So this is something I'd never experienced before, because who had that kind of time? But now you can map a planet, you can find these formations much more easily. Since I absolutely loathe SRVs, I will do literally anything to minimise the time spent in them, so I visited some of these features to scrape together some raw materials, e.g. iron, the sixth most common element in the universe which you can't buy anywhere at all for any price.
I think I'm misunderstanding something or missing something given all the excitement about this. Here's what I've been able to work out so far.
So you have geysers - shallow vent-like things with various colours of steam coming out. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Then you have fumaroles, taller termite-looking vents with various colours of steam coming out. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Then there's gas vents, medium-sized vents with various colours of steam coming out. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Also you have spouts, which are like vents except they have pretty magma shooting up. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Then there's brain trees, small forests of trees that come in six colours. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Alternatively I could check out bark mounds, which shockingly have one colour. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Or there's sinuous tubers, which looks like fumaroles but thinner. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Of course, don't forget anemones, which come in lots of different hues. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
And never forget ye olde barnacles and spikes. You shoot them and they drop rando loot.
I mean, at first glance, it looks like 99% of the things you can take screenshots of next to your Krait Phantom are all the same single game mechanic with a single different model asset copy-pasted around the place, so I must be missing something.
I think I'm misunderstanding something or missing something given all the excitement about this. Here's what I've been able to work out so far.
So you have geysers - shallow vent-like things with various colours of steam coming out. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Then you have fumaroles, taller termite-looking vents with various colours of steam coming out. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Then there's gas vents, medium-sized vents with various colours of steam coming out. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Also you have spouts, which are like vents except they have pretty magma shooting up. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Then there's brain trees, small forests of trees that come in six colours. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Alternatively I could check out bark mounds, which shockingly have one colour. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Or there's sinuous tubers, which looks like fumaroles but thinner. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
Of course, don't forget anemones, which come in lots of different hues. They have one of four different kinds of shootable thing on them and they drop raw materials based on the planet's mix of elements.
And never forget ye olde barnacles and spikes. You shoot them and they drop rando loot.
I mean, at first glance, it looks like 99% of the things you can take screenshots of next to your Krait Phantom are all the same single game mechanic with a single different model asset copy-pasted around the place, so I must be missing something.