the FSS, watching paint dry....

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I hate it far, far, far less than jump-honk-scoop-fly-way-the-frell-over-there-point-wait-fly-way-the-frell-over-there-point-wait...

Like enough that I've actually gone exploring.
Everyone wanted more than "jump-honk-scoop-fly-way-the-frell-over-there-point-wait-fly-way-the-frell-over-there-point-wait", so yeah it's valid to claim: it's better than nothing.

The thing is, I'm not very keen on the fly-nowhere-aim-at-blob-slide-if-needed, each system I think may be off interest. The mechanism would be better if I didn't need to use it so frequently.

I honestly think you'll love it once you get used to it.
Oh I'm already very handy with it, it's not a case of me needing to learn the ropes. It's not as if it requires that much skill to master.

First thing to realize is that the FSS is not just some minigame, it's an overlay on top of the view from your spaceship, and blue blobs are not the planets, but only markers to help you see those planets - yes, you can actually see the planets themselves like Venus in the night sky. The spectrograph gives you a bird's eye view of what's in the system, and then the FSS is basically an advanced telescope that lets you scan the sky just like I do at night with my binoculars, except the FSS also provides all the cool stats on the planets (like my Star Walk app on my iPad). In fact, think of the FSS like one of those augmented reality apps that overlay data on top of the sky you are already looking at. Not only do you see the solar system as it really is (vs the old flat system map), but the FSS overlays orbit lines and other data as planets are discovered. The solar system comes alive in front of your very eyes!
It is very much a mini-game, no matter how many layers of make believe you put over it. It is a mini-game. It's a hoop I need to jump through to get to the point where I decide whether I want to jump through that hoop. Realise that I'm not dumping on the mechanism an sich, I'm annoyed that I need it before I know whether I want to use it. It forces a hit/miss ratio on me which is very low.

As for traveling the system, the combination of POIs discovered by the FSS and the desire to map more "interesting" finds will cause you to travel more, not less. I found my first brain trees on a otherwise unnotable moon that had actually been skipped over by another explorer who must have been using the old system ages ago. I too would have skipped over that moon under the old system, but thanks to the FSS, I was alerted to biological POIs and I just had to go check them out!
This is, and isn't true. Of course the localisation of POIs are a great boon. But I find I'm traveling the system way less than I was before.

I'm telling you, the new system really is amazing for people who love to actually "explore" and "experience" individual solar systems, which sounds like your cup of tea, so give it a chance, and I'm confident you'll fall in love with it over time [heart]
That's a bold prediction. Plus you are demonstratively wrong. Whether or not you like to explore systems is not the determining factor of loving the feature. I'm in the process of giving it a chance, I have no choice in the matter, I have a long way to go before I get back. But to state you are confident I will fall in love with it is a little strange. Don't tell me what I like, love, going to like or going to love. I like exploring systems, after I know what it looks like. I don't like exploring samey system #34.982.772

At the moment the best way I have found of dealing with the FSS is looking for ELWs, WWs, AWs and HMC terraformables and mapping those, finding the occasional POI. And not really caring to go through the whole system to see what it's made off. I hate not knowing that, but I hate resolving entire systems even more. I have become the fast-food cherry-picking explorer everyone accused me of being before.
 
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the FSS, watching paint dry....

So anyone else find this incredibly boring? I think I'm going to quit while I'm ahead here, way too many controls to map and rather confusing to boot. Heading back to bubble to try out the new mining. Hope you die hard explorers have fun!

"Like watching paint dry?" Huh? Clearly you didn't use it prior to making this post. Watching paint dry suggests you sit there doing nothing waiting for something to happen over a long period of time. That's not the new FSS at all. Its more of a furious search then slide-bar then click activity so you can discover the planets as fast as possible and move on. If you are sitting there waiting for it to do something on its own you are gonna wait a long time.

I can understand if you don't like the new FSS. Everybody can have there opinion. I understand you had a tough time setting up the controls and maybe had a tough time figuring out how to use it. But criticizing something when you clearly don't understand it is pretty silly.

From the thread it appears your actual criticism was your difficulty in setting it up and difficulty learning how to use it.
 
Fine tune your keybinds, would be my suggestion.

Fine you've got it working - understand it cool - next step, try to use as few off button moves as can. (Ergonomics. Used to improve productivity of assembly workers if you want to read up on it. Small moves Ellie, cool stuff).

For example, my tuning scale controls WERE nearer my right hand when I first set up, now it's on the left (aim control on right hand, as right handed). That's knocked a huge chunk off my scan time. Even more, if you don't wait for the planet to resolve out, 'beep' and pull back. Check system map when done.

You could even count how many tuning moves you make to a discover system, fewer the better? (Maybe. Factor in reticule moves too).
 
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Don't tell me what I like, love, going to like or going to love. .

iu
 
Incidentally, I'm glad the FSS stopped me playing because now I don't have to deal with starlight changing the colors of my HUD. So much wrong with this update.

Ironically, I envy you. I had put ED up on the shelf and was happily enjoying a bunch of other games, and then this update came and I got hooked on exploration again. However... There is so much WRONG with this update, in particular it looks absolutely rubbish on PS4. Old bugs were made worse, new bugs were introduced, and WHERE ARE MY FRICKIN STARS?

Duer6K8W4AAtUgU.jpg


So I'll probably end up shelving ED once again, but I will really, really miss exploration, and I'll be suffering FOMO about what's out there that I might have discover first, and in general be sad... I'd much rather just think, "This game is crap" and walk away without giving it a second thought.

:( :( :( :(
 
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After reading Ziggy's post above and after several multi hour exploration sessions under my belt with the new mechanics, I have to say I'm in 100% agreement with all of his comments.
I know that different people explore in different ways, but evidently I explore pretty much the same way Ziggy does because he hit's the nail on the head.
 

Yeah, the new mechanics seem very well suited to world type cherry picking credit farming exploration. But for me, it still isn't how I get my kicks playing the game.

The most fun I've had with it so far is actually not using it and just happening across a couple worlds in a system in supercruise, then DSSing them. The "explorer" and completist aspects of my nature had me park up to FSS the rest of the system and DSS the rest of the worlds. This was a mistake. :(
 
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Yeah, the new mechanics seem very well suited to world type cherry picking credit farming exploration.

So many ways this could be worked out. They could tie it into "professions" where a planet hunter might take the FSS but a discoverer might use a different module that just happend to restore the old honk in its etirity. Just please do it fast

:D
 
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So many ways this could be worked out. They could tie it into "professions" where a planet hunter might take the FSS but a discoverer might use a different module that just happend to restore the old honk in its etirity. Just please do it fast

:D

They're not gonna maintain parallel code paths to do the same exact thing.
 
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I like it. I already saw more of the planetary strucktures that were implemented, than i did before. And i will try to make a valid conda built with mining equipment to have a variety of different things to do in the black while exploring...
 
It requires no skill (i.e. it's no more 'fun' than the honk). Yet it is more tedious.

While it's nice to see new things added to ED it's a shame that said stuff is this.
 
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I like it. I already saw more of the planetary strucktures that were implemented, than i did before. And i will try to make a valid conda built with mining equipment to have a variety of different things to do in the black while exploring...

I've found loads of stuff in the past few days I never found before, it's become so routine I don't even bother to land, I just scan them from my ship & move on. I am quickly running out of interesting things to look for because nothing is rare any more. Perhaps that will change in a future update.

Probing rings for mining should be a solid, ongoing task. I have no interest in mining but for those that do the probes revealing hotspots should significantly lower the skill barrier for locating sites for mining missions.
 
A Major Swing And A Miss...

I think the new FSS was a good idea, however, I feel that it ruined exploration. For starters it used to only take me a few minutes discover all the planets in the system. Now it takes me anywhere from 30 minutes to an hour. And that doesn't even mean that there will be anything of value in the system. Secondly it doesn't seam to make sense with the story. We used to have technology that allowed us to instantaneously discover everything in the system but now the technology requires hours to discover everything? We took a major step backwards in technology? That doesn't make sense at all. This was a major swing and miss. This was my favorite game but I think this last update ruined exploration and ruined the game for me.
 
It requires no skill (i.e. it's no more 'fun' than the honk). Yet it is more tedious.

While it's nice to see new things added to ED it's a shame that said stuff is this.

And the old model of "honk -> dss -> jump -> repeat" took a lot of skill and wasn't tedious at all [haha]
 
So I'll probably end up shelving ED once again, but I will really, really miss exploration, and I'll be suffering FOMO about what's out there that I might have discover first, and in general be sad... I'd much rather just think, "This game is crap" and walk away without giving it a second thought.

:( :( :( :(


Totally agree. If ED totally sucked I could forget about it and move on, instead I'm stuck here on the forums begging FDev to reconsider so I can get back to doing what I love.

I've spent a fortune on Steam over the last month, trying to find something that hooks me for more than a few hours, the way ED did.
 
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