. Just so you know, I have put more money into SC then ED, and there are many aspects that if done will I am really looking forward to playing. But its this wasting money and time that is leading CIG to sell in game product placement, and its constant drive to bring in more money. CR has never been good with time or money, and sadly it has not changed.