ED and the Oculus Rift Developers Kit 2 (DK2) Discussion Thread

Ok so my question is this. Real simple.

Is it worth it to get Dev2 or not. Knowing it is for E : D and future games or entertainment.

Is it worth doing it now....or wait for the resolution, etc. to increase?
 
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Ok so my question is this. Real simple.
Is it worth it to get Dev2 or not. Knowing it is for E : D and future games or entertainment.
Is it worth doing it now....or wait for the resolution, etc. to increase?

Question is directly related to your amount of disposable income :)
Is $400 easily available to you?

If you can afford it now and want to see the future, then yes its worth it. Even before Frontier get the Dk2 working properly, it already looks amazing!!

Just know that you're outlaying the cash for a prototype product that will only be relevant for around a year before the better final version comes out.
 
Question is directly related to your amount of disposable income :)
Is $400 easily available to you?

If you can afford it now and want to see the future, then yes its worth it. Even before Frontier get the Dk2 working properly, it already looks amazing!!

Just know that you're outlaying the cash for a prototype product that will only be relevant for around a year before the better final version comes out.

Think about to spend the same amount in one year (or whenever released) again when CV1 is available.
 
Ok so my question is this. Real simple.

Is it worth it to get Dev2 or not. Knowing it is for E : D and future games or entertainment.

Is it worth doing it now....or wait for the resolution, etc. to increase?

My answer will be something I experienced yesterday when I watched Guardians do the Galaxy in 3D with my daughter. During a couple of scenes of dogfight there is a subjective camera showing the pilot position, I found myself extending my arms a little tying to reach my Hotas on the place were it would be if I were sitting on my desk, I've played many hours now with the dk2 and the feeling of being in control of a real ship made me think I could avoid the debris of other ships exploding on the screen... That realistic is!


As another colleague said, if you have 400$ To spare don't hesitate and order yours
 
Think about to spend the same amount in one year (or whenever released) again when CV1 is available.

Basically this.

Can you afford the same amount again in a year for an upgrade, or do your finances allow you only one shot at this for some time?

Bear in mind you'll be able to sell your DK2 on ebay and recoup a certain amount too.

The other thing to bear in mind is that the DK2 works with high end cards available NOW. The CV1, if it has 1440p res, is unlikely to work smoothly with any card out today, so you're also looking at buying a new, high end gfx card along with your CV1 (which will cost more than the CV1 itself). Just something to think about.
 
How are people using the galaxy map without it clicking to desktop on the primary monitor? This is blocking me proceeding much further.

Managed to get a smooth frame rate on a GTX580 by running it at low spec.
Given the screen door effect I wouldn't mind a "low" texture size option too to squeeze a few more FPS and not render pixels I won't be needing.
 
DK2 optimization

Hi All.
Have my rift since a week and it is absolutely fantastic with elite. However I have a couple of questions regarding performance increase.

1.What can be done to increase performance?
2.What ingame graphic settings require more performance what less? Or in other words, what can improve in quality without reducing much performance?

My experience:
-In space, Asteroid field in single player, Eranin distress signal, the experience is mostly flawless.
-In station (as we know) it is not that great due to lag
-Flying around the station it is ok-ish but could be slightly better in terms of fps
-Inside the extraction site it could perform way better in terms of lag and fps. Extreme lag when looking around. Otherwise totally ok when I keep my head still.

My specs:
Win 8.1
8 Gb ram
i7-2600 K
SSD Samsung 830
Palit GTX 770 jetstream 2Gb (memory 250Mhz overclocked). I get in Unigine heaven benchmark (extreme settings, etc.) 1060 points. I saw one extremely overclocked GTX 770 getting 1160 points..and I can't squeeze more Mhz from my already factory overclocked cores...

Setup: Set the monitor on a lower resolution to a have also 75hz there in case it interferes with the Oculus. All graphic settings in the game are on low. No TS overly active. Voice Attack is running. Sometimes my X52 looses temporarily functionality of the target management switch.

I'm thinking of overclocking my CPU...but would it potentially help?
I read that the tracking requires a lot of CPU? Is then my computer in the extraction site on its limits because the asteroid room requires a lot of CPU or is it mainly the GPU?

I don't want to make partial but costly improvements to my rig but wait till next year and setup a complete new system. Sure upgrading form 8Gb ram to 16 GB is no problem. But getting now a GTX780 ti is not a solution.

Any suggestions for optimizing would be great.
Also some insight in terms of resources required while running Elite and Rift.
 
Upgrading your graphics card is the solution, upgrading to more RAM wont do anything for you. That's the reality.

But maybe you wanna wait for even better graphics cards to get released.

The reasl solution is to wait and hope next beta version has updated to support the 4.1 SDK tho, and things will improve hopefully, Its lagging in stations and in some demanding situations for me as well even tho I have 100-150fps anywhere normally. So I think its the oculus SDK mainly causing problems right now.
 
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Xbox controller

I'm using a Warthog, can't give that up for a xbox controller.

So mapping the Galaxy map controls onto controller sticks and buttons is the only way? Would hoping for something else like locking the cursor to rift screen.
I like mouse controls for the map.
 
What zalamander says...
Im curious though if overclocking your k series cpu would gain any frames though and think you should because that cpu is perfect for it if you have a good coolblock on it.
But its tru you should at least wait until direct mode is properly supported before buying anything.
 
I'm using a Warthog, can't give that up for a xbox controller.

So mapping the Galaxy map controls onto controller sticks and buttons is the only way? Would hoping for something else like locking the cursor to rift screen.
I like mouse controls for the map.

do you have an xbox controller?

if so you do not have to give up your Hog.

you can combine multiple control methods in ED and they play nicely together. The xbox pad makes a fab companion controller, it is how I played before getting my X55 as my old flight stick was lacking a bit on the buttons.

you can manually set up any controller profile you want so the xbox pad need not have anything to do with flight controls
 
I'm using a Warthog, can't give that up for a xbox controller.

So mapping the Galaxy map controls onto controller sticks and buttons is the only way? Would hoping for something else like locking the cursor to rift screen.
I like mouse controls for the map.

My dk2 is still on route but
Wouldnt a trackball work? Im currently flying with both stick and mouse
Mouse controls on also gjves you this handy little dot showing exactly in which direction your flying. Although I wonder if that's still visible with the rift...
 
What zalamander says...
Im curious though if overclocking your k series cpu would gain any frames though and think you should because that cpu is perfect for it if you have a good coolblock on it.
But its tru you should at least wait until direct mode is properly supported before buying anything.

Yeah I will try the overclocking, cooling isn't going to be a problem. Let's see. Sure waiting for direct mode is reasonable.
Other than that: Getting a better graphics card into my current system is something I have to check. e.g. my current PCI 2.0 slot being a bottleneck or not, etc. In that respect I also want to wait and see how the new generation of GTX 900 series is going to be.
 
Yeah I will try the overclocking, cooling isn't going to be a problem. Let's see. Sure waiting for direct mode is reasonable.
Other than that: Getting a better graphics card into my current system is something I have to check. e.g. my current PCI 2.0 slot being a bottleneck or not, etc. In that respect I also want to wait and see how the new generation of GTX 900 series is going to be.

GTX 900 series?

Do you mean the 800 series, or are you only looking to upgrade in 12 months or so.......

or is the 800 series only going to be out for a few months and will be retired as soon as the 20nm maxwells come out?
 
GTX 900 series?

Do you mean the 800 series, or are you only looking to upgrade in 12 months or so.......

or is the 800 series only going to be out for a few months and will be retired as soon as the 20nm maxwells come out?

Rumour is they're naming the incoming new ones under the 900 series.
 
Yeah I will try the overclocking, cooling isn't going to be a problem. Let's see. Sure waiting for direct mode is reasonable.
Other than that: Getting a better graphics card into my current system is something I have to check. e.g. my current PCI 2.0 slot being a bottleneck or not, etc. In that respect I also want to wait and see how the new generation of GTX 900 series is going to be.

re:eek:verclock
My i7 4770K never goes over 50% and it isn't that much faster than yours, so while it won't hurt to try boosting your CPU I won't get my hopes too high.

I've stopped playing (until Beta 2) but I couldn't get much better than medium (with accepting horrible judder when the FPS drops in stations)

Best result for me was after changing my monitor res to 1280x1024@75 from 1440p@60, 2nd best was to remove Vsync and use frame limiting (Dxtory) to 75FPS

From memory my last DK2 settings was Medium with Shadow and Ambient off, and MLAAx2

For reference
i7 4770K, Z87-Pro, 16GB Kingston 1600 C9 DD3, 2xPalit GTX770 4GB, 2xSSD
 
There's not a lot you can do regards performance.
Even people with top of the line hardware are struggling to keep 75fps on Low settings when in stations and ring systems.
This is coming from people I trust rather than random forum Joes that somehow get 750fps running E: D on a baked potato.

Only thing I'm aware of that you yourself can do is making sure your monitor is running at the same refresh rate as the DK2 (75hz) as it reduces but doesn't eliminate judder.

OVR and FDEV can both do things to improve performance. Mainly FDEV.
OVR can help with a better SDK and improvements regards timewarping.
FDEV can improve their code, increase performance, provide lower settings or provide Rift specific settings that optimize for the rift and make sure their builds are compiled against the most recent SDK.
 
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