It's wonderful to play *most* aspects of this game in VR ...however, anything having to do with the Galaxy map -- especially route plotting for any distance and/or to distant stars whose location you don't know ahead of time -- is so abysmally clunky that if you can't find the home keys and touch type with phenomenal accuracy it's faster to lift off your headset and type it out on a keyboard, then drop the headset back into place. When you do this, you'll probably want some easily invoked hot-key or button mapped to recenter your headset view so you don't have to exit Elite Dangerous, go back to the Oculus client, and do that (I have no idea if other VR headset implementations force this on you the way Oculus does, so that if you remove the headset and don't put it back on with your head in the exact same position, your viewpoint shifts askew).
I don't know what setup other folks have, but attempting to use the mouse while in VR more often than not can result in your deselecting your active window, after which point you've got some real issues trying to get back on track without removing your headset (at least, that's the way it is on my system, running Oculus, where you usually cannot even SEE a mouse cursor in your headset).
Ultimately, what's needed is some copy/paste or in-game keyboard that can be pulled up (also would help text chat for those flying without voice comms, eh?).
There have been some attempts by third parties to address this problem with a solution that can provide an overlay showing where your hands are over your keyboard, but I don't think any have gotten off the ground, yet. The requirement to type efficiently inside VR is, IMO, one of the larger issues slowing adoption (so this is not at all strictly an Elite Dangerous problem).