So I start off by saying that fully engineering a ship with low jump range *cough* Corvette is annoying and time consuming, while I enjoy the possibility to fine tune ships in almost every way possible, jumping hundreds of lightyears from an engineer to another is not that enjoyable.
My solution was to equip those modules to a ship with a high jump range like Anaconda and bring them to engineers, but then I have to juggle through the outfitting menus a lot. Unless a complete rework of the outfitting menu is on the way, there should be an option to switch X module from ship Z to ship Y if both ships are in the station. Would be more useful if we had outfitting profiles, to switch between builds with a click of a button, I won't mind a wait time proportional to the amount of modules switched. Maybe even save these profiles locally to be exported or imported from/to coriolis.io.
My solution was to equip those modules to a ship with a high jump range like Anaconda and bring them to engineers, but then I have to juggle through the outfitting menus a lot. Unless a complete rework of the outfitting menu is on the way, there should be an option to switch X module from ship Z to ship Y if both ships are in the station. Would be more useful if we had outfitting profiles, to switch between builds with a click of a button, I won't mind a wait time proportional to the amount of modules switched. Maybe even save these profiles locally to be exported or imported from/to coriolis.io.