My point was that you WANT to do PvP. And that if it's ust combat against NPCs, the lack of "challenge" makes it
meaningless, meaning that you are already rewarded for your PvP combat.
Go on, answer my hypothetical. If PvE combat were upped to, lets say, new mining level ROIs. Would you spend your time now doing NPC kills because there's a lot of credits in that, and the PvP side can go float in a bath? Or would you find that so boring you don't WANT to play, you merely feel you HAVE to play? Because in the latter case you are proving that the challenge of PvP is a reward in and of itself.
Which may be why you don't want to answer, because you'd like to answer honestly. It would be ruinous for your case.
Like I said, if trading earned a lot more, ESPECIALLY if combat paid LESS, then those who want PvP with traders, so as to play pirate, get their meaningful PvP with other PvPers who have been practically forced to play that (or were playing prey all along, in which case the upgrade in profit is pure gravy) so that they can get their chance to play predator.
It would ensure that even if everyone bar PvPers were playing in Solo, that there would be a maximal amount of PvPers to play with, unless either the trader payout was not high enough compared to combat, OR paid too much. There would definitely be a goldilocks zone.
I don't give a rat's reputation for what bullying you think some other person who wants combat payout buffed. Not that he said that anyway.
Indeed upping the combat payout would REDUCE that meaningful asymmetric PvP so many want. If combat pays out enough to keep EVERYONE playing full time as the predator, then there will be nobody who is playing the prey. Because they don't HAVE to and it's more fun being the bully than the bullied.
But if I profess this idea that combat payout needs to be nerfed for the sake of PvP, do you think I will get more or less of the backlash you were "really talking about"?
MY version has a causal process that informs an optimal outcome is possible. His has a causal process that shows it is counterproductive.