A gameplay anecdote: yesterday I was flying around with my all-purpose Asp, which is equipped with a Collector Limpet controller, to snag the materials I find in USSs and various places. During my travels, I see a new contact, one of the many new kinds of installations and megaships you've put in the Bubble. I decide to stop and take a look. The asset itself is impressive. I scan it with the Datalink Scanner. It highlights the cargo hatches and the data points I could break/hack. Except, I cannot, because I lack the two different kinds of limpet controllers required (Hatch Breaker and Recon). Oh well, I leave without interacting with the megaship. About half hour later, I find a new distress signal. I drop in, and there's a stranded ship needing fuel. I'd like to help it, but I cannot, because i lack the Fuel Limpet controller.
I suppose the same could happen with someone meeting a Thargoid (which can be interacted with by means of Research Limpets) or a damaged ship in needs to repair (Repair Limpet).
The moral of the story is: you've worked hard to introduce new assets and new scenarios for us to interact with. But more often than not we will not interact with them, because we don't have the tools for it. Could I have flown over to the nearest station and bought the three kinds of limpet controllers I needed? Sure. But (even assuming that the station had them in stock) that would've taken me quite a bit of extra time, between going there, outfitting it, and then coming back to put back in my Asp the modules I regularly want.
Now, before someone says "well, but I do". Good for you. There's also people who go to Beagle point in a Sidewinder. But I think it is a pretty uncontroversial opinion that the game should, on average, help you perform the actions you want without extra and unnecessary hoops to jump into, especially for new or inexperienced players who aren't even aware of the 8 different kinds of limpet controllers they might need to equip. They are just too many.
We need a Universal Limpet Controller.