PvP is very broken
Some say they enjoy it.
PvP is very broken
Cr/h does not equal fun.Now you want to talk about 3.3? ok keep these in mind when the live stream show these features.
Mining- needs to yield minimum 10 mil/h
The point of exploration is to discover stuff, this can be done along the way, or when you are where you were going.exploration- needs to be fun not another personal narrative aka grind. the whole point is to go where you need to
Cr/h does not equal fun.
The fun part of mining could be discovering lucrative roid rings just outside the bubble using the new exploration mechanics.
mining is all about making Cr so is passengers missions and trading. only combat and exploring can you some satisfaction beyond credits.
The point of exploration is to discover stuff, this can be done along the way, or when you are where you were going.
okI will be very critical towards the exploration mechanics, but there's a problem there. Longevity. I cannot determine how long a feature will keep me entertained. In the case of exploration, the goal of the mechanism is POIs. Which means discovering the POIs need to be worthwhile. And I don't mean worth as in credits, I don't give a donkeys about how much credits I get for finding POIs. I care about the experience of finding the little buggers.
Because that's the catch when you have criteria like: needs to yield 10 mil/h. When you're motivated by credits, you will grind for credits.
I WILL blame you IF I don't!![]()
Just a thought, but you might want to give consideration to hosting livestreams either during the weekends or other times when career people outside of Great British time could attend, at least every once in awhile.
1300 or 1400 Central on a Tuesday or Thursday EVERY time is rather frustrating.
You know, seeing how tomorrow's stream covers exploration, lighting, and the codex, that's a LOT for a one hour stream. I hope they go well over one hour and show us plenty.
Alternatively, shown us a bit today to lessen the load on tomorrow's stream!![]()
...no one has posted here in 9 minutes. Is everyone ok? Is my internet down? Has the world ended? Helllooooooo?
...no one has posted here in 9 minutes. Is everyone ok? Is my internet down? Has the world ended? Helllooooooo?
We were all going for 10 minutes and you just blew it for all of us!
LOL - wait until tomorrow night. This forum is gonna explode! [haha]
Nice try Mengy!![]()
Cr/h does not equal fun.
The fun part of mining could be discovering lucrative roid rings just outside the bubble using the new exploration mechanics.
The point of exploration is to discover stuff, this can be done along the way, or when you are where you were going.
I will be very critical towards the exploration mechanics, but there's a problem there. Longevity. I cannot determine how long a feature will keep me entertained. In the case of exploration, the goal of the mechanism is POIs. Which means discovering the POIs need to be worthwhile. And I don't mean worth as in credits, I don't give a donkeys about how much credits I get for finding POIs. I care about the experience of finding the little buggers.
Because that's the catch when you have criteria like: needs to yield 10 mil/h. When you're motivated by credits, you will grind for credits.
Without game there wouldn't be even. Without FD there wouldn't be Gnosis. Without FD trying to do something interesting there wouldn't be first *real time* attack on some structure. Yes, there were bugs. Yes, there were issues with communication. Yes, some people did not get a memo.
But going around using obvious reference to real life events where real life people died is just dumb and jarring. You can criticize FD, you can say that you will be careful before hyping release - fine. Just stop using stupid excuses, or try to induce forum drama to drive your points home. It is annoying as hell. No one benefits from that.
Describes most PvP encounters we hear about!
In days gone by you had PvPer's who sought out other like minded players for combat, and you have PKer's (Player Killers) who only sought out other players because they were players and not NPCs regardless of their combat 'status'. I'm all for player combat in a game setting but not just because I'm a human.PvP is not: I build a FULL-Combat Ship with no cargo and no eploration modules and then I go where other players want to make other activities and kill everyone, because I'm sure that his ship is not paragonable to my FULL-Combat ship. This is stupidity.
PvP is ask other players hey, do you want to make a match with me? One Vs One?
In reality (or in a simulation of a space game like Elite) bad-guy normally ask other player to give cargo (called Piracy), and don't go random in space to kill everybody for the fun of it. And if you want to impersonate a Crazy bad guy, the reality is that after the second of third ship you destroy, all police is up to you, and kill you forever or better destroy your ship and put you in a prison for the rest of life: that in the game is translate as a permanent GameOver (or maybe some limit time ban from game).
I Really would see how many players will still play this "fake PvP" when they risk the game itself...
The trailer is great and I hope I am seeing what I think I am seeing, which is the star illuminating and shading the gas clouds correctly...adds a lot of atmosphere