da_wae i feel like i know you. I cant quite put my finger on it.
That's what they all say [heart]
da_wae i feel like i know you. I cant quite put my finger on it.
Everyone wanted more than "jump-honk-scoop-fly-way-the-frell-over-there-point-wait-fly-way-the-frell-over-there-point-wait", so yeah it's valid to claim: it's better than nothing.I hate it far, far, far less than jump-honk-scoop-fly-way-the-frell-over-there-point-wait-fly-way-the-frell-over-there-point-wait...
Like enough that I've actually gone exploring.
Oh I'm already very handy with it, it's not a case of me needing to learn the ropes. It's not as if it requires that much skill to master.I honestly think you'll love it once you get used to it.
It is very much a mini-game, no matter how many layers of make believe you put over it. It is a mini-game. It's a hoop I need to jump through to get to the point where I decide whether I want to jump through that hoop. Realise that I'm not dumping on the mechanism an sich, I'm annoyed that I need it before I know whether I want to use it. It forces a hit/miss ratio on me which is very low.First thing to realize is that the FSS is not just some minigame, it's an overlay on top of the view from your spaceship, and blue blobs are not the planets, but only markers to help you see those planets - yes, you can actually see the planets themselves like Venus in the night sky. The spectrograph gives you a bird's eye view of what's in the system, and then the FSS is basically an advanced telescope that lets you scan the sky just like I do at night with my binoculars, except the FSS also provides all the cool stats on the planets (like my Star Walk app on my iPad). In fact, think of the FSS like one of those augmented reality apps that overlay data on top of the sky you are already looking at. Not only do you see the solar system as it really is (vs the old flat system map), but the FSS overlays orbit lines and other data as planets are discovered. The solar system comes alive in front of your very eyes!
This is, and isn't true. Of course the localisation of POIs are a great boon. But I find I'm traveling the system way less than I was before.As for traveling the system, the combination of POIs discovered by the FSS and the desire to map more "interesting" finds will cause you to travel more, not less. I found my first brain trees on a otherwise unnotable moon that had actually been skipped over by another explorer who must have been using the old system ages ago. I too would have skipped over that moon under the old system, but thanks to the FSS, I was alerted to biological POIs and I just had to go check them out!
That's a bold prediction. Plus you are demonstratively wrong. Whether or not you like to explore systems is not the determining factor of loving the feature. I'm in the process of giving it a chance, I have no choice in the matter, I have a long way to go before I get back. But to state you are confident I will fall in love with it is a little strange. Don't tell me what I like, love, going to like or going to love. I like exploring systems, after I know what it looks like. I don't like exploring samey system #34.982.772I'm telling you, the new system really is amazing for people who love to actually "explore" and "experience" individual solar systems, which sounds like your cup of tea, so give it a chance, and I'm confident you'll fall in love with it over time [heart]
the FSS, watching paint dry....
So anyone else find this incredibly boring? I think I'm going to quit while I'm ahead here, way too many controls to map and rather confusing to boot. Heading back to bubble to try out the new mining. Hope you die hard explorers have fun!
Don't tell me what I like, love, going to like or going to love. .
Incidentally, I'm glad the FSS stopped me playing because now I don't have to deal with starlight changing the colors of my HUD. So much wrong with this update.
Yeah, the new mechanics seem very well suited to world type cherry picking credit farming exploration.
So many ways this could be worked out. They could tie it into "professions" where a planet hunter might take the FSS but a discoverer might use a different module that just happend to restore the old honk in its etirity. Just please do it fast
![]()
I like it. I already saw more of the planetary strucktures that were implemented, than i did before. And i will try to make a valid conda built with mining equipment to have a variety of different things to do in the black while exploring...
It requires no skill (i.e. it's no more 'fun' than the honk). Yet it is more tedious.
While it's nice to see new things added to ED it's a shame that said stuff is this.
And the old model of "honk -> dss -> jump -> repeat" took a lot of skill and wasn't tedious at all [haha]
Quite. It's no improvement.
I would call it a lateral improvement. The overall experience might not be drastically better, but it created the basis on which to further expand gameplay. Before, there was nothing to build on.
And the old model of "honk -> dss -> jump -> repeat" took a lot of skill and wasn't tedious at all [haha]
So I'll probably end up shelving ED once again, but I will really, really miss exploration, and I'll be suffering FOMO about what's out there that I might have discover first, and in general be sad... I'd much rather just think, "This game is crap" and walk away without giving it a second thought.
![]()
![]()
![]()
![]()