The possibility to transfer money between players.

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Explain how then, instead of just saying so

What exactly do you want an explanation of?

If you enable player to player trade, even if it is just for credits. Then the EXACT same player to player trade can be used by a gold seller to sell credits for real money. The deal is made on an external web-site, and then the transaction is completed in game, where the buyer meets up with the gold seller.


And as explained a few times by now, Gold Sellers are NOT good for the game, at any level.
 
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I propose to do in the game the ability to transfer credits from player to player.
This will allow players to support each other and maybe even make trade deals.
I don’t want to deal with wings of gankers demanding other commanders pay them credits. If you want to help a commander make some money, let them multi-crew with you.
 
Welcome to the forum, OP.

LOL.

Problem with gold sellers is that - instead of playing in an environment where people run missions for their creds and where you can't repeatedly annoy people before you eventually run out of in-game cash - and get to rethink your attitude - you put another dime in and hey presto; Sol is overrun by Suicide Corvettes!

Without it, you did the grind and - hopefully - have a connection to and certain pride of ownership in your ship.
 
a GOLD SELLER can use this.

Lestat, why did you lie to me? People say that docking on large ships is not difficult. And even easier than the small ones.
In this https://forums.frontier.co.uk/showthread.php/460529-Make-a-large-ship-docking-tutorial thread, I was filled up with messages about it, now I feel awkward.

That is interesting, in a thread about Elite Dangerous, you answer "Too many" on the question about how many tutorials you have played..... Perhaps you should play the game instead of the tutorials...

You asked how many tutorials I played, I answered.
 
Problem with that approach is just brings up links to the gold sellers websites, they know how to optimise their web pages :D

A gold seller is basically anyone who takes your real money and turns it into in-game money apart from the game owners.

Because there are so many different ways of trading in games there are different ways this is implemented, they are to many and varied to go into in any detail here, but it takes money away from the game maker, reducing their income, leads to hacking because often you have to give them your log on details as part of process and is against the T&C's of the game of course.

It leads to spamming in game forums and in game chat channels sometimes to the point it becomes a waste of time trying to talk to anyone in game and if there is an in-game economy it usually drives it into terminal decline. We don't have that problem in Elite, guess why?

The fuel rats - are they gold sellers?

And why did gold sellers can not simply be banned? In any case, they must show their nicknames. And creating another account is not profitable for them, they will have to buy the game again.
 
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They don't have to, it's their game, they can set whatever rule they want, and now you are getting to the point of being rude and offensive demanding that FDEV justify why they don't allow players to trade money.

If you want a space sim that lets you trade money go and write one yourself, or play EVE, this is FDEV's game, you can make suggestion but you don't get to demand FDEV justify not implementing any of your suggestions, so I suggest you consider this topic done before you wear out your welcome!

EVE is far from spacesim. I do not understand people who equate Elite and EVE. But at the same time, it would be nice to transfer some things from there to the Elite.
 
Thinking about it...


I would'nt mind having the option to pirate players for cold cash instead of commodities...

In fact, that would actually make piracy quite appealing seeing as one would no longer need to take an overweight and incapable bus to make any money.
 
The fuel rats - are they gold sellers?

And why did gold sellers can not simply be banned? In any case, they must show their nicknames. And creating another account is not profitable for them, they will have to buy the game again.

Are you really going to play this dumb?


What exactly do you think fuel rats do? And how do twist what fuel rats do into that being some kind of gold seller?



So who are going to be doing all those banning? who do you think will have to pay for that? IS that really waht you want FDev to be focused on? Shoudl they just ban the seller or both the seller and buyer?

A hint, banning gold seller accounts have sofar not really worked in any other game. Mostly because the cost of an account etc, is on the grand total more than what they have to pay for a new account.
 
Lestat, why did you lie to me? People say that docking on large ships is not difficult. And even easier than the small ones.
In this https://forums.frontier.co.uk/showthread.php/460529-Make-a-large-ship-docking-tutorial thread, I was filled up with messages about it, now I feel awkward.

So just because a few said something different makes that true? If that is the case, why are still here arguing for this? by the same logic, you stop, you have not given any substantial ideas on how to make your suggestion to work, you are very vague and you do not have solution to the issues brought up against it. So how should it be?
 
What exactly do you want an explanation of?

If you enable player to player trade, even if it is just for credits. Then the EXACT same player to player trade can be used by a gold seller to sell credits for real money. The deal is made on an external web-site, and then the transaction is completed in game, where the buyer meets up with the gold seller.


And as explained a few times by now, Gold Sellers are NOT good for the game, at any level.

Any other form of trying to sell credits via non in-game means means the offender can and will be banned, possibly permanently and even having legal action taken against them because EULA reasons.
Unless you have a much better solution to this supposed gold seller problem without completely omitting such a feature altogether
 
Thinking about it...


I would'nt mind having the option to pirate players for cold cash instead of commodities...

In fact, that would actually make piracy quite appealing seeing as one would no longer need to take an overweight and incapable bus to make any money.

That's cool. Right now piracy makes no sense.
But people will still pull out the ethernet cable, so forget it.

Are you really going to play this dumb?


What exactly do you think fuel rats do? And how do twist what fuel rats do into that being some kind of gold seller?

Nah, you are definitely wrong now
First about rats. Do they provide services for real money? Do they take them bypassing the FD accounts? Then they fit the definition of Gold Sellers, though a bit exaggerated.

So who are going to be doing all those banning? who do you think will have to pay for that? IS that really waht you want FDev to be focused on? Shoudl they just ban the seller or both the seller and buyer?
Ban the seller, cancel the buyer’s transaction. Pretty simple.

A hint, banning gold seller accounts have sofar not really worked in any other game. Mostly because the cost of an account etc, is on the grand total more than what they have to pay for a new account.
Elite is not a free game. And not cheap. It won't work here. Constantly buying the game will be unprofitable, I repeat it.
 
What exactly do you want an explanation of?

If you enable player to player trade, even if it is just for credits. Then the EXACT same player to player trade can be used by a gold seller to sell credits for real money. The deal is made on an external web-site, and then the transaction is completed in game, where the buyer meets up with the gold seller.


And as explained a few times by now, Gold Sellers are NOT good for the game, at any level.

Hang on here, Why should I come up with a solution to a broken idea that I do not support?
Because since this idea is apparently broken, and as I am only just one person, I would really love to see some actual discussion about how it can be fixed and improved upon to make it actually viable without letting bitcoiners destroy everything they get their dirty mitts on
 
So just because a few said something different makes that true? If that is the case, why are still here arguing for this? by the same logic, you stop, you have not given any substantial ideas on how to make your suggestion to work, you are very vague and you do not have solution to the issues brought up against it. So how should it be?

Hey, I'm not asking you. But if he said so, then let him at least go to that thread and support me.
 
I think most people here can agree that this topic has been hashed and rehashed multiple times before.
Please search through the forum before starting a new thread.
 
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