I know this is beta-related but it's also in the live-game although the beta changes magnify the issue...
If you visit the "Jailhouse Rock & Blues Bar" in LFT 926, for example, this is what you get:-
I'm not that bothered, either way, but the "space fog" effects visible in various places (megaships, orbital installations etc) look way too exaggerated to me.
If most people like it, I guess I'll just have to get used to it but I'm not sure what purpose it serves or why it's so intense.
Also, if they're going to apply "fog" effects like this, they really need to make the effort to make our ship-lights reflect off the "fog" visibly - like pretty-much every FPS since around 2005 has managed to do.
It just looks horribly halfassed when you're flying through a "fog" that's so thick that you can barely see the bow of your ship, you can see the effect of your lights on a nearby structure but you can't see the effect of your lights on the "fog", itself.
If you visit the "Jailhouse Rock & Blues Bar" in LFT 926, for example, this is what you get:-



I'm not that bothered, either way, but the "space fog" effects visible in various places (megaships, orbital installations etc) look way too exaggerated to me.
If most people like it, I guess I'll just have to get used to it but I'm not sure what purpose it serves or why it's so intense.
Also, if they're going to apply "fog" effects like this, they really need to make the effort to make our ship-lights reflect off the "fog" visibly - like pretty-much every FPS since around 2005 has managed to do.
It just looks horribly halfassed when you're flying through a "fog" that's so thick that you can barely see the bow of your ship, you can see the effect of your lights on a nearby structure but you can't see the effect of your lights on the "fog", itself.