News Removal of 'UA Bombing'

Goose4291

Banned
Flying around Jacques in Open with this (which I deliberately turned into a bounty) on my head certainly had me bricking... particularly since the 20-odd UAs I'd have on board with no CRCRs in the game yet meant my ship was literally falling to bits.

It always amused me that a few months later, it turned out we'd usually been hitting the same targets.

Remember the Mockrage this caused?

Obsidian-Orbital.jpg
 
Considering Anarchy governments disable Material Traders to name but one thing, you won't get what you want. Anarchies are good for Material farming though but that's it.







Ever heard of the Lockdown State? Naturally, with the new BGS coming that means a lot of dedication and time since you can't just sit anywhere in a small populated System anymore and kill Security ships without end. You will have to move to every single System and repeat the process.

Self-proclaimed criminals don't want things to be hard or complicated. They always seek the easy way, and if they can't get it or get a feature taken away that allowed them to operate with certain impunity they cry foul, pouting and screaming whilst throwing them toys out of the pram.

Let the new BGS come and adapt to the new situation. Learn it, find the loopholes or wait until someone does it for you. As usual.

Uh huh, sure pal. I see you missed the sarcasm about anarchies in every system based on the comment I was replying to. Outside of that, it’s useful for more than you seem to understand.

Maybe your GG approach to those you replied to about the BGS would carry more weight if you hadn’t admitted on discord to having little to no understanding of UA bombing. You make a lot of huff about self proclaimed criminals without any real footing to stand on. UA bombing is a much different element of the game than lockdown, they operate in different manners as well and require different play styles to make them happen.
 
It always amused me that a few months later, it turned out we'd usually been hitting the same targets.

Remember the Mockrage this caused?

If you look at that objectively, that's coming off as mocking and spiteful - and personal - and is likely to be one of the factors involved in deciding to end UA bombing.

So for the players who genuinely liked the mechanic and treated it as part of their fun gaming in the spirit it was intended (i.e. not personal/spiteful/mocking), then have all my sympathies. But instead of having a go at those who support the mechanic's removal, perhaps blame those players who used UA bombing in this more personal/micking/spiteful way?
 
I think part of the issue is that UA bombing was relatively unknown to many, many players. In other words, they would just play the game and then be faced with a UA bombed station. That wouldn't be fun, it would just be confusing and irritating.
The entire BGS is like that, though.

I saw a case - which I will slightly anonymise to protect the guilty - where a player was convinced that Frontier had manually intervened to nerf their trade route after they'd talked about it on the forums. They hadn't at all, of course - it was just how BGS states had interacted in their standard fashion with the local markets - in this case causing a good that they were trading to disappear entirely (though temporarily) from the supplied list. That was an extreme case, but I've seen rather more cases of normal behaviour being bug reported, or otherwise complained about.

The way the markets work in Elite Dangerous is not particularly complicated. But it's got far more depth and detail to it than 99%+ of players understand, nonetheless. And because the markets respond to player actions (in several different ways), often the reason for "why can't I do X it worked yesterday?" is "other players, none of whom will face any consequences for buying the last Palladium / starting a War in the next system over / putting a Theocracy in charge of this station".

There certainly are players who would be much happier with a fully static galaxy, but that's generally not the design direction Frontier has taken.
 
Uh huh, sure pal. I see you missed the sarcasm about anarchies in every system based on the comment I was replying to. Outside of that, it’s useful for more than you seem to understand.

Maybe your GG approach to those you replied to about the BGS would carry more weight if you hadn’t admitted on discord to having little to no understanding of UA bombing. You make a lot of huff about self proclaimed criminals without any real footing to stand on. UA bombing is a much different element of the game than lockdown, they operate in different manners as well and require different play styles to make them happen.

I am well aware of the difference. UA bombing affected one Station, Lockdown affects all Stations in all Systems a (P)MF owns.

Simply because I never UA bombed myself or had it happen to us (except due to faulty BMs that weren't supposed to be operational) doesn't mean I don't grasp the overall mechanic.

UA bombing is gone and Lockdown needs to be done separately for each System soon.

Let's see how much serious criminals are left once the Update goes live shall we?
 
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I am well aware of the difference. UA bombing affected one Station, Lockdown affects all Stations in all Systems a (P)MF owns.

Simply because I never UA bombed myself or had it happen to us (except due to faulty BMs that weren't supposed to be operational) doesn't mean I don't grasp the overall mechanic.

UA bombing is gone and Lockdown needs to be done separately for each System soon.

Let's see how much serious criminals are left once the Update goes live shall we?

You keep insisting criminals, in what realm is this just a criminal element? Or is any faction that kills innocents or system security or UA bombs criminals in your eyes? There are many people/groups/factions that have used these mechanics that would consider themselves white knights or do gooders. It’s not like people are going to suddenly stop playing the game. If anything this will make the games easier for criminals to manipulate the BGS of different systems at once.

The complaint about removing UA bombing is that it was another tool in any groups arsenal and the auto waving of removing and fixing starports is utter ridiculous. If you remove it then you should at least allow cmdrs to direct goid incursions with dropping the UAs still but it doesn’t cause a bombing it attracts the goids. Then again you’d have to remove the BM aspect so those without them would have the ability to be impacted.
 
Hi, Ed.
Can you tell us, when will the ‘stolen’ indicator be removed from the values of the targoid probes, which can be found in USS signals
threat 2 in the orbits of ammonia planets?

It's very strange that the removal of probes from thargoids concerned the jurisdiction of the people, while the same
probes free-flying in non-human signals do not bear such label.
 
And how exactly did they get immunity? We've already seen that lore wise once we shoot up the barnacle sites they are pretty much ruined. So realistically there's a very very very very finite amount of the stuff

MA is also a product of the growth around Thargoid planetary sites, I suppose you could go and shoot all of those too...

Getting rid of UA bombing makes sense in the unfolding storyline, so well done Devs :)

Anyway, back to manipulation of BGS - in solo, of course :D
 
If you remove it then you should at least allow cmdrs to direct goid incursions with dropping the UAs still but it doesn’t cause a bombing it attracts the goids. Then again you’d have to remove the BM aspect so those without them would have the ability to be impacted.
Well, the second half of that is in - "Along with these changes, you will now be able to sell Thargoid items legally rather than via the black market."

And given the number of damaged megaships with "we never thought carrying Thargoid items would attract their attention" log messages, it would be entirely unsurprising if the first half was also in. But it would be understandable if they didn't mention that up front :)
 
If you remove it then you should at least allow cmdrs to direct goid incursions with dropping the UAs

That's the question isn't it. What causes Tharg Incursions in 3.3?
(Genuine question, not doing Beta).

As long as players can cause an Incursion (which is going to disrupt local faction activities surely) through one action or another, then nothing should be lost, apart from the quite nuclear OP-ness of a UA Bomb.
 
That's the question isn't it. What causes Tharg Incursions in 3.3?
(Genuine question, not doing Beta).

As long as players can cause an Incursion (which is surely going to disrupt local faction activities) through one action or another, then nothing should be lost, apart from the quite nuclear OP-ness of a UA Bomb.

I agree. I hope players can as well. It would be nice if we were told. But the UA bombing hasn’t been OP for awhile. It was severely nerfed and as long as you payed attention to the Brinks report you could go grab MAs at a barnacle near by and easily stop shutdown. It just usually took a few doing it.
 
You could replace UA Bombing with BGS in that entire paragraph. Or AX defence (which will be 'inflicted' on the majority from Q4). Having variety of gameplay will always annoy those who aren't get involved, but they make the game universe live for people involved and really help promote group gameplay.

The entire BGS is like that, though.

Yes, but not on the same scale. Any reasonable person would surely agree that changes in the BGS are, for a new player, not even remotely as invasive as UA bombing starter systems, for example. And I am reasonably confident LHS3447 wont be the target of an incursion any time soon. :p
 
From what I was told (no first hand experience) Commanders were able to change where Thargoids would go. Scouts are the first to arrive. Kill enough and the Thargs would move to another System.

Also having Ammonia Worlds might be what attracts them. And last but not least the negative trait of humanity as a whole - to perceive everything alien as a threat and pull the trigger instead of trying to communicate peacefully first.

But we can't go on without conflict it seems. Neanderthal through and through.
 
From what I was told (no first hand experience) Commanders were able to change where Thargoids would go. Scouts are the first to arrive. Kill enough and the Thargs would move to another System.

Also having Ammonia Worlds might be what attracts them. And last but not least the negative trait of humanity as a whole - to perceive everything alien as a threat and pull the trigger instead of trying to communicate peacefully first.

But we can't go on without conflict it seems. Neanderthal through and through.

Damning humanity on the incorrect rumours of someone else.
What you heard is wrong.

And damning Neanderthals as savages too even thought that is wrong also, really?

Prove us all wrong and go communicate peacefully with some scouts.
 
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I have to say that this is a good change.
While the idea of players being able to cause major disruption is interesting, it was handled in a really bad way.
Exploits were found for even individual players to (relatively) easily take down stations, while there was no actual way to counter the players themselves do this, other than ship in meta alloys, because of instancing and solo play.
It was a very two dimensional and bad form of interaction.
 
Damning humanity on the incorrect rumours of someone else.
What you heard is wrong.

And damning Neanderthals as savages too even thought that is wrong also, really?

Prove us all wrong and go communicate peacefully with some scouts.

No chance for that anymore since the damage was done when the first numbskulls started shooting at the Thargoids. They didn't get hostile until after that (well, yeah, disabling our ships and scanning us was so threatening!)

Incorrect rumours of someone else? Let me mix text with picture and that hopefully will drive the point home:

EmilysQuotes.Com-kill-death-war-sad-negative-spiritual-advancement-ability-evolved-civilized-people-humanity-great-unknown.jpg


Not damning the original Homo neanderthalensis, because they didn't know better. We're supposed to be Homo sapiens, more evolved and advanced. Seeing the state of this planet I'm not really buying that, sorry.
 
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