On "grinding" without grind.

It's been a perennial subject on here. It's been contentious, with some folks saying that you absolutely have to grind in ED, others taking a diametrically opposed view and neither of these groups being unanimous about whether the experience they describe is a good thing or not.

The subject has recently raised its head in a few threads again so I'm throwing in my 0.02.

First up, let me say that I don't grind. At least it never feels to me like I do. And yet, looking at other folks anecdotes it seems to me that I "progress" in a given area of the game at a rate roughly equivalent to anyone else - even an avowed "grinder" - when that rate is considered in proportion to the amount of game time I spend on it. In absolute terms that's not as fast as others achieve, of course, but then I don't play every day and my game sessions are usually no more than a couple of hours in length. But to get a roughly equivalent "progression per hour" I must be "grinding", right?

Except I'm not.

I usually decide what I'm going to focus on before the splash screen has finished loading. I think the thing that makes it not feel like a grind is that this is very rarely the same choice as I made in the previous game session, whether that choice is "bump my naval rank with (superpower) a bit", "stock up some mats","pad the balance a bit", "test a few loadouts on (ship)" or anything else either vague or specific. I also am aware that next session I'm likely to be focusing on something else, so I tend not to end a play session painted into a corner and constrained for what I can be doing next time I log on. This is probably why I hardly ever fly anything but multirole loadouts - cramming in the very last amount of cargo space to the point I can't productively do anything but haul cargo almost never happens, nor does stripping down for max range to the extent of losing the guns or not retaining enough powerplant to run them effectively. Long runs take a bit longer as a result and credits per hour aren't completely maxed for any particular way of earning them but if I'm playing focused on a particular activity (and in a given session I usually am) the difference really isn't that great.

So while I still progress equally rapidly on a given area, I'm effectively simultaneously working towards so many goals that the effort devoted to each one is spread out and never becomes the kind of grind I've felt in other games.

I used to be one of those who vehemently declared "the grind is in your mind!" but while that's not really wrong I don't think it's really right any more either. If you allow yourself to be focused on a single goal so singlemindedly you do nothing else at all, that until you achieve it you cannot focus on anything else, if you insist on flying ships insanely maxed for that particular goal until you are done with that task, then you're going to feel the grind whether it was in your mind at the start or not. On the other hand, if you play towards each goal in a way that's no less focused when you're actively pursuing it but allow yourself to focus on other things in other play-sessions you won't and you won't be playing "casually" either. Your "progress" will be no less rapid overall, you'll still complete A, B and C in the same time it takes you to complete A then B then C but without the feeling of grind.

So the grind isn't in the mind entirely. It's at least as much in the approach and playstyle. But at least, that being the case, while it's real it's possible to avoid feeling it with a little careful adjustment of one's approach.
 
This forum is for inane complaints and ill informed bickering only. And min max elitists who look down their nose at anything slightly sub optimal and those ignorant peasants who allow the taint of sub-optimality to infect this flawless alternative reality. Move along. These are not the forumites you are looking for.
 
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I can't say that what I am doing never feels grindy, the worst might be scanning wakes because there is not much to it. I never have issues surface materials since I enjoy driving the SRV without being on a specific mission and of course I hunt every promising signal. I equip a collector limpet controller for combat spoils. You can absolutely fill multiple progress bars as a sideeffect if you are not too focussed on one goal, including credits.
 
What is this "grind" everyone keeps talking about? I listen to my ship engines with a tuned ear and I never hear anything grinding although my Eagle engine does have a different sound to it than the others. No grind with the landing gear, cargo scoop, hard point pop ups or SRV hanger door opening or closing. I'm starting to think a bunch of you are not doing your preventative maintenance properly. Be careful or you'll void the warranty.
 
I agree with OP.
The problem with grinding starts, when you're in a hurry to achieve some goal, like getting that certain expensive ship engineered to the fullest.
I'm setting myself goals like that, but I don't rush there. I enjoy flying a ship that I gradually upgrade over a long period of time, doing other things in the meantime. If a ship gets too perfect it starts to get boring anyway, so the amount of "grind" actually prolongs my enjoyment, although I suppose there's a limit to that - a balance between grind and reward it gives. But I never felt that ED is unbalanced that way.
F.ex. until now I only did guardian blueprint unlock once - to get FSD booster. I must yet find a reason for unlocking another one of these thingies, but right now there's nothing I feel I need bad enough to go through it again. It didn't feel especially grindy, but if I was to do it 20 more times, it would probably break me.
 
i tend to use a pestle and mortar to be honest, i find the Granite ones are the most satisfying, feels like your not grinding at all!

51ydBjq89LL._SL500_AC_SS350_.jpg
 
I got a call from a mate last week who wanted to see this film! Fabulous Beasts: The Crimes of Grindelwald.

It was OK but though I've seen Potter is in game, I've never interacted and didn't have a clue what was going on.

I hope that clears that up.
 
I agree with OP. This approach is very like mine. Especially the thing about doing a different thing each play session. I've been breaking that rule lately, but only because of helping a player group with a BGS situation. (Being part of a larger endeavour also stops things feeling grindy).

I still say, though, that it's a game. A game is a non- compulsory leisure activity which I take part in by choice. If I'm not enjoying it the responsibility must be 100% mine.
 
What is this "grind" everyone keeps talking about? I listen to my ship engines with a tuned ear and I never hear anything grinding although my Eagle engine does have a different sound to it than the others. No grind with the landing gear, cargo scoop, hard point pop ups or SRV hanger door opening or closing. I'm starting to think a bunch of you are not doing your preventative maintenance properly. Be careful or you'll void the warranty.

I can only assume one means this sort of grind...
[video=youtube_share;hthl28SEGfk]https://youtu.be/hthl28SEGfk&t=1m58s[/video]

Meh, can't seem to share at a specific time.. lol
 
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I play for more than three years now and never grinded anything in Elite. I'm filthy rich, got all the ships I need, two Elite ranks, a few Guardian unlocks and lots of stuff to unlock more...
I think most people have difficulties accepting that things like G5 mods are the high end stuff that is supposed to be rare and thus hard to get. It doesn't get any better than that and if you want it fast you, of course, can choose to make it a chore. Or give it more time and in the end you will have the stuff anyway. For the Corvette and Cutter you need to be a dedicated military asset, means, getting the rank needed either takes a long time or making it a chore.
The fun about it is: you don't need it fast. People just think they have to achieve everything in the game and progress to the very top in a few weeks time. I guess too much mmorpg conditioning does that.
 
It's been a perennial subject on here. It's been contentious, with some folks saying that you absolutely have to grind in ED, others taking a diametrically opposed view and neither of these groups being unanimous about whether the experience they describe is a good thing or not.

The subject has recently raised its head in a few threads again so I'm throwing in my 0.02.

First up, let me say that I don't grind. At least it never feels to me like I do. And yet, looking at other folks anecdotes it seems to me that I "progress" in a given area of the game at a rate roughly equivalent to anyone else - even an avowed "grinder" - when that rate is considered in proportion to the amount of game time I spend on it. In absolute terms that's not as fast as others achieve, of course, but then I don't play every day and my game sessions are usually no more than a couple of hours in length. But to get a roughly equivalent "progression per hour" I must be "grinding", right?

Except I'm not.

I usually decide what I'm going to focus on before the splash screen has finished loading. I think the thing that makes it not feel like a grind is that this is very rarely the same choice as I made in the previous game session, whether that choice is "bump my naval rank with (superpower) a bit", "stock up some mats","pad the balance a bit", "test a few loadouts on (ship)" or anything else either vague or specific. I also am aware that next session I'm likely to be focusing on something else, so I tend not to end a play session painted into a corner and constrained for what I can be doing next time I log on. This is probably why I hardly ever fly anything but multirole loadouts - cramming in the very last amount of cargo space to the point I can't productively do anything but haul cargo almost never happens, nor does stripping down for max range to the extent of losing the guns or not retaining enough powerplant to run them effectively. Long runs take a bit longer as a result and credits per hour aren't completely maxed for any particular way of earning them but if I'm playing focused on a particular activity (and in a given session I usually am) the difference really isn't that great.

So while I still progress equally rapidly on a given area, I'm effectively simultaneously working towards so many goals that the effort devoted to each one is spread out and never becomes the kind of grind I've felt in other games.

I used to be one of those who vehemently declared "the grind is in your mind!" but while that's not really wrong I don't think it's really right any more either. If you allow yourself to be focused on a single goal so singlemindedly you do nothing else at all, that until you achieve it you cannot focus on anything else, if you insist on flying ships insanely maxed for that particular goal until you are done with that task, then you're going to feel the grind whether it was in your mind at the start or not. On the other hand, if you play towards each goal in a way that's no less focused when you're actively pursuing it but allow yourself to focus on other things in other play-sessions you won't and you won't be playing "casually" either. Your "progress" will be no less rapid overall, you'll still complete A, B and C in the same time it takes you to complete A then B then C but without the feeling of grind.

So the grind isn't in the mind entirely. It's at least as much in the approach and play-style. But at least, that being the case, while it's real it's possible to avoid feeling it with a little careful adjustment of one's approach.

From reading your post I think the reason you don't feel its a grind is because you set yourself very small and modest goals. So, if your goal was to collect some mats and you collected some mats. Job done and go to bed happy.
Other people (like me) feel the grind because we set ourselves huge goals without realising that they are huge until we hit the grind wall. For example I decide I would like to get prismatic shields for 3 of my ships. The more I look into it I realise that its actually going to take me several months. Which means everything I do each night seems to be just a tiny scratch in the work I need to do to achieve the single goal of upgrading my shields. So, for 3 months I grind to get something that keeps me away from the game play I actually wanted the shields for.
 
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